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Best dragon god card ever


Goldbacon98

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Please rate 8)

 

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This card cannot be normal summoned or set. It can only be summoned by removing 10 LIGHT monsters in your graveyard from play. When this card is summoned both players gain 500 lifepoints. This monster cannot be targeted by spell, trap or effect monsters. This monster cannot attack your opponent directly. Once per turn while this card is on the field you may discard your hand. For each monster monster you discard you gain 200 lifepoints. While this monster is on the feild no monsters can be special summoned from the graveyard. This monster gains 1000 ATK and DEF for each LIGHT monster in both players graveyards. Put 1 heaven counter on your opponents strongest monster every time a spell or trap card is activated. Your opponents strongest monster loses 100 ATK for each heaven counter on it. As long as this card remains on the feild you may draw 2 cards instead of 1 each turn. When this card is destroyed both players gain 500 lifepoints and all heaven counters are removed from your opponents monster(s). While this card is in the graveyard it is counted as a normal monster.

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Please rate 8)

 

505251r.jpg

 

This card cannot be normal summoned or set. It can only be summoned by removing 10 LIGHT monsters in your graveyard from play. When this card is summoned both players gain 500 lifepoints. This monster cannot be targeted by spell, trap or effect monsters. This monster cannot attack your opponent directly. Once per turn while this card is on the field you may discard your hand. For each monster monster you discard you gain 200 lifepoints. While this monster is on the feild no monsters can be special summoned from the graveyard. This monster gains 1000 ATK and DEF for each LIGHT monster in both players graveyards. Put 1 heaven counter on your opponents strongest monster every time a spell or trap card is activated. Your opponents strongest monster loses 100 ATK for each heaven counter on it. As long as this card remains on the feild you may draw 2 cards instead of 1 each turn. When this card is destroyed both players gain 500 lifepoints and all heaven counters are removed from your opponents monster(s). While this card is in the graveyard it is counted as a normal monster.

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Please rate 8)

 

505251r.jpg

 

This card cannot be normal summoned or set. It can only be summoned by removing 10 LIGHT monsters in your graveyard from play. When this card is summoned both players gain 500 lifepoints. This monster cannot be targeted by spell, trap or effect monsters. This monster cannot attack your opponent directly. Once per turn while this card is on the field you may discard your hand. For each monster monster you discard you gain 200 lifepoints. While this monster is on the feild no monsters can be special summoned from the graveyard. This monster gains 1000 ATK and DEF for each LIGHT monster in both players graveyards. Put 1 heaven counter on your opponents strongest monster every time a spell or trap card is activated. Your opponents strongest monster loses 100 ATK for each heaven counter on it. As long as this card remains on the feild you may draw 2 cards instead of 1 each turn. When this card is destroyed both players gain 500 lifepoints and all heaven counters are removed from your opponents monster(s). While this card is in the graveyard it is counted as a normal monster.

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Heavens? I've heard only about one heaven..

anyway, lots of minor OCG errors, it can be easily abused:

1 Allure of darkness and it's attack may be 5000. (since it's based on a fairy/LIGHT deck,which shouldn't contain DARK monsters)

1 Card destruction and it's attack can grow to 10000

and the list continues...there are lots of cards which send your cards to the graveyard.

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