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Rescue Rabbit


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[img]http://images2.wikia.nocookie.net/__cb20110629132702/yugioh/images/2/25/RescueRabbitPSHW-JP.jpg[/img]
[quote]This card cannot be Special Summoned from the Deck. During your Main Phase: You can banish this face-up card; Special Summon 2 Level 4 or lower Normal Monsters with the same name from your Deck. Those monsters are destroyed during the End Phase. The effect of "Rescue Rabbit" can only be used once per turn.[/quote]

[url="http://inamedeathaspect.blogspot.com/2011/07/my-opinion-of-rescue-rabbit.html"]I heard about some extreme hate on it.[/url] It does sound like you could ridiculous abuse with it though. The article mentioned WATER Dino Exceed (Kabazauls is the target, Hydrogeddon helps, and Moray and PoA to recycle both), and people in the comments realized you could Shooting Quasar with it (using Treeborn+Fishborg and the Kabazauls). So yeah, discuss a possible new game-breaker.
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This wouldn't be the game breaker. Fishborg in that combo is. You can also do it for 2 Flying Penguin in Nexus Penguins.

I think it's okay for now. Kind of cool and not as flexible as Rescue Cat, and as it gets RFGed and has a "once per turn" restriction, it's not as spammable.
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[quote name='Armadilloz' timestamp='1310435902' post='5346827']
Play Iron Wall
This goes to Grave -> Summon 2 Normals
Limit Reverse on Rabbit -> Lol@Opponent
[/quote]
It wouldn't work because then it couldn't activate its effect if Iron Wall is out because the Banish part is a cost.
Like, if your opponent has two Macros out. You can't Summon Trap Eater because the Continuous Trap would be Banished, and its requirement is to send it to the Graveyard.

OT: Lol, Mighty Guard lulz shenanigans with Debris for Xyz shenanigans. Mighty Guard has to be the most lulziest thing with 500 ATK that ever lived.
This thing will eventually get more powerful in the future with more and more Vanillas coming in, or the abuse the Vanillas can be supported in other Decks, like, lol, Gem-Knights a bit.
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[quote name='Chihaya Kisaragi' timestamp='1310442441' post='5347036']
It wouldn't work because then it couldn't activate its effect if Iron Wall is out because the Banish part is a cost.
Like, if your opponent has two Macros out. You can't Summon Trap Eater because the Continuous Trap would be Banished, and its requirement is to send it to the Graveyard.
[/quote]
...Ok, I was being dumb and thought Iron Wall did something different.
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[img]http://images4.wikia.nocookie.net/__cb20080421063427/yugioh/images/thumb/7/77/GladiatorBeastAndalPTDN-EN-C.jpg/300px-GladiatorBeastAndalPTDN-EN-C.jpg[/img][img]http://images4.wikia.nocookie.net/__cb20080421063427/yugioh/images/thumb/7/77/GladiatorBeastAndalPTDN-EN-C.jpg/300px-GladiatorBeastAndalPTDN-EN-C.jpg[/img]
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[img]http://images1.wikia.nocookie.net/__cb20101122144238/yugioh/images/thumb/a/ae/MadLobsterDR04-EN-C-UE.png/300px-MadLobsterDR04-EN-C-UE.png[/img][img]http://images1.wikia.nocookie.net/__cb20101122144238/yugioh/images/thumb/a/ae/MadLobsterDR04-EN-C-UE.png/300px-MadLobsterDR04-EN-C-UE.png[/img]

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