Goldbacon98 Posted July 1, 2010 Author Report Share Posted July 1, 2010 Please rate 8) This card cannot be normal summoned or set. It can only be summoned by removing 10 LIGHT monsters in your graveyard from play. When this card is summoned both players gain 500 lifepoints. This monster cannot be targeted by spell, trap or effect monsters. This monster cannot attack your opponent directly. Once per turn while this card is on the field you may discard your hand. For each monster monster you discard you gain 200 lifepoints. While this monster is on the feild no monsters can be special summoned from the graveyard. This monster gains 1000 ATK and DEF for each LIGHT monster in both players graveyards. Put 1 heaven counter on your opponents strongest monster every time a spell or trap card is activated. Your opponents strongest monster loses 100 ATK for each heaven counter on it. As long as this card remains on the feild you may draw 2 cards instead of 1 each turn. When this card is destroyed both players gain 500 lifepoints and all heaven counters are removed from your opponents monster(s). While this card is in the graveyard it is counted as a normal monster. Link to comment Share on other sites More sharing options...
Goldbacon98 Posted July 1, 2010 Author Report Share Posted July 1, 2010 Please rate 8) This card cannot be normal summoned or set. It can only be summoned by removing 10 LIGHT monsters in your graveyard from play. When this card is summoned both players gain 500 lifepoints. This monster cannot be targeted by spell, trap or effect monsters. This monster cannot attack your opponent directly. Once per turn while this card is on the field you may discard your hand. For each monster monster you discard you gain 200 lifepoints. While this monster is on the feild no monsters can be special summoned from the graveyard. This monster gains 1000 ATK and DEF for each LIGHT monster in both players graveyards. Put 1 heaven counter on your opponents strongest monster every time a spell or trap card is activated. Your opponents strongest monster loses 100 ATK for each heaven counter on it. As long as this card remains on the feild you may draw 2 cards instead of 1 each turn. When this card is destroyed both players gain 500 lifepoints and all heaven counters are removed from your opponents monster(s). While this card is in the graveyard it is counted as a normal monster. Link to comment Share on other sites More sharing options...
Goldbacon98 Posted July 1, 2010 Report Share Posted July 1, 2010 Please rate 8) This card cannot be normal summoned or set. It can only be summoned by removing 10 LIGHT monsters in your graveyard from play. When this card is summoned both players gain 500 lifepoints. This monster cannot be targeted by spell, trap or effect monsters. This monster cannot attack your opponent directly. Once per turn while this card is on the field you may discard your hand. For each monster monster you discard you gain 200 lifepoints. While this monster is on the feild no monsters can be special summoned from the graveyard. This monster gains 1000 ATK and DEF for each LIGHT monster in both players graveyards. Put 1 heaven counter on your opponents strongest monster every time a spell or trap card is activated. Your opponents strongest monster loses 100 ATK for each heaven counter on it. As long as this card remains on the feild you may draw 2 cards instead of 1 each turn. When this card is destroyed both players gain 500 lifepoints and all heaven counters are removed from your opponents monster(s). While this card is in the graveyard it is counted as a normal monster. Link to comment Share on other sites More sharing options...
Blace Posted July 1, 2010 Report Share Posted July 1, 2010 Nice effect, bit long but awesome Link to comment Share on other sites More sharing options...
Blace Posted July 1, 2010 Report Share Posted July 1, 2010 Nice effect, bit long but awesome Link to comment Share on other sites More sharing options...
Blace Posted July 1, 2010 Report Share Posted July 1, 2010 Nice effect, bit long but awesome Link to comment Share on other sites More sharing options...
Dark Armor Posted July 1, 2010 Report Share Posted July 1, 2010 Very nice but a few spelling mistakes but its still awesome. Link to comment Share on other sites More sharing options...
Dark Armor Posted July 1, 2010 Report Share Posted July 1, 2010 Very nice but a few spelling mistakes but its still awesome. Link to comment Share on other sites More sharing options...
.:Dark Magician:. Posted July 1, 2010 Report Share Posted July 1, 2010 awesome card. nice work! Link to comment Share on other sites More sharing options...
.:Dark Magician:. Posted July 1, 2010 Report Share Posted July 1, 2010 awesome card. nice work! Link to comment Share on other sites More sharing options...
caner5000 Posted July 1, 2010 Report Share Posted July 1, 2010 To many stars, this card is way op'ed. Love the pic, so i give it a 7/10 Link to comment Share on other sites More sharing options...
Marco Polo Posted July 1, 2010 Report Share Posted July 1, 2010 Heavens? I've heard only about one heaven..anyway, lots of minor OCG errors, it can be easily abused:1 Allure of darkness and it's attack may be 5000. (since it's based on a fairy/LIGHT deck,which shouldn't contain DARK monsters)1 Card destruction and it's attack can grow to 10000 and the list continues...there are lots of cards which send your cards to the graveyard. Link to comment Share on other sites More sharing options...
Goldbacon98 Posted July 2, 2010 Author Report Share Posted July 2, 2010 Thanks for the ratings:lol: Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.