Bringerofcake Posted February 22, 2011 Report Share Posted February 22, 2011 Not because of any particular reason to run it, but because the art is amazing. [img]http://images3.wikia.nocookie.net/__cb20110222013919/yugioh/images/4/4a/MaleficRedEyesBDragonYMP1-EN-ScR-LE.png[/img] [quote]This card cannot be Normal Summoned or Set. This card can only be Special Summoned, by removing from play 1 "Red-Eyes B. Dragon" from your Deck. There can only be 1 face-up "Malefic" monster on the field. Other monsters you control cannot declare an attack. If there is no face-up Field Spell Card on the field, destroy this card. [/quote] Seriously, look at it. Discuss. Link to comment Share on other sites More sharing options...
Sunshine Jesse Posted February 22, 2011 Report Share Posted February 22, 2011 It's not even usable with Parallel Gear and that's just terrible. Link to comment Share on other sites More sharing options...
DARKPLANT RISING Posted February 22, 2011 Report Share Posted February 22, 2011 SO BADASS PIC *NOSEBLEEDS* Link to comment Share on other sites More sharing options...
Zauls Posted February 22, 2011 Report Share Posted February 22, 2011 Again, Konami wasting awesome art on terrible cards... Link to comment Share on other sites More sharing options...
Brinolovania Posted February 22, 2011 Report Share Posted February 22, 2011 If it's in WC11, it's going in Red-Eyes.dek. Link to comment Share on other sites More sharing options...
Dr. Cakey Posted February 22, 2011 Report Share Posted February 22, 2011 So, for the two people who didn't figure it out by now, the only useful [s]Malefics[/s] Sins are Stardust, Cyber End, and Blue-Eyes. And Truth, maybe. Not sure about that. Link to comment Share on other sites More sharing options...
evilfusion Posted February 22, 2011 Report Share Posted February 22, 2011 Truth is typically better than Blue-Eyes, unless your deck revolves around using level 8 monsters or Paradox Dragon. Otherwise, the regular Blue-Eyes clog up your deck. The art is awesome on this, though. Link to comment Share on other sites More sharing options...
riicky83 Posted February 22, 2011 Report Share Posted February 22, 2011 I want this card just for the art it is epic, i was dissapointed by Malefic Blue-eyes as i thought it was a genuine Blue-eyes with an effect not some effect that goes This card cannot be Normal Summoned or Set. This card can only be Special Summoned, by removing from play 1 "Blue-eyes White Dragon" from your Deck. There can only be 1 face-up "Malefic" monster on the field. Other monsters you control cannot declare an attack. If there is no face-up Field Spell Card on the field, destroy this card that really disappointed me. Link to comment Share on other sites More sharing options...
Mehmani Posted February 22, 2011 Report Share Posted February 22, 2011 Seriously, that is really, really good art. Link to comment Share on other sites More sharing options...
evilfusion Posted February 22, 2011 Report Share Posted February 22, 2011 The ironic part is, why was Sin Blue Eyes released in the Kaiba Duelist pack? Kaiba never used it. Paradox did. Link to comment Share on other sites More sharing options...
Legend Zero Posted February 22, 2011 Report Share Posted February 22, 2011 [quote name='evilfusion' timestamp='1298413167' post='5027324'] The ironic part is, why was Sin Blue Eyes released in the Kaiba Duelist pack? Kaiba never used it. Paradox did. [/quote] [img]http://fc03.deviantart.net/fs47/f/2009/246/f/1/Seto_Kaiba_Motivator_by_kjstyles2x_treme.jpg[/img] Link to comment Share on other sites More sharing options...
riicky83 Posted February 22, 2011 Report Share Posted February 22, 2011 [quote name='evilfusion' timestamp='1298413167' post='5027324'] The ironic part is, why was Sin Blue Eyes released in the Kaiba Duelist pack? Kaiba never used it. Paradox did. [/quote] Proberly as a sneak peak for the Malefic monsters. Link to comment Share on other sites More sharing options...
Dr. Cakey Posted February 23, 2011 Report Share Posted February 23, 2011 [quote name='evilfusion' timestamp='1298407684' post='5027014'] Truth is typically better than Blue-Eyes, unless your deck revolves around using level 8 monsters or Paradox Dragon. Otherwise, the regular Blue-Eyes clog up your deck. The art is awesome on this, though. [/quote] The problem is that Truth relies on a Malefic being destroyed, and the easiest way to destroy a Malefic is to clear out the Field Spell. Malefic World has no built-in protection aside from Stardust. Also, Malefic Blue-Eyes and Blue-Eyes gives you nine Trade-In targets, meaning you can run it @3. Link to comment Share on other sites More sharing options...
