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Yu-Gi-Oh! New Generation Dueling [New Topic]


.Nu-13

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[quote name='Ser Warjacksworth' timestamp='1289240203' post='4771771']
So recruiters, Overset, Sangan and some Bonuses.

It's a nerfed Sangan that will always screw you 99% of the time now.

Not even to hand?
[/quote]

But it works even from Deck/hand. Sangan only from field


[quote name='Champion Lance' timestamp='1289240225' post='4771773']
Theres only 21 and you said 20 so thats okay right?
[/quote]

No, it's not :P Drop 1 or die in hell

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........................................

:facepalm:

Fixed:

|Cup Gambler|12|VMDM|Warrior/Effect|WATER|4||1000|600|When this card is sent from the field to the Graveyard, your opponent declares 1 card name. If the declared card is in your Deck, you add that 1 card from your Deck to your hand and your opponent draws 1 card. If the declared card is not in your Deck, add 1 monster with 1500 or less ATK from your Deck to your hand.|
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Fine 20 cards

|Fierce Beast - Axel|11|DPDK|Beast/Effect|Earth|4||1800|1100|When this card is removed from play from the Deck, Special Summon it.
|Fierce Beast - Nike|2|DPDK|Beast/Effect|Earth|4||1700|400|When this card is Normal Summoned, you can remove from play the top 3 cards of your deck to Special Summon 1 Level 4 or lower "Fierce Beast" from your hand.|
|Fierce Beast - Hasane|3|DPDK|Beast/Effect|Earth|3||1100|100|When a "Fierce Beast" monster you control attacks or is attacked, you can send this card from your hand to the Graveyard during the Damage Step to have that monster gain 1100 ATK until the End Phase.
|Fierce Beast - Nore|4|DPDK|Beast/Effect/Tuner|Earth|3||1000|1000|If this card is in your removed from play pile you can discard 1 "Fierce Beast" monster to Special Summon this card to your side of the field. Remove from play this card during the End Phase of the turn.|
|Fierce Beast - Drowner|5|DPDK|Beast/Effect|Earth|7||2300|400| If you control 2 or more face up attack position "Fierce Beast" monsters you can pay 1200 Life Points to Special Summon this card. You can tribute 1 face up "Fierce Beast" monster to negate the activation of the effect of a Spell, Trap or Monster effect and destroy the card.|
|Fierce Beast - Zona|6|DPDK|Beast/Effect/|Earth|3||1500|1200|If you control a "Fierce Beast" monster other than "Fierce Beast- Zona" you can Special Summon this card. Once per turn you can discard 1 card and pay 700 Life Points to add 1 of your removed from play cards to your hand.
|Fierce Beast - Kren|7|DPDK|Beast/Effect/|Earth|3||1300|1400|When this card is Normal Summoned, draw 1 card. This cards effect can only be activated if you have 3 or more removed from play "Fierce Beast" monsters.|
|Fierce Beast - Zami|8|DPDK|Beast/Effect|Earth|4||1000|1600|When this card is removed from play while on the field, Special Summon 1 Level 4 or lower "Fierce Beast" monster from your Deck.|
|Fierce Beast - Skoop|9|DPDK|Beast//Effect/Tuner|Earth|2||900|600|When this card is Normal Summoned you can Special Summon 1 Level 4 or lower "Fierce Beast" monster from your removed from play pile. Its effect is negated and its ATK is halved.
