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D.D. Sprite


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[img]http://images2.wikia.nocookie.net/__cb20101112150942/yugioh/images/thumb/8/89/DifferentDimensionSpiritSTOR-JP-SR.jpg/300px-DifferentDimensionSpiritSTOR-JP-SR.jpg[/img]

LORE: (its a tuner fyi)
You can Special Summon this card from your hand by removing from play 1 face-up monster you control. If you do, return the removed from play monster to the field during the next Standby Phase.

Not bad, Given that you get your monster back. It also gets rid of effect negations/Stat decreasings, and its splashable.

Discuss.
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[quote name='~King Crouton~' timestamp='1296875024' post='4988410']
Mind Control, Fortune Lady Light, Ab0, DD Survivor, DD Scout Plane...
[/quote]

Since its only a temporary removal from the field, the Mind Controlled monster you removed would return back to your opponent when it comes back as the game continues to remember battle position and control when a monster is temporarily removed from play.
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[quote name='darkwolf777' timestamp='1296875655' post='4988452']
Since its only a temporary removal from the field, the Mind Controlled monster you removed would return back to your opponent when it comes back as the game continues to remember battle position and control when a monster is temporarily removed from play.
[/quote]

It still gives you a free hit.
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I feel like running a couple of these in a couple of Decks. This card can be easily added into a couple of Decks.
Maybe it would be lulzy to use it with Absolute Zero, lol. Since it is not Special Summoning it, but returning, it even works on nomi cards, making this card more fun to use.
Wonder what happens to Trap Monsters though?

Isn't this thing a Tuner? If it is, I would probably say using it with Tokens to make a Formula Synchron.
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[quote]I feel like running a couple of these in a couple of Decks. This card can be easily added into a couple of Decks.
Maybe it would be lulzy to use it with Absolute Zero, lol. Since it is not Special Summoning it, but returning, it even works on nomi cards, making this card more fun to use.
[b]Wonder what happens to Trap Monsters though?[/b]
[/quote]

I beilive they Return as monsters in the same battle position.
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I also wonder. Does the effects of cards like Plaguespreader or Quillbolt still apply when it is removed from play by this card's effect?
Because I just thought of the most lulzy-est scenario in my head where I:
Summon monster>Summon this card>Summon another copy of this card>Summon another copy>Summon Birdman and return Sprite>Summon Sprite.
Next turn, return all my removed guys come back, then Synchro for the Lulz.
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[quote name='DHeroDogma' timestamp='1296878758' post='4988626']
I also wonder. Does the effects of cards like Plaguespreader or Quillbolt still apply when it is removed from play by this card's effect?
[/quote]

For the "remove from play when removed from the field" effect, No matter how Plaguespeader Zombie or Quillbolt Hedgehog are removed from the field, it'll be Removed from Play by its own effect, so they wouldn't come back due to this card's effect.
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[quote name='Armadilloz' timestamp='1296878004' post='4988582']
Summon Skyblaster -> Get a token
Remove the non-token Skyblaster -> Tune this with token -> level 5 Synchro

Gotta' love it
[/quote]

Or you can summon Skyblaster with a monster already on the field, summon Sprite, then tune with 2 tokens to get Trishula or Mist Wurm.
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[quote name='darkwolf777' timestamp='1296893026' post='4989174']
For the "remove from play when removed from the field" effect, No matter how Plaguespeader Zombie or Quillbolt Hedgehog are removed from the field, it'll be Removed from Play by its own effect, so they wouldn't come back due to this card's effect.
[/quote]
So no Birdman? Well that sucks. I now have to think of a new lulzy Scenario.
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[quote name='DHeroDogma' timestamp='1296920588' post='4989641']
So no Birdman? Well that sucks. I now have to think of a new lulzy Scenario.
[/quote]
Have Fortune Lady Light[s]y[/s] out. Remove for D.D. Spirit. Special Summon a monster Level 1-6 from your Deck. Synchro for something 2-7.

[/lulzyscenario]

Unless Light[s]y[/s] misses the timing? I don't think she does...
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[quote name='Dr. Cakey' timestamp='1296922386' post='4989752']
Have Fortune Lady Light[s]y[/s] out. Remove for D.D. Spirit. Special Summon a monster Level 1-6 from your Deck. Synchro for something 2-7.

[/lulzyscenario]

Unless Light[s]y[/s] misses the timing? I don't think she does...
[/quote]

She Does...Lighty effect is optional
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[quote name='DHeroDogma' timestamp='1296920588' post='4989641']
So no Birdman? Well that sucks. I now have to think of a new lulzy Scenario.
[/quote]

I don't believe you can use either for Birdman if Plaguespreader/Quillbolt is under that Summoned Effect because you cannot pay the cost (since its impossible for them to go to your hand).
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[quote name='darkwolf777' timestamp='1296937413' post='4990543']
I don't believe you can use either for Birdman if Plaguespreader/Quillbolt is under that Summoned Effect because you cannot pay the cost (since its impossible for them to go to your hand).
[/quote]
I meant returning a D.D. Sprite with Birdman's effect, then remove him for Sprite.
Alright, so here is my new scenario:
Summon Gorz with Token>Summon Sprite by removing Gorz>Summon Sprite by removing other Sprite>Summon Sprite by removing other Sprite>Synch this with Gorz Token into a Level 8. Next turn, Synchro with Gorz.
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