Bringerofcake Posted September 29, 2010 Report Share Posted September 29, 2010 [img]http://images2.wikia.nocookie.net/__cb20100923125240/yugioh/images/5/56/StayForce-JP-Anime-5D.png[/img] [quote]By paying 1000 Life Points, you can negate the effect of 1 monster you control that removes it from the field during the End Phase.[/quote] I actually want Konami to make this. Discuss. Link to comment Share on other sites More sharing options...
evilfusion Posted September 29, 2010 Report Share Posted September 29, 2010 I thought the card was kind of clever to counter the Majestic Side Effects. One question: Why the hell is it in Yusei's deck? How many cards does this actually affect? Link to comment Share on other sites More sharing options...
Toffee. Posted September 29, 2010 Report Share Posted September 29, 2010 [quote name='evilfusion' timestamp='1285801189' post='4667336'] I thought the card was kind of clever to counter the Majestic Side Effects. One question: Why the hell is it in Yusei's deck? How many cards does this actually affect? [/quote] Doesnt matter. Its a plot device. Link to comment Share on other sites More sharing options...
darkwolf777 Posted September 29, 2010 Report Share Posted September 29, 2010 [quote name='evilfusion' timestamp='1285801189' post='4667336'] I thought the card was kind of clever to counter the Majestic Side Effects. [/quote] Necrovalley and G.B. Hunter should allow you to do that already Link to comment Share on other sites More sharing options...
evilfusion Posted September 30, 2010 Report Share Posted September 30, 2010 I know it's a plot device, but I'm at a loss to practical applications to the card that warrants printing it, even in-universe, which admittedly has a lot of BS, one-shot effects. But most cards Yusei use at the very least have SOME sort of application, even if conditional. Aside from Savior Star...what good is this card? Hm? Necrovalley and GB Hunter have effects that essentially say "Majestic Star Dragon does not return to the Extra Deck"? Link to comment Share on other sites More sharing options...
Black W Mage Posted September 30, 2010 Report Share Posted September 30, 2010 spirits? Link to comment Share on other sites More sharing options...
evilfusion Posted September 30, 2010 Report Share Posted September 30, 2010 Ordinarily, I'd agree, but Spirits already have the Mirror of Yata, Izanami, and other things to sneak around that, without using a Continuous Trap that costs 1000 LP. I guess it's useful for them, but it doesn't seem very practical even then. Link to comment Share on other sites More sharing options...
darkwolf777 Posted September 30, 2010 Report Share Posted September 30, 2010 [quote name='evilfusion' timestamp='1285806632' post='4667725'] Hm? Necrovalley and GB Hunter have effects that essentially say "Majestic Star Dragon does not return to the Extra Deck"? [/quote] Yes, both Necrovalley and GB Hunter affect it. First, the final effect of the Majestics are "Return this card to the Extra Deck AND Special Summon 1 Stardust Dragon/Red Dragon Archfiend from your Graveyard". Both Returning and Special Summoning is one effect. Returning the Majestic is not a cost. Also, this effect Targets the Stardust Dragon/Red Dragon Archfiend in the Graveyard. With GB Hunter out, cards cannot return to the Deck. This includes Extra Deck cards returning to the Extra Deck. The final effect of the Majestic will fail because the Majestic cannot return to the Extra Deck. The card remains on the field, and no monster is Special Summoned (because the first part of two effects joined by the word "and" effect failed to resolve, so the Special Summon cannot resolve.) With Necrovalley, the effect is negated by Necrovalley because the final effect of the Majestic targets a card in the Graveyard. With the effect negated, it remains on the field. Link to comment Share on other sites More sharing options...
Azuh Posted September 30, 2010 Report Share Posted September 30, 2010 [quote=Revised Card Effect] Activate this card by paying 800 Life Points. While this card is face-up on the field, you can negate the effects of monster(s) you control that removes it from the field during the End Phase [/quote] Awesome Link to comment Share on other sites More sharing options...
Bringerofcake Posted September 30, 2010 Author Report Share Posted September 30, 2010 [quote name='evilfusion' timestamp='1285806632' post='4667725'] I know it's a plot device, but I'm at a loss to practical applications to the card that warrants printing it, even in-universe, which admittedly has a lot of BS, one-shot effects. But most cards Yusei use at the very least have SOME sort of application, even if conditional. Aside from Savior Star...what good is this card?[/quote] You are talking this about the company that made [img]http://images1.wikia.nocookie.net/__cb20080823024642/yugioh/images/1/17/DestructionofDestinyDR04-EN-C-UE.png[/img] [img]http://images2.wikia.nocookie.net/__cb20070825212302/yugioh/images/1/11/DestructiveDrawTAEV-EN-C-1E.jpg[/img] Konami doesn't need justification to print unplayable and somewhat pointless cards. Link to comment Share on other sites More sharing options...
Buttercup Posted September 30, 2010 Report Share Posted September 30, 2010 Excuse me, I think you'll find Destructive Draw is pro tech in Infernities. Link to comment Share on other sites More sharing options...
Coffee Black Posted September 30, 2010 Report Share Posted September 30, 2010 this card was obviously made for Mirage Knight. /sarcasm but to be serious, this card would be hard to main. I won't hate on it, but I'll say it won't be seen very much. Link to comment Share on other sites More sharing options...
-Berserker- Posted October 1, 2010 Report Share Posted October 1, 2010 lolneosfusions... Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.