|Fierce Beast - Camer|10|DPDK|Beast/Effect|Earth|6||2500|2100|When this card is Tribute Summoned by Tirbuting a "Fierce Beast" monster you can destroy 1 Spell or Trap Card or pay 800 Life Points and destroy 1 monster on the field. A cards effect cannot be chained to this cards effect.
|Fierce Beast - Kakami|11|DPDK|Beast/Effect|Earth|3||1400|700|If this card is selected as an attack target, you can pay 800 Life Points and remove from play the top 2 cards from your deck to negate the attacl.
|Call of the Fierce Beasts|12|DPDK|Spell Card|Spell||None|||Pay 800 Life Points. Special Summon 1 Level 3 or lower "Fierce Beast" monster from your Deck.|
|Fierce Search|13|DPDK|Spell Card|Spell||Continuous|||Each time a "Fierce Beast" monster is summoned Special Summon 1 "Fierce Beast Token" to your side of the field (Beast-Type/EARTH/Level 1/ATK 0/DEF 0). "Fierce Beast Tokens" cannot be Tributed or used as a Synchro material other than for "Fierce Beast" cards. You can tribute 2 "Fierce Beast "Tokens" to add 1 Level 4 or lower "Fierce Beast" monster from your Deck to your hand. You cannot use it this turn.
|Different Dimension Doom|14|DPDK|Spell Card|Spell||None|||Select 2 cards from your deck and remove them from play. Your deck is then shuffled. During the End Phase of this turn, decrease your Life Points by 2000.|
|Fierce Beast Wall|15|DPDK|Trap Card|Trap||Counter|||You can only activate this card while your control 2 or more face up "Fierce Beast" monsters. Activate when your opponent activates a Spell or Trap Card. Remvoe from play the top card of your deck to negate the activation of the card and destroy it.|
|Fierce Beast - Bravo|16|DPDK|Beast/Synchro/Effect|Earth|9||2400|1100|1 "Fierce Beast" Tuner + 1 or more non-Tuner "Fierce Beast" monsters. When this card is Synchro Summoned you can discard 1 card to add 3 "Fierce Beast" monsters from your deck to your hand. Shuffle your deck and then add 1 of the added cards to the top of your Deck. You cannot use the effects or summon the added monsters this turn. During each of your End Phases pay 400 Life Points or destroy this card.|
|Fierce Beast - Snipe|17|DPDK|Beast/Synchro/Effect|Earth|7||2600|1300|1 "Fierce Beast" Tuner + 1 or more non-Tuner monsters, When this card is Synchro Summoned you can remove from play 1 "Fierce Beast" monster from your hand to remove from play 1 card on the field. If this card is destroyed by battle and removed from play, you can Special Summon 1 of your removed from play Level 4 or lower "Fierce Beast" monsters.|
|Fierce Beast - Koop|18|DPDK|Beast/Synchro/Effect|Earth|6||2400|1100|1 "Fierce Beast" Tuner + 1 or more non-Tuner monsters. When this card is Synchro Summoned destroy all other monsters on the field. During the End Phase of the turn, destroy this card.|
|Fierce Beast - Sakami|19|DPDK|Beast/Synchro/Effect|Earth|8||2700|1900|1 Tuner + 1 or more "Fierce Beast" non-Tuner monsters. This card inflicts piercing damage.
|Fierce God|20|DPDK|Beast/Effect|Earth|8||2900|1200|This card cannot be Normal Summoned or set. This card can only be Special Summoned while you have exactly 3 "Fierce" monsters in your removed from play pile. You can add 1 of your removed from play "Fierce" monsters to your Deck to destroy 1 card on the field.|
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I don't want Bonus in Set 1 anymore. <_<

SET 1 STUFF:

