Jump to content

PHSW full spoiler + Images


Recommended Posts

[spoiler=Spoiler]

PHSW-JP001
Banila
EARTH/Beast /1/150/2050

PHSW-JP002
Rabbi-Dragon
LIGHT/Dragon/8/2950/2900
Normal Monster
Rare

PHSW-JP003
Rai-Rider
LIGHT/Thunder - Effect/3/1200/1400
If this card battles with an opponent's monster, that monster cannot attack as long as it is face-up on the field.

PHSW-JP004
Needle Swordsman WIND/Warrior - Effect/1/300/600
When this card inflicts Battle Damage to your opponent's Life Points, return all face-up cards in your opponent's Magic and Trap Cards Zone to their owner's hand.

PHSW-JP005
Shadow-Lizard
DARK/Reptile - Effect/4/1100/1500
This card cannot be Normal Summoned or Set. This card can only be Special Summoned when you successfully Normal Summon a Level 4 Monster. This card cannot be used as Synchro Material Monster.
Rare

PHSW-JP006
Kolobockly
EARTH/Plant - Effect/1/200/400
Activate only during your Main Phase. Send 1 "Matsubockle" from your hand to the Graveyard, and Special Summon this card from your hand.

PHSW-JP007
Matsubockle
EARTH/Plant - Effect/1/400/200
If this card is sent to the Graveyard by the effect of a "Kolobockly", you can Special Summon this card from the Graveyard.

PHSW-JP008
Killer Frilled Shark
WATER/Fish - Effect/3/700/1500
When a face-up Fish-, Sea-Serpent or Aqua-Type Monster you control is selected as attack target, activate by removing from play this card in your Graveyard. Negate the attack of that attacking monster, and until your next End Phase it loses 500 ATK. The effect of "Killer Frilled Shark" can only be used once per turn.
Rare

PHSW-JP009
Shark Sucker
WATER/Fish - Effect/3/200/1000
When you successfully Normal Summons or Special Summons a Fish-, Sea-Serpent- or Aqua-Type Monster, you can Special Summon this card from your hand. This card cannot be used as Synchro Material Monster.

PHSW-JP010
Harimanbou
WATER/Fish - Effect/3/1500/100
When this card is sent to grave, select one face up monster on the opponent field to activate. The selected monster has its attack reduced by 500.

PHSW-JP011
Galaxy-Eyes Photon Dragon
LIGHT/Dragon - Effect/8/3000/2500
This card can be Special Summoned from your hand by Releasing 2 Monster you control with 2000 ATK or more. During the Battle Step this card battles with an opponent's monster, you can remove from play this card and that opponent's monster. The monsters removed from play by this effect are returned to the field at the end of the Battle Phase. If that removed monster was an Exceeds Monster, this card gains 500 ATK x the number of Exceeds Material Monsters under that opponent's monster when it was removed from play.
Ultra/Ultimate/Holographic Rare

PHSW-JP012
Daybreaker
LIGHT/Warrior - Effect/4/1700/0
When this card is successfully Special Summoned, you can Special Summon 1 "Daybreaker" from your hand.
Rare

PHSW-JP013
Light Serpent
LIGHT/Reptile - Effect/3/1200/800
If this card is sent from the hand to the Graveyard, you can Special Summon this card from the Graveyard. This card cannot be used as Synchro Material Monster.

PHSW-JP014
Plasma Ball
LIGHT/Thunder - Effect/3/900/900
This card can attack your opponent directly. When this card inflicts Damage to your opponent's Life Points by attacking directly, it is destroyed.

PHSW-JP015
Photon Cerberos
LIGHT/Beast - Effect/3/1300/600
During the turn this card is successfully Normal Summoned, while this card is face-up on the field, neither player can activate Trap Cards.
Super Rare

PHSW-JP016
Evoldo Gephairos
FIRE/Reptile - Effect/1/200/400
When this card is destroyed by battle, you can Special Summon 1 "Evoldar" Monster from your Graveyard.

PHSW-JP017
Evoldo Vestro
FIRE/Reptile - Effect/3/700/1900
Flip: You can Special Summon 1 "Evoldar" Monster from your Deck
Rare

PHSW-JP018
Evoldo Odokeris
FIRE/Reptile - Effect/2/500/1200
When this card is successfully Normal Summoned, you can Special Summon1 "Evoldar" Monster from your hand.

