Birkeland Posted November 16, 2010 Report Share Posted November 16, 2010 [center][img]http://images1.wikia.nocookie.net/__cb20101113210517/yugioh/images/thumb/2/2c/Tyrant%27sInsultsSTOR-JP-C.jpg/400px-Tyrant%27sInsultsSTOR-JP-C.jpg[/img] [b]Tribute 2 face-up monsters you control. Neither player can activate the effects of Effect Monsters that activate on the field or in the hand.[/b] Nothing to say on my end...Discuss.[/center] Link to comment Share on other sites More sharing options...
Toffee. Posted November 16, 2010 Report Share Posted November 16, 2010 *Assuming this works with tokens* Link to comment Share on other sites More sharing options...
Lonk Posted November 16, 2010 Report Share Posted November 16, 2010 A -2 Skill Drain that works in the hand as well. Cost is hefty, but at least it stops Machinas, Quickdraw, Kalut, Honest and a bunch of others. Though there are probably better options. Link to comment Share on other sites More sharing options...
Canadian Posted November 16, 2010 Report Share Posted November 16, 2010 Field Effects are still valid.... It'd make more sense for Konami to release something that just Negates monster effects that activate in hands. It's just aweful. Link to comment Share on other sites More sharing options...
TheTurtleOnceCalledGod Posted November 16, 2010 Report Share Posted November 16, 2010 It stops Stardust and so much more. If it were easier to activate, it would be more useful, but now, it pretty much needs a token deck to be abused. Link to comment Share on other sites More sharing options...
Birkeland Posted November 16, 2010 Author Report Share Posted November 16, 2010 So from what I gather here and from the Token Support in Storm of Ragnarok, Token Decks have begun to rise. Link to comment Share on other sites More sharing options...
-Berserker- Posted November 16, 2010 Report Share Posted November 16, 2010 *Removes the dust of old D.D. deck* This can be good in Angel 07 decks... Link to comment Share on other sites More sharing options...
evilfusion Posted November 16, 2010 Report Share Posted November 16, 2010 Tokens are definitely allowed. They can be Tributed and this didn't say "send them to Graveyard". [quote name='ChilledFlames' timestamp='1289938550' post='4789428'] A -2 Skill Drain that works in the hand as well. Cost is hefty, but at least it stops Machinas, Quickdraw, Kalut, Honest and a bunch of others. Though there are probably better options. [/quote] It doesn't work on Fortress or Quickdraw. Those aren't effects activating in the hand, but Special Summon conditions. This is actually good (except for cost). It says "ACTIVATE" on the field or hand. It doesn't matter where the effect resolves. Meaning it will stop those pesky Skill Drain dodgers, like Stardust and Exiled Force. It'll stop Kalut, Honest, Effect Veiler, DD Crow, Gorz. Tokens are the best way to go for the cost. But it doesn't stop cards that activate in the Graveyard, nor does it negate the Continuous effects of monsters on the field. Link to comment Share on other sites More sharing options...
Lonk Posted November 16, 2010 Report Share Posted November 16, 2010 I thought it works with Summon effects that activate from the hand as well. Sadface.jpeg Link to comment Share on other sites More sharing options...
Toffee. Posted November 16, 2010 Report Share Posted November 16, 2010 Nice of how we pointed out that the effects arent 'negated', they just [i]cant activate them[/i]. Like how if you attack directly with a Watt Giraffe, and then Main Phase you Lightning Vortex, the opponent cant activate anything in responce to it. Hilarious. Link to comment Share on other sites More sharing options...
darkwolf777 Posted November 16, 2010 Report Share Posted November 16, 2010 [quote name='ChilledFlames' timestamp='1289942789' post='4789653'] I thought it works with Summon effects that activate from the hand as well. Sadface.jpeg [/quote] The only kinds of effects that activate are Ignition, Quick and Trigger Effects. Continuous Effects do not activate and Summon Conditions are not effects at all and cannot be negated. Link to comment Share on other sites More sharing options...
Bringerofcake Posted November 16, 2010 Report Share Posted November 16, 2010 This + Skill Drain in a Uria deck? Link to comment Share on other sites More sharing options...
evilfusion Posted November 16, 2010 Report Share Posted November 16, 2010 [quote name='Armadilloz' timestamp='1289943191' post='4789668'] Nice of how we pointed out that the effects arent 'negated', they just [i]cant activate them[/i]. Like how if you attack directly with a Watt Giraffe, and then Main Phase you Lightning Vortex, the opponent cant activate anything in responce to it. Hilarious. [/quote] Wattgiraffe's effect to attack directly is Continuous, but the effect to seal your opponent's effects is a Trigger effect and shouldn't activate. Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted November 17, 2010 Report Share Posted November 17, 2010 [quote name='Armadilloz' timestamp='1289938335' post='4789422'] *Assuming this works with tokens* [/quote] Doesn't say "Send to the Graveyard", so it works with Tokens. However... What cards go well with Tokens that don't activate their effects on the field or hand? Unless you mean a deck that also uses tokens, but not as the main strategy. EDIT: @Evil: It says "neither player can activate", so I'm assuming that it means only manually-activated effects are negated. It doesn't say "Effect monster effects cannot be activated". Link to comment Share on other sites More sharing options...
