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Treacherous Gofer. No, seriously.


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Lore;

Once per turn, you can activate this card's effect by selecting up to 2 monsters your opponent controls. Your opponent can reveal 1 Monster Card in their hand to negate this effect. If not, destroy the selected monster(s).

 

 

Well, it's situational. Though I would love a build that included this and a hand removal stradegy. Not the best, but good IMO.

 

Discuss.

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Weirdest card art I've seen in a while.

 

This + Mind Crush?

 

I dont think this bypasses Stardust/Road simply because it intends to destroy, but can be negated at will, more or less. It's not putting it up to chance so much (like Snipe Hunter) but more like letting the opponent choose if it happens.

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Weirdest card art I've seen in a while.

 

This + Mind Crush?

 

I dont think this bypasses Stardust/Road simply because it intends to destroy' date=' but can be negated at will, more or less. It's not putting it up to chance so much (like Snipe Hunter) but more like letting the opponent choose if it happens.

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Well, it may not be up to chance, but there's no guarantee at activation based on its effect that it will destroy as during resolution, a card monster card may or may not be revealed preventing the destruction.

 

Revealing a Monster Card happens when Treacherous Gofer resolves, not when it activates, so it is not known until resolution whether or not your opponent will choose to negate it, and whether it'll destroy 0, 1, or 2 monsters.

 

You're right, its not known in regards in the same way because of Dice Chance, but consider it in a similar fashion to Magical Dimension, where a decision isn't made to destroy until resolution, but here (in a rather opposite way), a decision that could potentially result in the destruction of no monsters brings itself up during Treacherous Gofer's resolution. It may be just this "opposite way" there Treacherous Gofer can be affected by Stardust/Starlight, where at activate, two cards will be destroyed at activation and that would be enough to satisfy Stardust/Starlight, but i'm still iffy at that.

 

Considering the wording, it does say "Your opponent can negate this effect by revealing 1 Monster Card in their hand. If they do not, destroy those two monsters". It is not definite until the decision is made because is passed by a conditional of "If they do not", which imo would be similar to "If a dice roll is not 1 or 6, destroy that card", where "If a dice roll is not 1 or 6" being the condition it must passed through for destruction to work.

 

That's how I feel about it anyway x.o

 

Man, what kind of monster nerd am I to respond this much? >_>; combine that with my love to argue and it turns into this I guess.

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