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Ultimate Axon Kicker


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[center][img]http://images2.wikia.nocookie.net/__cb20100924190910/yugioh/images/thumb/7/7e/UltimateAxonKickerDREV-EN-SR-1E.jpg/300px-UltimateAxonKickerDREV-EN-SR-1E.jpg[/img][/center]
[quote]1 Psychic-Type Synchro Monster + 1 Psychic-Type monster.
This monster can only be Special Summoned by Fusion Summon (from the Extra Deck). This card cannot be destroyed by card effects. During battle between this attacking card and a Defense Position monster whose DEF is lower than than the ATK of this card, inflict the difference as Battle Damage to your opponent. When this card destroys an opponent's monster by battle and sends it to the Graveyard, you gain Life Points equal to the destroyed monster's ATK.[/quote]

Is Konami obsessed with Summoned Skull all of a sudden? I mean, I see A LOT of card art that looks like hybrids of it. This one is no exception. Oh and discuss this card in general. Seems a bit fun imo, if just weird as hell.
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[quote name='Icyblue' timestamp='1300170806' post='5074884']
Which?
[/quote]
Mental Overdaemon.
[img]http://images4.wikia.nocookie.net/__cb20110211070311/yugioh/images/thumb/3/3c/MentalOverArchfiendEXVC-JP-UR.jpg/300px-MentalOverArchfiendEXVC-JP-UR.jpg[/img]
1 Psychic-Type Tuner + 2 or more non-Tuner Psychic-Type monsters
Once per turn, you can select 1 Psychic-Type monster in your Graveyard, and remove it from play. When this card is sent from the field to the Graveyard, Special Summon as many monsters that were removed by this card's effect as possible.
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One of my favorite Synchro Fusions. 2900 ATK is its only shortcoming, but considering how simple it is to bring out Magical Android or Thought Ruler Archfiend, this is a cinch to bring out using Super Poly or Miracle Synchro Fusion. Being immune to effect destruction can make this challenging to kill, and the LP gain + Piercing makes it excellent.

Psychics can swarm easily, and even the RFG Psychics can bring it out as a semi-boss monster.

Underrated in my opinion.
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This doesn't require Thought Ruler Archfiend, but based on general ease of summoning, Thought Ruler is preferable (I mention this only because it looks like Thought Ruler). There's plenty of anti-destruction cards, but Thought Ruler's anti-targeting power dodges D-Prison.
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Love the effect, it reminds of the Lifelink mechanic from Magic The Gathering, Konami should make an Archetype of Psychic monsters that allow you to gain life whenever you designate them to attack directly or successfully destroy a monster. There should be more cards like this b**** here.
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