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Why did you remove it from the field? ... Wait, I did what?!


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I still don't know why Dark Glass (Bruno) did that....

 

TechGenusBladeGunnerMAXX-10000-JP-Anime-5D.jpg

 

Lore: 1 Synchro Tuner Monster + 1 or more non-Tuner Synchro Monsters

 

 

You can discard 1 card to the Graveyard to negate the activation of an opponent's Spell or Trap Card and destroy it. Once per turn, during your opponent's turn, you can remove from play this card. If this card is removed from play this way, it is returned to your side of the field during your opponent's End Phase. If this card is destroyed by battle and the monsters used in its Synchro Summon are in your Graveyard, you can Special Summon them.

 

So, It's one of the few Accel Synchro's. I think it's effect is pretty badass. When more Synchro Tuners are released, do you think you will put this thing into your Extra Deck along with Shooting Star Dragon? (If it goes to 20, I may run Scar Ret Nova Dragon and RDA just for fun). Seeing as how both this and Shooting Star Dragon are level 10's (Although Star Dragon requires Startard), I'd prefer to use this guy.

 

Also, Discuss the Accel Synchro aspect in general.

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Not sure how his RFPing effect works, like if they are about to nuke it, you can chain it to anything? Thats pretty OP'ed, yet entirely fair and appropriate for the work you do to get this guy out.

 

And Cakey, I like the way you think, I suppose we just have to wait and see.

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Amazing card. I can't remember who, but someone posted a deck list that could easily get this guy out, and it is right up my street. When/if this guy comes out, I will definitely make that deck, and I will pwn all of you people!

 

Flamvells? (Poun + Baby + Firedog + Magician) It's also the first Generic Accel Synchro so it should be easy to get out.

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