|Rare Ibis|12|VMDM|Winged-Beast/Effect|WATER|4||1400|1100|When this card is sent to the Graveyard by battle, you can Special Summon 1 WATER monster with 1500 or less ATK from your Deck in face-up Attack Position.|
|Charleader|12|VMDM|Spellcaster/Effect|FIRE|4||1400|1100|When this card is sent to the Graveyard by battle, you can Special Summon 1 FIRE monster with 1500 or less ATK from your Deck in face-up Attack Position.|
|Giant Root|12|VMDM|Plant/Effect|EARTH|4||1400|1400|When this card is sent to the Graveyard by battle, you can Special Summon 1 EARTH monster with 1500 or less ATK from your Deck in face-up Attack Position.|
|Gliding Gecko|12|VMDM|Reptile/Effect|WIND|4||1400|1100|When this card is sent to the Graveyard by battle, you can Special Summon 1 WIND monster with 1500 or less ATK from your Deck in face-up Attack Position.|
|Cubic Seraphim|12|VMDM|Machine/Effect|LIGHT|4||1400|1100|When this card is sent to the Graveyard by battle, you can Special Summon 1 LIGHT monster with 1500 or less ATK from your Deck in face-up Attack Position.|
|Mad Mosquito|12|VMDM|Insect/Effect|DARK|4||1400|1100|When this card is sent to the Graveyard by battle, you can Special Summon 1 DARK monster with 1500 or less ATK from your Deck in face-up Attack Position.|
|Cup Gambler|12|VMDM|Warrior/Effect|WATER|3||1000|600|When this card is sent from the field to the Graveyard, your opponent declares 1 card name. If the declared card is in your Deck, you add that 1 card from your Deck to your hand and your opponent draws 1 card. If the declared card is not in your Deck, add 1 monster with 1500 or less ATK from your Deck to your hand.|
|Transmigration Priest|12|VMDM|Spellcaster/Effect|LIGHT|4||1300|900|When this card is Summoned, you can select 5 monsters in your Graveyard. Return them to the Deck and draw 2 cards.|
|Ember Guard|12|VMDM|Pyro/Effect|FIRE|4||1500|1100|When this card in your Graveyard is selected as the target of a card effect, Special Summon it. When you control 3 or more FIRE Attribute monsters, increase this card's ATK by 400.|
|Vengeful Verdancy|12|VMDM|Plant/Effect|EARTH|4||200|1900|Once per turn, you can return a monster that battles with a Defense Position card to the top of its owner's Deck at the end of the Damage Step.|
|Strike Eagle|12|VMDM|Winged-Beast/Effect|WIND|4||1300|1000|When this card declares an attack, destroy 1 Spell or Trap card on the field.|
|Cavalier Fairy|12|VMDM|Fairy/Effect|LIGHT|4||1500|1100|When your opponent activates a card effect during the Battle Phase, you can increase the ATK of 1 other LIGHT monster you control by 300 and return this card to your hand.|
|Library Wight|12|VMDM|Zombie/Effect|DARK|4||1000|1100|When this card is selected as an attack target, you can destroy it and draw 1 card.|
|Terror Peacock|12|VMDM|Winged-Beast/Effect|LIGHT|4||1300|0|When this card is Normal Summoned, you can Special Summon 1 WIND monster from your hand. This card gains 500 ATK for each WIND monster you control.|
|Blaze Bull|12|VMDM|Beast/Effect|FIRE|4||1500|1100|This card must declare an attack if able. When this card is Summoned, select 1 FIRE monster in your Graveyard. Send 1 card from your Deck to the Graveyard with the same name as the selected monster.|
|Poltergeist Phalanx|12|VMDM|Fiend/Effect|DARK|4||1000|1800|You can Tribute this monster to Special Summon 3 "Poltegeist Tokens" (Fiend-Type/DARK/Level 1/ATK 500/DEF 0) in Attack Position. The "Poltergeist Tokens" cannot be used as a Tribute for a Tribute Summon (or Set) If you activate this effect, you cannot Summon other monsters this turn.|
|Artillery Wyrm|12|VMDM|Dragon/Effect|EARTH|4||900|1400| Once per turn this card is not destroyed by battle. This card can attack while it is in Defense Position. If this card attacks while in Defense Position, apply the ATK of this card for damage calculation.|
|Wave Whale|12|VMDM|Fish/Effect|WATER|4||1300|0| When this card declares an attack, flip 1 face-up monster your opponent controls to face-down Defense Position.|
|Lancefish|12|VMDM|Fish/Effect|WATER|4||1300|0| When this card declares an attack, change 1 Defense Position monster your opponent controls to Attack Position.|
|Lightmare|12|VMDM|Fiend/Effect|WATER|4||1200|0| When your opponent activates a card effect during the Battle Phase, you can Tribute 1 monster to Special Summon 1 LIGHT Monster from your Deck.|