PHSW-JP019
Evoldar Urukanodon
FIRE/Dinosaur - Effect/4/1200/1000
When this card is Special Summoned by the effect of a "Evoldo" Monster, you can select 1 "Evoldar" Monster in your Graveyard and Special Summon it. The monster Special Summoned by this effect cannot attack.
Rare

PHSW-JP020
Evoldar Cerato
FIRE/Dinosaur - Effect/4/1900/1400
When this card is Special Summoned by the Effect of an "Evoldo" Monster, this card gains 200 ATK. When this card destroys an opponent's monster by battle, you can add 1 "Evoldo" Monster from your Deck to your hand.

PHSW-JP021
Evoldar Diplodocus
FIRE/Dinosaur - Effect/4/1600/800
When this card is Special Summoned by the effect of an "Evoldo" Monster, destroy 1 Magic or Trap Card your opponent controls.

PHSW-JP022
Mainspring Warrior
EARTH/Warrior - Effect/4/1200/1800
Activate only by selecting 1 face-up "Mainspring" monster you control. Until the End Phase the Level of the selected monster is increased by 1, and it gains 600 ATK. This effect can only be used once while this card is face-up on the field.

PHSW-JP023
Mainspring Knight
LIGHT/Warrior - Effect/4/1800/1200
When a face-up "Mainspring" monster you control is selected as attack target, you can negate that attack. This effect can only be used once while this card is face-up on the field.

PHSW-JP024
Mainspring Hunter
DARK/Beast-Warrior - Effect/3/1600/500
You can activate this effect during your Main Phase by Releasing 1 face-up "Mainspring" monster you control other than a "Mainspring Hunter". Your opponent sends 1 random card from their hand to the Graveyard. This effect can only be used once while this card is face-up on the field.

PHSW-JP025
Mainspring Bat
WIND/Machine - Effect/1/300/350
Activate only during your Main Phase. Change this face-up Attack Position Card to face-up Defense Position, and select 1 "Mainspring" monster in your Graveyard and add it to your hand. This effect can only be used once while this card is face-up on the field.

PHSW-JP026
Mainspring Kitty Cat
EARTH/Beast - Effect/2/800/500
Activate during your Main Phase. Select 1 monster your opponent controls and return it to its owner's hand. This effect can only be used once while this card is face-up on the field.

PHSW-JP027
Terepon D.D.
EARTH/Psychic - Effect/2/500/1800
When this face up monster is removed from the field, you may remove from game 1 psychic monster with attack below 1500 from your deck. During your next standby phase, the monster removed by this effect is special summoned.

PHSW-JP028
Elecking Cobra
LIGHT/Thunder – Effect/4/1000/500
This card may direct attack your opponent. When this card deals damage to your opponent by direct attack, add 1 Elec monster from your deck to your hand.

PHSW-JP029
Natura Maron
EARTH/Plant - Effect/3/1200/700
When this card is successfully summoned, you may send 1 natural monster from your deck to your grave. Once per turn, you may return 2 natural monsters from your grave to deck, then draw a card.

PHSW-JP030
Prophet of the Ice Barrier
Water/Water - Effect/2/1000/400
When there is a face up Ice Barrier monster on the field, you may special summon this card from hand. During the turn that this card is special summoned, you may not special summon monsters with level 5 and above. You may release this card to special summon any Ice Barrier monster from your grave other then Prophet of the Ice Barrier.

PHSW-JP031
Silver Ninja
EARTH/Warrior - Effect/6/2300/2200
When this card is flipped, you may special summon any amount of Ninja monsters other then Silver Ninja in reverse defense mode from your hand or grave. There can only be 1 face up Silver Ninja on the field.

PHSW-JP032
Donguris
EARTH/Beast - Effect/1/100/100
When your opponent special summons, add 1 Donguris counter on this card. By removing 1 Donguris counter from this card, choose 1 monster on the opponent field and destroy it

PHSW-JP033
Phoenix
Fire/Winged-Beast – Effect/Sprit/6/2100/1800
This card cannot be special summoned. During the turn this card is normal summoned or reversed, return this card to the owner’s hand. When this card is normal summoned or reversed, destroy all set magic or trap cards on the opponent’s field.

PHSW-JP034
Tribe-Shocking Virus
WATER/Thunder - Effect/4/1700/1000
Once per turn, you can activate this effect by removing from play 1 Monster in your hand. Destroy all face-up Monster on the field with the same Type as the Type of the monster removed from play for the activation of this effect.
Rare

PHSW-JP035
Goblin Hole Covering Squad
EARTH/Warrior - Effect/4/1500/400
When this card is summoned successfully, trap cards may not be activated. While tis card is face up on the field, when monsters are normal, reverse or special summoned successfully, trap cards with the name traphole may not be activated.

