Mehmani Posted July 2, 2010 Report Share Posted July 2, 2010 Link to comment Share on other sites More sharing options...
Toffee. Posted July 2, 2010 Report Share Posted July 2, 2010 Now and then I tend to run like 2 copies of this in decks I make. As its "somewhat" on the same level as Phoenix Wing Wind Blast. Link to comment Share on other sites More sharing options...
Manjoume Thunder Posted July 2, 2010 Report Share Posted July 2, 2010 Break > PWWB Link to comment Share on other sites More sharing options...
Guest PikaPerson01 Posted July 2, 2010 Report Share Posted July 2, 2010 PWWB > Break And if you can't use PWWB. Karma Cut > Break Link to comment Share on other sites More sharing options...
Manjoume Thunder Posted July 2, 2010 Report Share Posted July 2, 2010 PWWB > Break And if you can't use PWWB. Karma Cut > Break lolno PWWB and Karma are worthless against Oppression, Launcher, Skill Drain, Launcher, Restrict, Launcher, etc ... Link to comment Share on other sites More sharing options...
Guest PikaPerson01 Posted July 2, 2010 Report Share Posted July 2, 2010 If your honestly walled by those things, you need to quit the game. Link to comment Share on other sites More sharing options...
Manjoume Thunder Posted July 2, 2010 Report Share Posted July 2, 2010 If your honestly walled by those things' date=' you need to quit the game.[/quote'] Oh yes. Losing VS Infernities makes you bad. Link to comment Share on other sites More sharing options...
Dr. Cakey Posted July 2, 2010 Report Share Posted July 2, 2010 If your honestly walled by those things' date=' you need to quit the game.[/quote'] Oh yes. Losing VS Infernities makes you bad. Very bad. If you lost to crystal beasts I could understand. :D Both this and Wind Blast have their pros and cons. I can say with certainty however, that: Break > Tribute to the Doomed Link to comment Share on other sites More sharing options...
Chaos41 Posted July 2, 2010 Report Share Posted July 2, 2010 Break, PWWB and Karma.I'd say Break > Karma > PWWB. Link to comment Share on other sites More sharing options...
玄魔の王 Posted July 2, 2010 Report Share Posted July 2, 2010 PWWB > Break And if you can't use PWWB. Karma Cut > Break Why couldn't you use PWWB' date=' unless your opponent has no cards to you have no hand. In which case, you wouldn't try to/ couldn't activate them anyway. lolno PWWB and Karma are worthless against Oppression, Launcher, Skill Drain, Launcher, Restrict, Launcher, etc ... Who the F**K runs restrict anymore? Link to comment Share on other sites More sharing options...
BehindTheMask Posted July 2, 2010 Report Share Posted July 2, 2010 PWWB > Break And if you can't use PWWB. Karma Cut > Break Why couldn't you use PWWB' date=' unless your opponent has no cards to you have no hand. In which case, you wouldn't try to/ couldn't activate them anyway. lolno PWWB and Karma are worthless against Oppression, Launcher, Skill Drain, Launcher, Restrict, Launcher, etc ... Who the F**K runs restrict anymore? Kills Frogs Monarchs. On-Topic: PWWB > Break. Anything that you'd hit with break you can hit with Dust Tornado, as Dust Tornado is redic this format. Link to comment Share on other sites More sharing options...
Mehmani Posted July 2, 2010 Author Report Share Posted July 2, 2010 I'd say that PWWB > Break in CERTAIN decks. Break is a decent card. It's no staple, but it's a decent card that can be used in many decks. Link to comment Share on other sites More sharing options...
darkwolf777 Posted July 2, 2010 Report Share Posted July 2, 2010 I believe PWWB > Raigeki Break. While it may not take care of the Continuous Spell/Traps for very long since they can simply bring it back, Returning a card to the top of the deck serves two purposes while simply destroying a card in many times serves the purpose of getting it off the field. Returning to the top of the deck: A) Removes said card from the field. Since PWWB doesn't destroy, it can bypass many of the pesky cards that negate destruction that are used nowadays (well, mostly Stardust Dragon, oh ho ho). B) Slows their deck down (If it returns to the top of deck (a non Synchro/Fusion monster)). They have to waste their next draw to draw a card they already had the previous turn and reuse it. Whether you want to call it delaying the inevitable or giving you an advantage depends on your positive or negative outlook on it :o Link to comment Share on other sites More sharing options...
玄魔の王 Posted July 3, 2010 Report Share Posted July 3, 2010 PWWB > Break And if you can't use PWWB. Karma Cut > Break Why couldn't you use PWWB' date=' unless your opponent has no cards to you have no hand. In which case, you wouldn't try to/ couldn't activate them anyway. lolno PWWB and Karma are worthless against Oppression, Launcher, Skill Drain, Launcher, Restrict, Launcher, etc ... Who the F**K runs restrict anymore? Kills Frogs Monarchs. Ah yes, because I'm having such a problem with that Deck here in Canada. [/sarcasm] Link to comment Share on other sites More sharing options...
Azuh Posted July 3, 2010 Report Share Posted July 3, 2010 PWWB > Break But Break is still an awesome card :D Link to comment Share on other sites More sharing options...
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