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E-Heroes FTW


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[quote name='Emerald Fan' timestamp='1300318225' post='5077677']
A deck based around the omni heroes doesn't make it an omni hero deck? Then I've been missing what a theme of a deck is.
[/quote]
When did anybody say to base your deck around omni heroes? All I read is that they're telling you to add them. And for crying out loud, you have 3 spots in the Extra Deck, it wouldn't hurt to add a little variety to what you can Fusion Summon would it?
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[quote name='Yu-Gi-Oh! Lover 500' timestamp='1300396459' post='5079443']
Ther's a lot of Fusions in this deck, maybe you should add a few more Polymerizations.
[/quote]
Only 3 of the fusions can be summoned with poly, so that would be pointless.

[quote name='Legend Zero' timestamp='1300413122' post='5080051']
lol

Dark Hole?
[/quote]
I was thinking that, but since I plan to fusion summon as quickly and as often as possible, I think it could hurt me. I may side deck one though, just in case.
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The reasoning behind Dark Hole is the same as for Lightning Vortex, save without the cost of a card and the added benefit of destroying facedown monsters as well. In the case that your opponent manages to eliminate your field to the point of almost non-existence, and proceeds to capitalize on that by summoning a bunch of monsters, Dark Hole becomes useful.

Also, if you're running Cursed Seal, you might as well run Magic Jammer over it. Spell Cards in this deck are too precious to be tossed away, and there isn't any good revival for them. Also, Hero Signal should be replaced with a third E-Emergency Call.

There are plenty of other things you can do to help centralize the deck around Evil Heroes.
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TC, why do you insist on running a lot of potential dead draws?

[quote name='Yu-Gi-Oh! Lover 500' timestamp='1300396459' post='5079443']
Ther's a lot of Fusions in this deck, maybe you should add a few more Polymerizations.
[/quote]
TC's logic is already terrible enough as it is. Dont go adding to it.
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[quote name='A Veritable Truth' timestamp='1300471349' post='5080952']
The reasoning behind Dark Hole is the same as for Lightning Vortex, save without the cost of a card and the added benefit of destroying facedown monsters as well. In the case that your opponent manages to eliminate your field to the point of almost non-existence, and proceeds to capitalize on that by summoning a bunch of monsters, Dark Hole becomes useful.

Also, if you're running Cursed Seal, you might as well run Magic Jammer over it. Spell Cards in this deck are too precious to be tossed away, and there isn't any good revival for them. Also, Hero Signal should be replaced with a third E-Emergency Call.

There are plenty of other things you can do to help centralize the deck around Evil Heroes.
[/quote]
Alright, I've decided to run Dark hole. Here's the thing, I want to be able to get back my spells, so what would you recommend?

I was thinking Dark Bribe, since it doesn't cost me a card from my hand to employ. And I'm gonna keep the Hero Signal since it acts as an insurance policy. Imagine my monster gets destroyed, god forbid, then I play that, summon Stratos to get something to my hand and fuse on my turn for a big reversal. My thoughts of course.
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