darkwolf777 Posted November 17, 2010 Report Share Posted November 17, 2010 [quote name='slayer_supreme' timestamp='1289957031' post='4790250'] Doesn't say "Send to the Graveyard", so it works with Tokens. However... What cards go well with Tokens that don't activate their effects on the field or hand? Unless you mean a deck that also uses tokens, but not as the main strategy. EDIT: @Evil: It says "neither player can activate", so I'm assuming that it means only manually-activated effects are negated. It doesn't say "Effect monster effects cannot be activated". [/quote] You still wouldn't be able to activate mandatory/optional trigger effects either. Mandatory Effects are effects a player is forced to activate and Optional Triggers are effect that you have a choice to activate. It still considers the player activating them. Any card that activates on the field or in the hand (either Ignition, Trigger, and Quick) cannot activate with Tyrant's Insults active. Link to comment Share on other sites More sharing options...
Toffee. Posted November 17, 2010 Report Share Posted November 17, 2010 [quote name='evilfusion' timestamp='1289943922' post='4789694'] Wattgiraffe's effect to attack directly is Continuous, but the effect to seal your opponent's effects is a Trigger effect and shouldn't activate. [/quote] ......you read that wrong. I was comparing Wattgiraffe to this card, in terms of they keep the opponent from activating effects. So if Watt gets a direct in, and then on Main Phase 2 you use Lightning Vortex and they control a Stardust, it just has to sit there and die from it. >_> <_[b][/b]< Link to comment Share on other sites More sharing options...
evilfusion Posted November 17, 2010 Report Share Posted November 17, 2010 Bad analogy, then. Wattgiraffe locks all effects, S/T and Monster. This only seals Monster effects from the hand or field. Link to comment Share on other sites More sharing options...
DARKPLANT RISING Posted November 17, 2010 Report Share Posted November 17, 2010 [quote name='Armadilloz' timestamp='1289943191' post='4789668'] Nice of how we pointed out that the effects arent 'negated', they just [i]cant activate them[/i]. Like how if you attack directly with a Watt Giraffe, and then Main Phase you Lightning Vortex, the opponent cant activate anything in responce to it. Hilarious. [/quote] Dun dun dun duuun!! Link to comment Share on other sites More sharing options...
Brinolovania Posted November 17, 2010 Report Share Posted November 17, 2010 I say Skill Drains better...but this stops Honest It's a -2...BUT IT STOPS HONEST Continuos effects still work...[b][size="7"]BUT IT STOPS HONEEEEEEEEEEST!!!!!![/size][/b] IT'S OK... Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted November 17, 2010 Report Share Posted November 17, 2010 Honest, Effect Veiler, Quickattack Scarecrow... Kuriboh, Golden Ladybug (If someone actually used that), and some others. Link to comment Share on other sites More sharing options...
-Berserker- Posted November 17, 2010 Report Share Posted November 17, 2010 Piercing is not negated, but being sent to the graveyard at the end phase (like Goryu) or changing to defense (like Spear Dragon) are. This will be a fun deck... Link to comment Share on other sites More sharing options...
darkwolf777 Posted November 17, 2010 Report Share Posted November 17, 2010 [quote name='Saikano' timestamp='1290015228' post='4791253'] Piercing is not negated, but being sent to the graveyard at the end phase (like Goryu) or changing to defense (like Spear Dragon) are. This will be a fun deck... [/quote] While it will prevent Goryu from activating during the End Phase, it will not affect Spear Dragon. Spear Dragon's entire effect is a Continuous Effect, including the "If this card attacks" part. Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted November 17, 2010 Report Share Posted November 17, 2010 Well, I dunno about this... But Mirage Dragon says "The effect of this monster makes your opponent unable to activate Set Trap Cards. However, your opponent can still activate the effects of face-up Trap Cards such as "Type Zero Magic Crusher", "Ultimate Offering", "Skull Lair", "The Dragon's Bead", and "Astral Barrier"" Link to comment Share on other sites More sharing options...
darkwolf777 Posted November 18, 2010 Report Share Posted November 18, 2010 [quote name='slayer_supreme' timestamp='1290032512' post='4791890'] Well, I dunno about this... But Mirage Dragon says "The effect of this monster makes your opponent unable to activate Set Trap Cards. However, your opponent can still activate the effects of face-up Trap Cards such as "Type Zero Magic Crusher", "Ultimate Offering", "Skull Lair", "The Dragon's Bead", and "Astral Barrier"" [/quote] What bring this up in this topic? Is it a question? o.x In any case, Mirage Dragon simply states "Your opponent cannot activate Trap Cards during the Battle Phase.". There's a difference between "activating a Trap Card" vs "activating the effect of a Trap Card". If it stated the latter, then they wouldn't be able to use the Ignition and Trigger-like effects of face-up Continuous Traps either. Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted November 18, 2010 Report Share Posted November 18, 2010 Well, I thought it was relevant, but I guess not. It hasn't been my week =P Link to comment Share on other sites More sharing options...
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