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Genesis of Dragonfly


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Genesis of Dragonfly -WIND-
If this card is in a monster card zone, and would be removed from the field by a card controlled by your opponent, you can pay 1000 Lifepoints and place 1 level 5 Insect-Type monster from your hand in an open Spell/Trap card zone you control instead. Once per turn, while this card is in a monster card zone, you can select 1 Insect-Type monster in your Spell/Trap card zone and Special Summon it to your side of the field with a 500 ATK and DEF increase, while also placing this card in your Spell/Trap card zone in the same column as the Summoned monster. If you cannot, destroy the Summoned monster The effect(s) of other cards that aren't in the same column as this card are negated and cannot be activated. If the Summoned monster is removed from the field, destroy all cards you control and draw 2 cards.
1800ATK / 1600DEF
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[quote name='Striker' timestamp='1301086842' post='5096065']
My head hurts. Such a confusing effect-
In short:
Opponent goes to destroy Drgonfly -> Pay 1000 -> Insect froom hand goes to S/T zone.
On your turn: Summon an insect from your S/T zone -> Dragonfly goes to the S/T zone below the Summoned monster
Effects of every card outside of the column(think of [url=http://yugioh.wikia.com/wiki/Blasting_Fuse]Blasting Fuse[/url]) that both Dragonfly and the Summoned Insect are in are negated/cannot activate.
Apon you losing Dragonfly/Summoned monster -> Destroy your whole field -> Draw 2.

I was aiming for something a little original but also providing a pretty good effect.
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