byak Posted July 15, 2010 Report Share Posted July 15, 2010 Well, they're pretty important.Basically, if you read your opponent correctly you and give them false reads, you can win games. Discuss how you make your reads or whatever. Also discuss obvious/common reads. inb43backrow=starlight/solemn derp Link to comment Share on other sites More sharing options...
metalflygon08 Posted July 15, 2010 Report Share Posted July 15, 2010 well, my friends are easy to read, the usual, summon a weaker monster and set a trap. Link to comment Share on other sites More sharing options...
yugiohmasterobelisk Posted July 15, 2010 Report Share Posted July 15, 2010 my freind is very smart and he plays a dimensinal eatos deck and he is very cunning with it :Dhe has 2 really good strategysone is he plays crusader of endymon or element hero neos alias bfore he uses his marco cosmos so he bluffs that he has honest even tho he doesnt even own honest :Dhe also sometime asks very complicated questins when the oponent attack him for exampleare you proceding to damage stepdo you hav efects at the begining of the damage stepand so he blufs honest again even tho he doesnt even own honest :D Link to comment Share on other sites More sharing options...
WithTheWind Posted July 15, 2010 Report Share Posted July 15, 2010 If the opponent on WC2010 summons a weak as hell monster in attack, it means they have Honest. If they end their turn with their field empty, it means they have Gorz. If they have Magic Cylinder face-down, it means they have brain damage. Link to comment Share on other sites More sharing options...
Insert_Name_Here Posted July 15, 2010 Report Share Posted July 15, 2010 My friends are too obvious.I defeated my friends Blackwing deck with Gravekeepers cause i knew he'd go for a DAD within the first two turns without sychroing [he only has Black-Winged Dragon] [plus his deck is slightly terrible]. Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted July 15, 2010 Report Share Posted July 15, 2010 if they set 4. they have either Starlight or Solemn or Bribe if they summon Lumina in attack mode without any Gardna's or facedown. They have honest. if i have a DAD out and they summon a GB in attack mode. they have a Chariot set. somethings are just obvious. Link to comment Share on other sites More sharing options...
Just Crouton Posted July 15, 2010 Report Share Posted July 15, 2010 It's weird, but I read my CPU opponents in WC10 like a book. I predict 90% of the time that my opponent has BTH. Link to comment Share on other sites More sharing options...
-Griffin Posted July 15, 2010 Report Share Posted July 15, 2010 if they set 4. they have either Starlight or Solemn or Bribe if they summon Lumina in attack mode without any Gardna's or facedown. They have honest. if i have a DAD out and they summon a GB in attack mode. they have a Chariot set. somethings are just obvious. The best bit is faking it =D Having them try to attack you with DAD instead of nuke with it, only to flip Waboku and tag for Murmillo, is so fun! Link to comment Share on other sites More sharing options...
Jord200 Posted July 16, 2010 Report Share Posted July 16, 2010 if they summon a mediocre BW and have a facedown, they have Icarus Attack. if they activate Foolish Burial and send Tyranical Princess of Camelias to the Graveyard then set a monster in defense, it means they have Lord Poison. Link to comment Share on other sites More sharing options...
Mister Sir Posted July 16, 2010 Report Share Posted July 16, 2010 It's much easier for me to make reads in card games other than Yu-Gi-Oh. Link to comment Share on other sites More sharing options...
Toffee. Posted July 16, 2010 Report Share Posted July 16, 2010 If the opponent on WC2010 summons any LIGHT monster in attack' date=' it means they have [i']ALWAYS[/i] have 3 HonestsFixed, because its a crappy gimmic that Wc10 has, that it makes me want to break my game. Link to comment Share on other sites More sharing options...
metalflygon08 Posted July 16, 2010 Report Share Posted July 16, 2010 There needs to be a machine monster that has the effect 'Cards can't be activated from your opponent's hand' (make it an Ancient Gear, with the usual trap protection, and Tuner with 1500 ATK or Giant Rat schenanigans) Link to comment Share on other sites More sharing options...
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