Ярополк Пономарёв Posted March 7, 2011 Report Share Posted March 7, 2011 [img]http://images3.wikia.nocookie.net/__cb20091112160325/yugioh/images/thumb/e/e0/MistValleySoldierHA01-EN-ScR-LE.png/300px-MistValleySoldierHA01-EN-ScR-LE.png[/img][img]http://images1.wikia.nocookie.net/__cb20080814224934/yugioh/images/thumb/4/4b/PsychicCommanderTDGS-EN-C-1E.jpg/300px-PsychicCommanderTDGS-EN-C-1E.jpg[/img][img]http://images2.wikia.nocookie.net/__cb20091027193456/yugioh/images/thumb/c/cf/KrebonsTU01-EN-SR-UE.jpg/300px-KrebonsTU01-EN-SR-UE.jpg[/img] [size=7]DISCUSS![/size] Link to comment Share on other sites More sharing options...
.:Raging Man:. Posted March 7, 2011 Report Share Posted March 7, 2011 I feel like Krebons stalls more. Commander is not that good. Soldier is good but it rests for 1 turn. Krebons + Telekinetic Charging Cell becomes a Marshmalon. Just my opinion. Link to comment Share on other sites More sharing options...
DARKPLANT RISING Posted March 7, 2011 Report Share Posted March 7, 2011 According to some troll from Pojo Mist Valley Soldier is the best Tuner ever. As it happens it sucks real big time. Psychic Commander would have been good if it were released in Legend of BEWD, but right now it sucks real big time. The only place I've seen it is in some weird /Buster dek, just because he didn't have 3 Junk Synchron. Krebons is used in this era's (now undermeta) Tele-DADs. It also actually lasts for two turns, which is a pretty amazing feat in this game. Link to comment Share on other sites More sharing options...
Mysty Posted March 7, 2011 Report Share Posted March 7, 2011 Mist Valley Soldier's effect only activates if both monsters survive the battle, therefore it's more used to attack defense-position monsters. Even so, there are better Level 4 Tuners (such as any Level 4 Tuner with less than 1500 ATK to avoid Bottomless). Krebons is actually quite cool and fun to use. If you don't have a Plaguespreader and/or you need more Level 2 Tuners, after considering the options themed for the deck, Krebons would probably be a good pic. Or you could just run more Level 1 Tuners and Level 1 non-Tuners and use Formula Synchron. Psychic Commander only protects up to 1900 ATK. Most Level 4 monsters and most commonly used monsters are that strong or stronger, so this card is almost useless, since I'm sure there are other Level 3 Psychic Tuners out there. Link to comment Share on other sites More sharing options...
Zkaiser Posted March 7, 2011 Report Share Posted March 7, 2011 [quote name='Mystery Guest' timestamp='1299502985' post='5057707']Psychic Commander only protects up to 1900 ATK. Most Level 4 monsters and most commonly used monsters are that strong or stronger, so this card is almost useless, since [b]I'm sure there are other Level 3 Psychic Tuners out there.[/b] [/quote] Nope. They released the 2nd one in Extreme Victory. Link to comment Share on other sites More sharing options...
evilfusion Posted March 7, 2011 Report Share Posted March 7, 2011 Mist Valley Soldier doesn't activate if it died in battle. Sadly. Psychic Commander protects ITSELF up to 1900 ATK, and X + 500 for any other Psychic, X being the appropriate ATK/DEF of the battling monster. Protect here is the equivalent of "it'll withstand or destroy both in battle". Krebons is a costly shield, less so with Brain Research Lab or similar. Commander should be run if you run Emergency Teleport. If you dont run Teleport, then almost any level 3 Tuner will work just as well. Like Dark Resonator, etc. Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted March 7, 2011 Report Share Posted March 7, 2011 or run XX-Saber Pashuul which doesn't die at all and is extremely searchable... Link to comment Share on other sites More sharing options...
Anbu-of-Sand Posted March 7, 2011 Report Share Posted March 7, 2011 Krebons. Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted March 7, 2011 Report Share Posted March 7, 2011 Blah blah blah, what everyone said about Mist Valley Soldier. Of the three, as a GENERIC Tuner for a deck, Krebons wins out. Then Commander, then Mist Valley. If Mist Valley's effect always worked when destroyed by battle, it would probably be the best. Commander is made a lot more powerful with Emergency Teleport, and in a deck like Ratbox he's more searchable. Link to comment Share on other sites More sharing options...
-Lightray Daedalus- Posted March 7, 2011 Report Share Posted March 7, 2011 Commander being an EARTH Monster allows it to be a Material For Natural Synchros... =/ Link to comment Share on other sites More sharing options...
Toffee. Posted March 7, 2011 Report Share Posted March 7, 2011 The "While you control this face-up card" line is what makes Mist Valley Soldier less awesome then Hyper Hammerhead. Link to comment Share on other sites More sharing options...
ihop Posted March 7, 2011 Report Share Posted March 7, 2011 Plague is better than everything mentioned here... Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted March 7, 2011 Report Share Posted March 7, 2011 Plaguespreader isn't really much of a "stall" card. He can survive two attacks in his lifetime, 4 if you use Burial. But you would be wasting 2 cards in hand to bring it back those other 2 times. Link to comment Share on other sites More sharing options...
RAEGING D0GKING Posted March 7, 2011 Report Share Posted March 7, 2011 [quote name='slayer_supreme' timestamp='1299517860' post='5058033'] Plaguespreader isn't really much of a "stall" card. He can survive two attacks in his lifetime, 4 if you use Burial. But you would be wasting 2 cards in hand to bring it back those other 2 times. [/quote] Dimensional Alchemist/Doomsday Horror/etc. Tho PSZ isnt much of a stall card. Pashuul or Krebons is the best tuner stall card imo. Link to comment Share on other sites More sharing options...
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