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[quote name='Ser Warjacksworth' timestamp='1289243591' post='4771873']
I don't want Bonus in the set anymore. <_<

|Rare Ibis|12|VMDM|Winged-Beast/Effect|WATER|4||1400|1100|When this card is sent to the Graveyard by battle, you can Special Summon 1 WATER monster with 1500 or less ATK from your Deck in face-up Attack Position.|
|Charleader|12|VMDM|Spellcaster/Effect|FIRE|4||1400|1100|When this card is sent to the Graveyard by battle, you can Special Summon 1 FIRE monster with 1500 or less ATK from your Deck in face-up Attack Position.|
|Giant Root|12|VMDM|Plant/Effect|EARTH|4||1400|1400|When this card is sent to the Graveyard by battle, you can Special Summon 1 EARTH monster with 1500 or less ATK from your Deck in face-up Attack Position.|
|Gliding Gecko|12|VMDM|Reptile/Effect|WIND|4||1400|1100|When this card is sent to the Graveyard by battle, you can Special Summon 1 WIND monster with 1500 or less ATK from your Deck in face-up Attack Position.|
|Cubic Seraphim|12|VMDM|Machine/Effect|LIGHT|4||1400|1100|When this card is sent to the Graveyard by battle, you can Special Summon 1 LIGHT monster with 1500 or less ATK from your Deck in face-up Attack Position.|
|Mad Mosquito|12|VMDM|Insect/Effect|DARK|4||1400|1100|When this card is sent to the Graveyard by battle, you can Special Summon 1 DARK monster with 1500 or less ATK from your Deck in face-up Attack Position.|
|Overset|38|VNDM|Trap Card|Trap|||||Each player selects 1 face-up monster their opponent controls and flips it into face-down Defense Position.|
|Cup Gambler|12|VMDM|Warrior/Effect|WATER|3||1000|600|When this card is sent from the field to the Graveyard, your opponent declares 1 card name. If the declared card is in your Deck, you add that 1 card from your Deck to your hand and your opponent draws 1 card. If the declared card is not in your Deck, add 1 monster with 1500 or less ATK from your Deck to your hand.|
|Bounce Bat|38|VNDM|Spell Card|Spell||Equip|||The equipped monster gains 500 ATK. When the equipped monster destroys a monster by battle, return 1 card on the field to its owner's hand.|
|Pierce Pike|38|VNDM|Spell Card|Spell||Equip|||The equipped monster gains 500 ATK. The equipped monster inflicts Piercing Damage.|
|Shade Sword|38|VNDM|Spell Card|Spell||Equip|||The equipped monster gains 500 ATK. When the equipped monster destroys a monster by battle, flip 1 face-up monster on the field into face-down Defense Position.|
|Freeze Flail|38|VNDM|Spell Card|Spell||Equip|||The equipped monster gains 500 ATK. When the equipped monster destroys a monster by battle, your opponent cannot activate Spells, Traps, Spell/Trap card effects, or Monster Card effects, for the rest of this turn.|
|Battle Tinker|12|VMDM|Warrior/Effect|EARTH|3||1300|900|When this card is Summoned, add 1 Equip Spell Card from your Deck to your hand. When this card destroys a monster by battle, Special Summon 1 Warrior-Type monster from your Graveyard.|
|Golden Armaments|38|VNDM|Spell Card|Spell|||||Select 3 Equip Spell Cards in your Graveyard. Return them to the Deck and draw 1 card.|
|Transmigrator Priest|12|VMDM|Spellcaster/Effect|LIGHT|4||1300|900|When this card is Summoned, you can select 5 monsters in your Graveyard. Return them to the Deck and draw 2 cards.|
|Ember Guard|12|VMDM|Pyror/Effect|FIRE|4||1500|1100|When this card in your Graveyard is selected as the target of a card effect, Special Summon it. When you control 3 or more FIRE Attribute monsters, increase this card's ATK by 400.|
|Vengeful Verdancy|12|VMDM|Plant/Effect|EARTH|4||1000|2000|Once per turn, you can return a monster that battles with a Defense Position card to the top of its owner's Deck at the end of the Damage Step.|
|Strike Eagle|12|VMDM|Winged-Beast/Effect|WIND|4||1300|1000|When this card declares an attack, destroy 1 Spell or Trap card on the field.|
|Cavalier Fairy|12|VMDM|Fairy/Effect|LIGHT|4||1500|1100|When your opponent activates a card effect during the Battle Phase, you can increase the ATK of 1 monster you control by 300 and return this card to your hand.|
|Library Imp|12|VMDM|Fiend/Effect|DARK|4||1400|1100|When this card is selected as an attack target, you can destroy it and draw 1 card.|
[/quote]

