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Divine White Dragon's Wrath


ZeroBreaker

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A few ideas about the Legendary Blue-Eyes archetype from the original Yu-Gi-Oh! series for my fan fiction that I am still plotting. Please do not mind about the imbalance about some of the cards since this is only meant for the villains so it was intended to be overpowered and not meant to be in OCG or TCG. If anyone has more ideas for this archetype's support, please feel free to comment at this topic.

-Index-
1.1.Monster
1.2.Spell
1.3.Trap

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1.1.Monster
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Name: Blue-Eyes Maiden
Level: 1
Attribute: Light
Type: Spellcaster
Atk: 200 Def: 0
Effect: When this card attacks or is attacked, you can tribute this card to Special Summon 1 "Blue-Eyes White Dragon" from your hand or Graveyard.

Name: Blue-Eyes Vanguard
Level: 3
Attribute: Light
Type: Dragon
Atk: 400 Def: 2200
Effect: If this card remains face-up on your field, any effect damage you would take becomes 0. All Dragon-type monsters are unaffected by opponent's Trap card(s).

Name: Blue-Eyes Servant
Level: 3
Attribute: Light
Type: Spellcaster
Atk: 1000 Def: 300
Effect: When a "Blue-Eyes" monster you control is sent to the Graveyard, you can remove from play this card from your hand to Special Summon that "Blue-Eyes" monster. If this card is face-up on the field or in the Graveyard, this card is treated as a Dragon-type monster.

Name: Blue-Eyes Archer
Level: 4
Attribute: Light
Type: Warrior
Atk: 1500 Def: 1300
Effect: Up to twice per turn, you can select 1 "Blue-Eyes" monster in your Deck and send it into the Graveyard. If you do, you can destroy 1 card on your opponent's field. If this card is face-up on the field or in the Graveyard, this card is treated as a Dragon-type monster.

Name: Blue-Eyes Knight
Level: 4
Attribute: Light
Type: Warrior
Atk: 1700 Def: 1400
Effect: This card cannot be Special Summoned. When this card is Summoned, you can remove from play 1 Dragon-type monster from your field or hand to Special Summon 1 "Blue-Eyes White Dragon" from your Deck, hand or Graveyard. If this card is face-up on the field or in the Graveyard, this card is treated as a Dragon-type monster.

Name: Blue-Eyes Gladiator
Level: 4
Attribute: Light
Type: Warrior
Atk: 1800 Def: 200
Effect: During the end of your opponent's Battle Phase, you can remove from play this card from your hand or your side of the field to activate this card's effect. If you control any "Blue-Eyes" monster, conduct your Battle Phase at the end of your opponent's battle phase. If this card is face-up on the field or in the Graveyard, this card is treated as a Dragon-type monster.

Name: Blue-Eyes White Crusader
Level: 4
Attribute: Light
Type: Warrior
Atk: 2000 Def: 1900
Effect: When this card is Normal Summoned, you can remove from play up to 3 "Blue-Eyes" monster from your Deck, hand or Graveyard. If this card is removed from the field, Special summon the monsters that are removed from play by this card's effect. If this card is face-up on the field or in the Graveyard, this card is treated as a Dragon-type monster.

Name: Blue-Eyes Rune Dragon
Level: 8
Attribute: Light
Type: Dragon
Atk: 3000 Def: 2500
Effect: This card is treated as "Blue-Eyes White Dragon" in your hand, Deck, field and Graveyard. Once per turn, you can discard 1 Spell card to destroy all of your opponent's monster. This card cannot declare attack during the turn you activate this card's effect.

Name: Blue-Eyes Aevum Dragon
Level: 9
Attribute: Light
Type: Dragon
Atk: 3500 Def: 3000
Effect: This card can be only be Special Summoned from your hand by removing from play 2 Dragon-Type monsters in your Graveyard. Once per turn, you can Special Summon 1 Dragon-Type monster from your hand, Graveyard or Deck.