PHSW-JP036
Death Rabbit
EARTH/Beast - Effect/3/1000/1900
Flip: Other then tokens, for each normal monster on your field, your opponent takes 1000 damage

PHSW-JP037
Rescue Rabbit
EARTH/Beast - Effect/4/300/100
This card cannot be Special Summoned from the Deck. Activate by removing from play this face-up card you control. Special Summon 2 Level 4 or lower Normal Monster with the same name from your Deck. Monsters Special Summoned by this effect are destroyed during the End Phase. The effect of "Rescue Rabbit" can only be activated once per turn.
Rare

PHSW-JP038
Baby Tragon
EARTH/Dragon - Exceeds - Effect/Rank 1/900/900
3x Level 1 Monsters
You can activate this effect by removing 1 of this card's Exceeds Material Monsters during your Main Phase 1 and selecting 1 face-up Level 1 monster you control. The selected monster can attack your opponent directly.
Super Rare

PHSW-JP039
No. 83 Galaxy Queen
DARK/Spellcaster - Exceeds/Rank 1/500/500
3x Level 1 Monster
Once per turn, you can activate this effect by removing 1 of this card's Exceeds Material Monster. Until your opponent's next End Phase, face-up monster(s) you control cannot be destroyed by battle, and when one of them attacks a monster in Defense Position, and its ATK exceeds that monster's DEF, inflict the difference as Battle Damage to your opponent's Life Points.
Super Rare

PHSW-JP040
Black Ray Lancer
DARK/Beast-Warrior - Exceeds -Effect/Rank 3/2100/600
2x Level 3 WATER Monster
Once per turn, you can remove 1 of this card's Exceeds Material Monster to select 1 face-up Monster on the field. That selected monster has its effect(s) negated until the End Phase.

PHSW-JP041
No.10 Illuminator the White Knight
LIGHT/Warrior - Exceeds/Rank 4/2400/2400
3x Level 4 Monster
Once per turn, you can activate this effect by removing 1 of this card's Exceeds Material Monster. Send 1 Card from your hand to the Graveyard, and draw 1 card.
Ultra/Ultimate Rare

PHSW-JP042
No.20 Brilli-Ant, the Ant-Rock Soil
LIGHT/Insect - Exceeds/Rank 3/1800/1800
2x Level 3 Monster
Once per turn, you can activate this effect by removing 1 of this card's Exceeds Material Monster. All face-up Monster you control gain 300 ATK.
Ultra/Ultimate Rare

PHSW-JP043
Evolkaiser Ragia
FIRE/Dragon - Exceeds - Effect/Rank 4/2400/2000
2x Level 4 Dinosaur-Type Monster
Activate by removing 2 of this card's Exceeds Material Monster. Negate the activation of a Magic or Trap Card, OR the Normal Summon or Special Summon of a Monster and destroy it.
Ultra/Ultimate Rare

PHSW-JP044
Thunder-End Dragon
LIGHT/Dragon - Exceeds - Effect/Rank 8/3000/2000
2x Level 8 Normal Monster
Once per turn, you can activate this effect by removing 1 of this card's Exceeds Material Monster from play. Destroy all other monsters on the field.
Ultra/Ultimate Rare

PHSW-JP045
Attack Regulation
Continuous Magic Card
If your opponent controls 3 or more monsters, your opponent cannot declare an attack.

PHSW-JP046
Fake Giant Shadow
Quick-Play Magic Card
When monsters declare attack, you may activate by selecting 1 face up monster on the field. The selected monster has its attack increased by 1000 until the end of the battle phase.

PHSW-JP047
Monster Slot
Normal Magic Card
Select 1 face up monster on your field, remove 1 monster from your grave with the same level as the selected monster. Draw 1 card from your deck. Both players will confirm the card that was drawn, and if it is a monster with the same level as the selected monster, special summon it.
Rare

PHSW-JP048
Cross Attack
Normal Magic Card
Select 2 face up attack mode monster with the same attack on your field to activate. For this turn, 1 of the selected monsters may direct attack your opponent. The other monster may not attack.

PHSW-JP049
Exceed Gift
Normal Magic Card
You may activate this card when you have 2 or more face up exceed monsters on the field.

PHSW-JP050
Photon Veil
Normal Magic Card
Return 3 LIGHT Monster in your hand to your Deck, and add up to 3 Level 4 or lower LIGHT Monster from your deck to your hand. If you add 2 or more Monsters to the hand, they must have the same name.

PHSW-JP051
Photon Lead
Quick-Play Magic Card
Special Summon 1 Level 4 or lower LIGHT Monster from your hand into face-up Attack Position.

PHSW-JP052
Photon Booster
Normal Magic Card
Activate by selecting 1 face-up Level 4 or lower LIGHT Non-Token Monster. The ATK of the selected monster and face-up monster(s) with the same name becomes 2000 until the End Phase.