King of Nothing Posted February 23, 2011 Report Share Posted February 23, 2011 I feel that this wasn't made for a malefic deck, but for a red eyes deck. Even then...don't red eyes decks typically like to attack more than once a turn? Link to comment Share on other sites More sharing options...
evilfusion Posted February 23, 2011 Report Share Posted February 23, 2011 [quote name='Dr. Cakey' timestamp='1298419830' post='5027632'] The problem is that Truth relies on a Malefic being destroyed, and the easiest way to destroy a Malefic is to clear out the Field Spell. Malefic World has no built-in protection aside from Stardust. Also, Malefic Blue-Eyes and Blue-Eyes gives you nine Trade-In targets, meaning you can run it @3. [/quote] Or to suicide it into a stronger monster, or to have your opponent destroy it (the Sin monster) with an effect, or to destroy your own Sin with an effect. Truth is a cinch to bring out. It's having it available and finding the LP expendable. Link to comment Share on other sites More sharing options...
Dr. Cakey Posted February 23, 2011 Report Share Posted February 23, 2011 [quote name='evilfusion' timestamp='1298420725' post='5027666'] Or to suicide it into a stronger monster, or to have your opponent destroy it (the Sin monster) with an effect, or to destroy your own Sin with an effect. Truth is a cinch to bring out. It's having it available and finding the LP expendable. [/quote] Sorry, I didn't explain properly. What I meant was that the easiest way for your opponent to deal with a Sin (I'm probably going to keep switching between the two terms...) is simply to remove the field spell. That destroys the Sin monster, but it also means that dropping Sin Truth will cause it to be immediately destroyed as well. That is to say, most of the times your Sin is destroyed, you will have no opportunity to play Truth. Link to comment Share on other sites More sharing options...
evilfusion Posted February 23, 2011 Report Share Posted February 23, 2011 That's when I drop a Kikoutei instead. Link to comment Share on other sites More sharing options...
Dr. Cakey Posted February 23, 2011 Report Share Posted February 23, 2011 [quote name='evilfusion' timestamp='1298421224' post='5027684'] That's when I drop a Kikoutei instead. [/quote] Please explain why I never thought of putting Machine Emperors in Sins. EDIT: You might even be able to use A Deal With Dark Ruler in them...eh, no, that just makes for even MORE big monsters... Link to comment Share on other sites More sharing options...
evilfusion Posted February 23, 2011 Report Share Posted February 23, 2011 Because you didn't see my deck build, and Sins are dismissed as a fun rubbish deck that people give very little thought to. I did. Those was the first card(s) recommended for me to remove. Link to comment Share on other sites More sharing options...
Azuh Posted February 23, 2011 Report Share Posted February 23, 2011 [quote name='evilfusion' timestamp='1298413167' post='5027324'] The ironic part is, why was Sin Blue Eyes released in the Kaiba Duelist pack? Kaiba never used it. Paradox did. [/quote] Johan never used Gravi-Crush Dragon Link to comment Share on other sites More sharing options...
evilfusion Posted February 23, 2011 Report Share Posted February 23, 2011 Which just makes the fact the TCG Duelist packs 6+7 were missing good cards (Inferno Wing, Lightning Golem, Sapphire Pegasus, Rainbow Dragon, etc) even worse. Link to comment Share on other sites More sharing options...
wiithepeople Posted February 23, 2011 Report Share Posted February 23, 2011 So smexy, it's unloved... Link to comment Share on other sites More sharing options...
Zkaiser Posted February 23, 2011 Report Share Posted February 23, 2011 Not a Trade-In target. Also based off of one of the worst single cards in Duel Monsters. NEXT. Link to comment Share on other sites More sharing options...
Brinolovania Posted February 23, 2011 Report Share Posted February 23, 2011 [quote name='Zkaiser' timestamp='1298451635' post='5028499'] Not a Trade-In target. Also based off of [b]one of the worst single cards in Duel Monsters.[/b] NEXT. [/quote] Link to comment Share on other sites More sharing options...
evilfusion Posted February 23, 2011 Report Share Posted February 23, 2011 Red Eyes is nowhere near the WORST. Nowhere near. By the same logic, though, Red Eyes Darkness Metal Dragon is based off one of the worst cards in the game (since it's an upgrade of an upgrade of Red-Eyes. Granted, Darkness Dragon is meh). Red-Eyes Black Dragon is level 7, so of course it's Sin Counterpart won't be level 8. Sin Blue-Eyes and Sin Stardust are both level 8 because their uncorrupted counterparts are, the same way Sin Cyber End and Sin Rainbow Dragon are level 10. Sin Red Eyes is the weakest non-Parallel Gear Sin monster, so it's not worth running in most cases because Sin Blue-Eyes is better. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.