So that will be your duelist pack?
You know a duelist pack was made so you could add your own archetype to it.

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Those are for Set 1. :mellow:

Bonus for DP, sure.

|Bonus Archfiend|12|VMDM|Fiend/Effect|DARK|4||1900|1100|When this card is Normal Summoned, you can send 1 "Bonus" monster from your Deck to the Graveyard.|
|Bonus Bushi|12|VMDM|Warrior/Effect|FIRE|4||1000|1000|When you gain Life Points, you can Tribute this card to draw 2 cards.|
|Bonus Magician|12|VMDM|Spellcaster/Effect|LIGHT|7||2500|1000|1 "Bonus" Tuner + 1 or more non-Tuner monsters. This card inflicts Piercing Damage. When you gain Life Points, put 1 Bonus Counter on this card. When this card inflicts Battle Damage to your opponent, remove all counters on this card. Your opponent selects and sends 1 card from their hand/field to the Graveyard for each counter removed. During the End Phase, remove all counters on this card.|
|Bonus Wight|12|VMDM|Zombie/Effect|EARTH|3||1300|0| When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 Level 4 or lower "Bonus" monster from your Deck.|
|Bonus Fisher|12|VMDM|Warrior/Effect|WATER|3||800|1500| Once per turn when you gain Life Points, return 1 Monster Card from your Graveyard to your hand.|
|Bonus Dragon|12|VMDM|Dragon/Effect|WIND|7||2200|1400| You can Special Summon this card from your hand when you gain Life Points while you control a face-up "Bonus" monster except "Bonus Dragon". When you gain Life Points, you can discard 1 card to destroy 1 card on the field. When this card is in your Graveyard, during your Standby Phase, gain Life Points equal to half the combined ATK of all face-up monsters you control.|
|Bonus Angel|12|VMDM|Fairy/Tuner/Effect|LIGHT|3||1200|1000| If this card is used for a Synchro Summon and sent to the Graveyard, gain Life Points equal to the number of "Bonus" monsters in your Graveyard x 200.|
|Overset|38|VNDM|Trap Card|Trap|||||Each player selects 1 face-up monster their opponent controls and flips it into face-down Defense Position.|
|Freeze Flail|38|VNDM|Spell Card|Spell||Equip|||The equipped monster gains 500 ATK. When the equipped monster destroys a monster by battle, your opponent cannot activate Spells, Traps, Spell/Trap card effects, or Monster Card effects, for the rest of this turn.|
|Bounce Bat|38|VNDM|Spell Card|Spell||Equip|||The equipped monster gains 500 ATK. When the equipped monster destroys a monster by battle, return 1 card on the field to its owner's hand.|
|Pierce Pike|38|VNDM|Spell Card|Spell||Equip|||The equipped monster gains 500 ATK. The equipped monster inflicts Piercing Damage.|
|Shade Sword|38|VNDM|Spell Card|Spell||Equip|||The equipped monster gains 500 ATK. When the equipped monster destroys a monster by battle, flip 1 face-up monster on the field into face-down Defense Position.|
|Battle Tinker|12|VMDM|Warrior/Effect|EARTH|3||1000|900|When this card is Summoned, add 1 Equip Spell Card from your Deck to your hand. When this card destroys a monster by battle, Special Summon 1 Warrior-Type monster from your Graveyard.|
|Golden Armaments|38|VNDM|Spell Card|Spell|||||Select 3 Equip Spell Cards in your Graveyard. Return them to the Deck and draw 1 card.|
|Common Market|38|VNDM|Spell Card|Spell|||||Return 2 Normal Monsters from your hand to the Graveyard and draw 3 cards.|
|Storm Serpent|12|VMDM|Reptile/Effect|WIND|6||500|2000|When this card is Tribute Summoned, you can Special Summon 1 Level 4 or lower monster from your Graveyard. This card gains 500 ATK for every card in your hand.|
|Meteor Judgment|38|VNDM|Spell Card|Spell|||||Reveal 1 FIRE monster in your hand. Destroy 1 face-up monster on the field and inflict damage to both players equal to its Level x100.|
|Hurricane Judgment|38|VNDM|Spell Card|Spell|||||Reveal 1 WIND monster in your hand. Return 1 face-up monster on the field to the top of its owner's Deck.|
|Flood Judgment|38|VNDM|Spell Card|Spell|||||Reveal 1 WATER monster in your hand. Your opponent discards 1 card.|
|Earthquake Judgment|38|VNDM|Spell Card|Spell|||||Reveal 1 EARTH monster in your hand. Special Summon 1 Level 4 or lower monster from your Graveyard. You cannot Special Summon again during the turn in which you activate this card.|