PHSW-JP053
Fate of Evolution
Continuous Magic Card
When a Monster is successfully Special Summoned by the Effect of an "Evoldo" Monster, your opponent cannot activate the effects of Magic, Trap or Effect Monster Cards.

PHSW-JP054
Miracle of Evolution
Quick-Play Magic Card
Activate by selecting 1 Monster Special Summoned by the Effect of a "Evoldo" Monster. During this turn, the selected monster cannot be destroyed by battle or card effects.

PHSW-JP055
Overwound Spring
Normal Magic Card
Activate by selecting 1 "Mainspring" Monster in your Graveyard. Special Summon the selected monster in face-up Defense Position. The monster Special Summoned by this effect has its effects negated, and cannot be Released nor be used as Synchro Material Monster.


PHSW-JP056
Extra-Gate
Quick-Play Magic Card
Declare any level between 1 to 12 to activate. Your opponent removes 1 monster with the declared level from his extra deck. If a monster with the declared level does not exist in the opponent’s extra deck, select and discard 1 card in your hand.

PHSW-JP057
Fragment of Greed
Continuous Magic Card
During each of your Draw Phases when you conduct your Normal Draw, put 1 Greed Counter on this card. Send this card with 2 or more Greed Counter to the Graveyard to draw 2 cards from your deck.

PHSW-JP058
Sound of the Forest
Normal Magic Card
Select 1 face up monster on the opponent’s field and turn it face down defense mode. Then, return 1 field card on the field to the owner’s hand

PHSW-JP059
Tri-Wight Zone
Normal Magic Card
Activate this card by selecting 3 normal monsters with level 2 and below from your grave. Special summon the selected monsters.

PHSW-JP060
Temporary Truce
Normal Magic Card
Both players draw 1 card from their decks. Until the end of your opponent’s next turn, any damage received by both players becomes 0.

PHSW-JP061
Space Cyclone
Quick-Play Magic Card
Remove 1 exceed material from the field.

PHSW-JP062
Venomous Wind
Continuous Magic Card
While this card is on the field, both players may not special summon wind attribute monsters. All wind monsters on the field have their attacks decreased by 500.

PHSW-JP063
Regretful Complaint
Normal Trap Card
Activate only if you take Battle Damage from an opponent's monster attacking directly. Gain control over the face-up opponent's monster with the highest DEF until your next End Phase. The monster you gained control over by this effect has its effect(s) negated and cannot attack.

PHSW-JP064
Burning Fighting Spirit
Normal Trap Card
After activation this card is treated as Equip Card and equipped to 1 face-up monster you control. If your opponent controls a monster with higher ATK than its original ATK, double the original ATK of the equipped monster during the Damage Step only.

PHSW-JP064
Damage Diet
Normal Trap Card
During this turn, reduce all damage received by half. By removing this card from grave, during that turn all effect damage is reduced by half.

PHSW-JP065
Copy Knight
Continuous Trap Card
You may activate this card when you summon a level 4 or lower warrior monster. After this card is activated, special summon this card as a (Warrior/Light/0/0) monster with the same name and level on to the field. This card is also treated as a trap card.

PHSW-JP066
Holy Armor – Mirror Mail
Normal Trap Card
Activate this card when a face up monster is selected as an attack target. The attack target monster becomes the same attack as the attacking monster.

PHSW-JP067
Fish Reign
Normal Trap Card
When a face-up Fish-, Sea-Serpent or Aqua-Type Monster is removed from game, you may activate this card. Special summon a level 3 or lower Fish-, Sea-Serpent or Aqua-Type Monster from your hand.

PHSW-JP069
Hate Crevasse
Normal Trap Card
Activate when 1 monster you control is destroyed by an opponent's card effect and sent to the Graveyard. Select 1 monster your opponent controls and sent it to the Graveyard, and inflict damage to your opponent's Life Points equal to that opponent monster's original ATK.

PHSW-JP070
Photonize
Normal Trap Card
Activate only when your opponent declares an attack with a monster. Negate that monster's attack, and until your next End Phase, 1 face-up LIGHT Monster gains ATK equal to that opponent monster's ATK.

PHSW-JP071
Mediation towards Evolution
Normal Trap Card
Activate only when a monster you control is selected as attack target. Special Summon 1 "Evoldo" Monster from your Graveyard, and change the target of the attack to that monster.

PHSW-JP072
Spring Rewinding
Normal Trap Card
Select 1 face-up Level 4 or lower "Mainspring" monster you control and return it to the hand, and Special Summon 1 "Mainspring" monster with the same Level as the returned Monster from your hand.

