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Yu-Jo Friendshop, Unity and Judgement of the Pharoh


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Ohh ok so what the build look like

3x Yu-Jo Friendship

37x Various Draw engines

 

Actually' date=' you need 3x Unity. Otherwise, they can refuse the handshake.

[/quote']

 

I know i fixed it

Monsters

3x Toon Dark Magician Girl

 

Spells

3x Unity

3x Yu-Jo Friendship

1x Allure

3x Toon Table of Contents

 

 

Something along these lines

 

Oh right, THAT FTK. Well, I hate to say it, but because of Into the Void, the Wall of Revealing Light + Life Equalizer + Blasting the Ruins FTK is more consistent.

 

Assuming one has a way to stop the opponent from willingly shaking their hand that will work at least 75% of the time, Yu-Jo FTK is more consistent for being two unlimited cards, as opposed to 2 unlimited cards and a limited one.

 

But Yu-Jo FTK can't run Into the Void.

 

What stops them? It's two spells! If you build the deck so it always runs through the whole thing, there should be absolutely no issue with the negative side-effect.

 

For some reason I thought Yu-Jo Friendship was a Trap...don't know where that came from. Alright, this is more consistent.

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