Bringerofcake Posted December 6, 2010 Report Share Posted December 6, 2010 So, I'm talking with my local card shop employee, and he mentions that Wizards has an R&D department with people who play the game and test for flaws. I had known about it before, but this time I got to thinking... Discuss why Konami doesn't do this, and how much better the game would be if it did. Would the banlist even be necessary if it had an R&D department? Link to comment Share on other sites More sharing options...
Manjoume Thunder Posted December 6, 2010 Report Share Posted December 6, 2010 they do it [size="1"]the problem is that there are things that influence the list and card design a lot more than this testing[/size] And why do you think that a small group of players can find every flaw in a game? Link to comment Share on other sites More sharing options...
Bringerofcake Posted December 6, 2010 Author Report Share Posted December 6, 2010 [quote name='Manjoume Thunder' timestamp='1291660739' post='4834098'] And why do you think that a small group of players can find every flaw in a game? [/quote] I don't think that a small group of players could find every flaw. I do think, however, that they would help eliminate the larger flaws before they become problematic to the game. [quote name='Manjoume Thunder' timestamp='1291660739' post='4834098'] [size="1"]the problem is that there are things that influence the list and card design a lot more than this testing [/size][/quote] What do you mean? Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted December 6, 2010 Report Share Posted December 6, 2010 Pretty much every company has a test group for their products. The ones who don't usually end up being the ones who go under. The problem is that test groups can't figure out everything in the game, and if they're unlucky enough they wont figure out any of the ways that cards could be abused. Link to comment Share on other sites More sharing options...
Manjoume Thunder Posted December 6, 2010 Report Share Posted December 6, 2010 [quote]What do you mean?[/quote] money Link to comment Share on other sites More sharing options...
Bringerofcake Posted December 6, 2010 Author Report Share Posted December 6, 2010 [quote name='Manjoume Thunder' timestamp='1291665685' post='4834252'] money [/quote] I thought it would be less obvious than that. Link to comment Share on other sites More sharing options...
TheTurtleOnceCalledGod Posted December 6, 2010 Report Share Posted December 6, 2010 [quote name='Bringerofcake' timestamp='1291670556' post='4834423'] I thought it would be less obvious than that. [/quote] Sadly, most companies must sell their soul to the almighty dolor (or whatever currency they currently use). That means doing what would fool little kids into thinking its awesome, and buy the cards, leave them unharmed on the banlist for a short while, then limit them or ban them to have the kids buy new cards to build strong net decks. Link to comment Share on other sites More sharing options...
Toffee. Posted December 7, 2010 Report Share Posted December 7, 2010 [quote name='Manjoume Thunder' timestamp='1291665685' post='4834252'] money [/quote] Add to it, some idiot who is "playtesting" the new archetype is always like: "DANG IT GUISE, THE ONLY REASON THIS ARCHETYPE CANT POSSIBLE BE ANY MORE OVERPOWERED IS BECAUSE IT LACKS AN OVERPOWERED BOSS MONSTER. HINT. HINT." ........ And then Judgment Dragon gets printed. And then the rest of Konami's crew is all happy now because: "HEI GUYS, THIS IS SO FUNNY. WE JUST PRINTED THAT AWESOME CARD AS A SECRET RARE, AND ARE GETTING TUCKLOADS OF MONEY FROM IT" Link to comment Share on other sites More sharing options...
Dr. Cakey Posted December 7, 2010 Report Share Posted December 7, 2010 [quote name='Manjoume Thunder' timestamp='1291660739' post='4834098'] And why do you think that a small group of players can find every flaw in a game? [/quote] Maybe not every flaw, but maybe they could figure out that an infinitely reviving monster whose only restriction is being unable to be used in a game mechanic only recently added, and revives based on monsters who quickly fill the Graveyard, and have a mechanism for putting an unlimited number of monsters in the Graveyard. If you didn't guess, I'm talking about Ronintoadin. Or maybe a ridiculously easy to summon monster that can get almost anything off the field at your whim? Link to comment Share on other sites More sharing options...
Azmodius Posted December 7, 2010 Report Share Posted December 7, 2010 This is why magic is a better game. They have more prize support, Pro Tours, Paid Judges, Legit Artists (Not saying yugioh doesn't have good art, just no named artists on the cards), and Magic tends to be more serious of a game in general, Konami cares more about money, not saying Yugimonz isn't a great game too. Link to comment Share on other sites More sharing options...
Dr. Cakey Posted December 7, 2010 Report Share Posted December 7, 2010 [quote name='Vacillated Emeth' timestamp='1291759953' post='4836598'] This is why magic is a better game. They have more prize support, Pro Tours, Paid Judges, Legit Artists (Not saying yugioh doesn't have good art, just no named artists on the cards), and Magic tends to be more serious of a game in general, Konami cares more about money, not saying Yugimonz isn't a great game too. [/quote] Yu-Gi-Oh is better because...um...because...because I've never played Magic. QED, suckers. Link to comment Share on other sites More sharing options...
Toffee. Posted December 8, 2010 Report Share Posted December 8, 2010 [quote name='Dr. Cakey' timestamp='1291765958' post='4836782'] Yu-Gi-Oh is better because...um...because...because I've never played Magic. QED, suckers. [/quote] Yugioh is better because... Shadi: BECAUSE SHUTUP. *is shot* Link to comment Share on other sites More sharing options...
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