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Allies of Justice


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Is there any reason to play this archetype other than screwing with your friend's LIGHT deck? Not all of them have effects directed at LIGHT monsters, but that seems to be generally what they're used for. Are they really that limited?

[size="5"][font="Impact"][url="http://yugioh.wikia.com/wiki/Ally_of_Justice"]Allies of Justice[/url][/font][/size]
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Catastor and Decisive Arms are the only truly palyable ones, since they don't waste your space in your Main Deck, Catastor doesn't only kill LIGHT monsters and Ally of Justice Decisive Armor is just there for the sake of being a Level 10 generic.

Konami flipped the stupid switch to on when they made this unplayable pieces of garbage archtype. How on earth did Konami even think on making this mess actually playable when they came up with the concept? Oh wait, someone on the drawing board got creative and made up a generic doom scenario that nobody cares about it that involves 2 terrible archtypes battling each other to the dead while being helped by other archtypes that are far superior than those 2 waste-of-trees archtype and just print it out for the sake of it.

So yes, that's the only reason to play them, just hope that your opponent's play LIGHT monsters and hopefully you don't get s*** on by any kind of removal.

And yes, I mad.
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[quote name='Dark Armed Duelist' timestamp='1291399564' post='4825991']
Catastor and Armor are the only truly palyable ones, since they don't waste your space in your Main Deck, Catastor doesn't only kill LIGHT monsters and Ally of Justice Decisive Armor is just there for the sake of being a Level 10 generic.

Konami flipped the stupid switch to on when they made this unplayable pieces of garbage archtype. How on earth did Konami even think on making this mess actually playable when they came up with the concept? Oh wait, someone on the drawing board got creative and made up a generic doom scenario that nobody cares about it that involves 2 terrible archtypes battling each other to the dead while being helped by other archtypes that are far superior than those 2 waste-of-trees archtype and just print it out for the sake of it.

So yes, that's the only reason to play them, just hope that your opponent's play LIGHT monsters and hopefully you don't get s*** on by any kind of removal.

And yes, I mad.
[/quote]

What did poor wormz did to you...>_<
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I'd say these were made in a time where Anti-Meta was needed and the Dawn of Koa'ki Meirus was not yet there. A time where Chaos Decks were totally screwed without LIGHT Monsters. A time in which One had to bow before a Chaos Goddess (wait, really?!).

...Right now, they waste trees by supporting them.
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[quote name='Jord200' timestamp='1291413672' post='4826661']
AOJ were pretty much made to kill Lightsworns. Thats really the best thing for them.
[/quote]

I did get wrecked yesterday at locals by a Decisive Armor, ripped a JD, CyDra and Celestia from my hand, taking away 7400 LP by discarding a lone card!
I may post the report later.
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Ally Salvo becomes Icarus Attack with DNA Transplant. In WC 2009, the AI will not attack your facedown Ally Salvo when you have DNA Transplant faceup on the field. They know what you're trying to do. You can stall the duel like this until DNA Transplant or Ally Salvo gets removed from the field by an effect.
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[quote name='Luis2' timestamp='1291444461' post='4827678']
Ally Salvo becomes Icarus Attack with DNA Transplant. In WC 2009, the AI will not attack your facedown Ally Salvo when you have DNA Transplant faceup on the field. They know what you're trying to do. You can stall the duel like this until DNA Transplant or Ally Salvo gets removed from the field by an effect.
[/quote]

It lags the game, like crazy. They wait for hours before ending their turn
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