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Malefic Cyber End Dragon


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[center][img]http://images2.wikia.nocookie.net/__cb20100309185022/yugioh/images/1/10/MaleficCyberEndDragon-JP-Anime-MOV2.jpg[/img]

ATK: 4000 / DEF: 2800

[quote=Effect]
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned, except by removing from play "Cyber End Dragon" from your Extra Deck. There can only be 1 face-up "Malefic" monster on the field. Other monsters you control cannot declare an attack. If there is no face-up Field Spell Card on the field, destroy this card. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.
[/quote]

Like c'mon, if this sees release anytime soon... >_>

It better have an effect that switches it to Defense or something lol

Discuss[/center]
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[quote name='Spider5667' timestamp='1286456773' post='4685638']
Like i said on the other thread, Meh.
Good, but there a better.
[/quote]

Free 4k piercing beatstick, and it's Machine in addition. Can serve as deck filler, if you have 1 free space in Extra Deck. Now, i'll tell you something... just GTFO.
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Malefics aren't "good" because they require a field spell to not die, and in the cases of Red-Eyes and Blue-Eyes, require you to run those just to play, and they dont have good efects to compensate for their reliance on fields. In fact, they don't have effects at all, just restrictions.

The advantage of Sins is their ability to be Special Summoned without any field or hand investment, and having high ATK. However, they cannot swarm, since you can only have one on the field at once, and your other monsters can't attack. They require a field spell to survive, and most fields aren't very useful. Blue-Eyes and Red-Eyes have no effects to speak of.

Sin Stardust is a bit better, since it requires no DECK investment, either (not counting the field), but its effect is to protect Fields, rather than the Original Stardust's destruction negation effect. Sin Stardust is also a nomi, so it's useless once it's been destroyed. Since Stardust wasn't Synchro-ed properly, it is useless in the RFG zone, whereas Red-Eyes and Blue-Eyes could exploit some RFG Return shenanigans.

Sin Cyber End also requires no deck investment (just the Extra Deck slot) for a 4000 beater that may or may not have piercing. It might be a Nomi like Sin Stardust, and it has Machine support, although being level 10 means no Trade-In like Blue-Eyes and Stardust can use.

Skill Drain are Sins' best friend, for you can instantly summon any of them (but just one) and have an easy beater with no restrictions on attacking or fields. This is the only way Sins can be good, and it's unreliable, especially with Drain semi-limited.
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[quote name='Mr.Woof Woof' timestamp='1286528219' post='4687698']
*facepalm*
*HUGE FACEPALM*
I was only showing them the hand to win
It wasnt any order :/
nub
[/quote]
Yeah...It was so close in order I thought you put it in orer... You shouldve said so :P

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[quote name='General VK-Duelist/Shepard' timestamp='1286605542' post='4690175']
If released:

Limited at least.

4k beatstick with piercing that requires no investment is bad.
[/quote]

If released they'll probably make it so you have to remove 2 Cyber End Dragons from your Extra Deck from play
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