Name: Blue-Eyes Niveus Dragon
Level: 10
Attribute: Light
Type: Dragon
Atk: 3500 Def: 3000
Effect: This card cannot be Normal Summoned or Set. This card can only be Special Summoned from your hand by Tributing 3 "Blue-Eyes White Dragon". While this card remains face-up on the field, your opponent cannot activate any Spell and Trap cards. This card attack up to number of Dragon-Type "Blue-Eyes" monsters in your Graveyard. Any battle damage your opponent takes from this card is halved.

Name: Blue-Eyes Aeon Dragon
Level: 10
Attribute: Light
Type: Dragon
Atk: 4000 Def: 3500
Effect: This card requires 3 tributes to Normal summon this card. This card cannot be destroyed by the effect of Spell, Trap, and Monster Effect. During your Draw phase, you can skip your draw to add 1 Spell card from your Deck into your hand.

Name: Blue-Eyes Dues Dragon
Level: 12
Attribute: Light
Type: Dragon
Atk: 4500 Def: 4000
Effect: This card cannot be Normal summoned or Set. This card can only be Special summoned by tributing 3 Dragon-Type "Blue-Eyes" monsters you control. You can negate the Monster, Spell, or Trap effect(s) that would affect or Target this card. If this card attacks a monster, that monster is removed from play after Damage calculations.

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1.2.Spell
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Name: Gift of the White Dragon
Attribute: Normal Spell
Effect: This card can only be activated in the Graveyard by removing this card from play while you control a Dragon-Type "Blue-Eyes" monster. Select 1 Dragon-Type "Blue-Eyes" monster your control and draw cards equal to half of its level.

Name: Dragon Roar
Attribute: Normal
Effect: Add 1 Dragon-Type Monster from your Deck into your hand.

Name: Fusion Overburst
Attribute: Quick-Spell
Effect: Reveal 1 Fusion monster. Send the fusion material monsters from your hand, field or Deck into your Graveyard and Special Summon that Fusion monster.( This special summon is treated as a Fusion Summon.) That Fusion monster cannot attack.

Name: Ultimate Burst Stream!
Attribute: Quick-Spell
Effect: This card can only be activated if you control a "Blue-Eyes White Dragon" or "Blue-Eyes Ultimate Dragon". Select a "Blue-Eyes White Dragon" or "Blue-Eyes Ultimate Dragon" you control. Discard your whole hand into the Graveyard and destroy all cards on your opponent's field. The "Blue-Eyes White Dragon" or "Blue-Eyes Ultimate Dragon" you selected cannot attack.

Name: Descend of the Divine Dragons
Attribute: Quick-Spell
Effect: Special Summon as many Dragon-Type "Blue-Eyes" monster(s) from your hand, Deck or Graveyard, ignoring its summoning condition. During the End phase, remove from play all the monsters Special Summoned this way.

Name: Divine Dragon's Ascension
Attribute: Quick-Spell
Effect: Special summon as many removed from play Dragon-Type monsters. Take 3000 damage at the end phase of this card's activation.

Name: Divine Return
Attribute: Quick-Spell
Effect: Select up to 3 Monster(s) in your Graveyard. Return it back into your Deck and then shuffle it. Draw 2 cards from your Deck.

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1.3.Trap
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Name: Dragon Summoning
Attribute: Normal Trap
Effect: Remove 2 Monster cards in your Graveyard. Special Summon a Dragon-Type Monster equal to the combined level of the Monster you removed from play.

Name: Dragon Exchange
Attribute: Normal Trap
Effect: Discard 1 Dragon-Type Monster in your hand. Draw 3 cards from your deck.

Name: Dragon Sanctuary
Attribute: Counter Trap
Effect: Activate it when your opponent declares an attack. Send 2 Light Dragon-Type Monster(s) from your Deck into your Graveyard and end the battle phase.

Name: Divine Dragon Authority
Attribute: Continuous Trap
Effect: All Dragon-Type Monster you control cannot be destroyed by card effects.
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[quote name='Armadilloz' timestamp='1301066664' post='5095576']
Dragon Exchange and Divine Dragon Authority seems a little ridiculous, IMO, especially because Red-Eyes Darkness Metal Dragon would effectively LOL@the Opponent.
[/quote]

That's the main beauty of those card my dear Armadilloz XD Its no fun having a weak villain, right?
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