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[quote name='Ser Warjacksworth' timestamp='1289249824' post='4772141']
Those are for Set 1. :mellow:

Bonus for DP, sure.

|Bonus Archfiend|1|DPSW|Fiend/Effect|DARK|4||1900|1100|When this card is Normal Summoned, you can send 1 "Bonus" monster from your Deck to the Graveyard.|
|Bonus Bushi|2|DPSW|Warrior/Effect|FIRE|4||1000|1000|When you gain Life Points, you can Tribute this card to draw 2 cards.|
|Bonus Magician|3|DPSW|Spellcaster/Effect|LIGHT|7||2500|1000|1 "Bonus" Tuner + 1 or more non-Tuner monsters. This card inflicts Piercing Damage. When you gain Life Points, put 1 Bonus Counter on this card. When this card inflicts Battle Damage to your opponent, remove all counters on this card. Your opponent selects and sends 1 card from their hand/field to the Graveyard for each counter removed. During the End Phase, remove all counters on this card.|
|Bonus Wight|4|DPSW|Zombie/Effect|EARTH|3||1300|0| When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 Level 4 or lower "Bonus" monster from your Deck.|
|Bonus Fisher|5|DPSW|Warrior/Effect|WATER|3||800|1500| Once per turn when you gain Life Points, return 1 Monster Card from your Graveyard to your hand.|
|Bonus Dragon|6|DPSW|Dragon/Effect|WIND|7||2200|1400| You can Special Summon this card from your hand when you gain Life Points while you control a face-up "Bonus" monster except "Bonus Dragon". When you gain Life Points, you can discard 1 card to destroy 1 card on the field. When this card is in your Graveyard, during your Standby Phase, gain Life Points equal to half the combined ATK of all face-up monsters you control.|
|Bonus Angel|7|DPSW|Fairy/Tuner/Effect|LIGHT|3||1200|1000| If this card is used for a Synchro Summon and sent to the Graveyard, gain Life Points equal to the number of "Bonus" monsters in your Graveyard x 200.|
|Overset|8|DPSW|Trap Card|Trap|||||Each player selects 1 face-up monster their opponent controls and flips it into face-down Defense Position.|
|Freeze Flail|9|DPSW|Spell Card|Spell||Equip|||The equipped monster gains 500 ATK. When the equipped monster destroys a monster by battle, your opponent cannot activate Spells, Traps, Spell/Trap card effects, or Monster Card effects, for the rest of this turn.|
|Bounce Bat|10|DPSW|Spell Card|Spell||Equip|||The equipped monster gains 500 ATK. When the equipped monster destroys a monster by battle, return 1 card on the field to its owner's hand.|
|Pierce Pike|11|DPSW|Spell Card|Spell||Equip|||The equipped monster gains 500 ATK. The equipped monster inflicts Piercing Damage.|
|Shade Sword|12|DPSW|Spell Card|Spell||Equip|||The equipped monster gains 500 ATK. When the equipped monster destroys a monster by battle, flip 1 face-up monster on the field into face-down Defense Position.|
|Battle Tinker|13|DPSW|Warrior/Effect|EARTH|3||1300|900|When this card is Summoned, add 1 Equip Spell Card from your Deck to your hand. When this card destroys a monster by battle, Special Summon 1 Warrior-Type monster from your Graveyard.|
|Golden Armaments|14|DPSW|Spell Card|Spell|||||Select 3 Equip Spell Cards in your Graveyard. Return them to the Deck and draw 1 card.|
|Strong Alliance|15|DPSW|Spell Card|Spell||Continuous|||Activate only when you control 2 or more monsters with different Attributes. During your Standby Phase, you destroy 1 card on the field. When you control monsters of only 1 Attribute, destroy this card. When this card is destroyed, send all cards on your side of the field to the Graveyard. |
[/quote]