PHSW-JP073
Elecancel
Counter Trap Card
Discard 1 Elec monster from your hand to activate. Negate and destroy your opponent’s monster summon or special summon.

PHSW-JP074
Ruler's Penetrating Gaze
Counter Trap Card
Activate only if you control a face-up Level 7 or higher Normal Monster. Negate the activation of a Magic or Trap Card, OR the Normal Summon, Flip Summon, or Special Summon of a monster and destroy it.

PHSW-JP075
Shining Darkness
Normal Trap Card
Release a dark monster with 1500 and lower attack monster to activate. Destroy all monsters that were special summoned this turn.

PHSW-JP076
Tyrant’s Despair
Continuous Trap Card
Release 2 normal monsters other then tokens from your field to activate. While this card is on the field, both players may not normal or special summon effect monsters.

PHSW-JP077
Retreat Order
Normal Trap Card
Return all monsters on your field to the owner’s hand

PHSW-JP078
Deep Dark Trap Hole
Normal Trap Card
Activate only when a Level 5 or higher Effect Monster(s) is successfully Special Summoned. Remove from play all face-up Level 5 or higher Effect Monster(s).

PHSW-JP079
Ice Ban
Continuous Trap Card
While a water monster is face up on your field, when monsters other then water monsters are normal or special summoned successfully, that monster is turned to defense mode.

PHSW-JP080
Water-Releasing Seal Art
Continuous Trap Card
Once per turn, you can send 1 WATER Monster from your hand to the Graveyard to select 1 card in your opponent's Graveyard and remove it from play.
[/spoiler]
[spoiler=Images]
[img]http://4.bp.blogspot.com/-d_bCyNde6g4/Th17tmXmbVI/AAAAAAAAAcA/a8H9VoS7Nx8/s1600/32.jpg[/img]
[img]http://3.bp.blogspot.com/-ixQL-BFY0e8/Th17tVM-gHI/AAAAAAAAAb4/iBvCTF8rYEY/s1600/foil.jpg[/img]
[img]http://3.bp.blogspot.com/-fM_u9EMiJhY/Th17txL0fjI/AAAAAAAAAcI/FePsN1muhVU/s1600/001.jpg[/img]
[img]http://1.bp.blogspot.com/-HmWcaXAXIT8/Th1-qRlUjwI/AAAAAAAAAcg/kVOA7SDHvKA/s1600/002.jpg[/img]
[img]http://2.bp.blogspot.com/-ZpIz0OlN5PQ/Th19mIMiCFI/AAAAAAAAAcQ/8LGk3DHiKgk/s1600/003.jpg[/img]
[img]http://2.bp.blogspot.com/-auCRWZw29NE/Th19mszgn4I/AAAAAAAAAcY/AQn28sJ6j-g/s1600/004.jpg[/img]
[img]http://4.bp.blogspot.com/-qwL5lpA8KL0/Th2BpRNjUfI/AAAAAAAAAco/Bv3Jp2kyIlY/s1600/005.jpg[/img]
[img]http://3.bp.blogspot.com/-8MiVHUwZh0M/Th2Bpv2NcMI/AAAAAAAAAcw/M3BPF6OnXoU/s1600/006.jpg[/img]
[img]http://1.bp.blogspot.com/-BEw-Zc9dcBE/Th2Bp19m6FI/AAAAAAAAAc4/n-OxHW3H6vo/s1600/007.jpg[/img]
[img]http://4.bp.blogspot.com/-9JQih1g5uhw/Th2BqSUv2jI/AAAAAAAAAdA/2SlAn7gDqPM/s1600/008.jpg[/img]
[/spoiler]
Enjoy

Link to comment
Share on other sites

[quote name='Darkplant - PAIN' timestamp='1310563677' post='5351147']
Best pack ever
[/quote]

These where better:
[left][img]http://images2.wikia.nocookie.net/__cb20071128190360/yugioh/images/thumb/3/39/PTDN-BoosterJP.jpg/180px-PTDN-BoosterJP.jpg[/img][img]http://images2.wikia.nocookie.net/__cb20080216155304/yugioh/images/8/8d/LODT-BoosterJP.jpg[/img][/left]

Link to comment
Share on other sites

i hope soon that they reprint this:[spoiler='best dang card ever now.'] [IMG]http://img191.imageshack.us/img191/2843/300pxbladerabbitdr3encu.jpg[/IMG][/spoiler]

@mars, [quote name='The blazing MARS' timestamp='1310512453' post='5349677']
Being stupid, Is against the rules.
[/quote]

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...