I changed the set code to DPSW
Cos it ill be called Duelist Pack Ser Warjacksworth

you can submit 5 more cards to it

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[quote name='Ser Warjacksworth' timestamp='1289251716' post='4772228']
I've already done all my cards for Set 1 and I've got gajillions more that I could put in. :/

I'm board.
[/quote]


If you submit your Duelist Pack now, we would only mess up, so wait till the 1st set is finished.
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People, DPs are going to be released AFTER first set. [b]All cards submitted for now are treated as being submitted for Set 1, not DPs. Just because.[/b]

Villain, there's no limit of cards to submit for regular sets.

My stuff (Yes, I intentionallly made the first 6 searchable)

Arch Hunter | *4 | EARTH
[Beast-Warrior/Tuner]
Once per turn, you can discard 1 card to return 1 Spell or Trap Card from the field to its owner's hand. Then, select 1 monster on the field. Inflict damage to your opponent equal to the selected monster's Level x 200.
ATK/1600 DEF/1000

Revelation Bird | *4 | WIND
[Winged Beast/Tuner]
When this card is Special Summoned from your Deck, you can discard 1 card to draw 1 card. If this card is destroyed and sent to the Graveyard, you can Special Summon 1 Tuner monster from your Graveyard, except "Revelation Bird".
ATK/1400 DEF/600

Martial Master | *4 | DARK
[Warrior/Effect]
If this card battles a monster, at the end of Damage Step, you can discard 1 card to return that monster to its owner's Deck. If this card is destroyed by battle, you can return the monster that destroyed it to its owner's Deck.
ATK/1400 DEF/0

Molten Behemoth | *4 | FIRE
[Rock/Effect]
When this card is Special Summoned, you can inflict 100 damage to your opponent for each card in both players' Graveyards. When this card is destroyed by battle, you can discard 1 card to Special Summon 1 Level 4 FIRE monster from your Graveyard, except "Molten Behemoth".
ATK/1400 DEF/200

Redraw Cube | *4 | LIGHT
[Machine/Effect]
When this card is Summoned, you can shuffle 2 cards from your hand to your Deck and draw 2 cards. Once per turn, when you destroy an opponent's monster, (either by battle or by a card effect) you can shuffle 1 card from your hand to your Deck and draw 1 card.
ATK/1400 DEF/1500

Suring Serpent | *4 | WATER
[Sea Serpent/Effect]
All WATER monsters gain 500 ATK and lose 500 DEF. Once per turn, you can Tribute 1 monster. All WATER monsters you control gain ATK equal to the Tributed monster's Level x 200, until the End Phase.
ATK/1400 DEF/400

Gambler's Hand
Normal Spell Card
Discard 1 card. For your next 3 turns, draw 1 card during your Standby Phase.

Skull Crush
Normal Spell Card
Destroy 1 monster on the field. Its controller draws 1 card. During your Standby Phase, if this card is in your Graveyard, you can discard 1 card to add this card from your Graveyard to your hand.

82 cards in set so far. 18 left
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