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[ANIME] Damage Interest


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[center][center][img]http://images.wikia.com/yugioh/images/c/c3/DamageInterest-JP-Anime-GX.jpg[/img][/center][/center]

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[center][center][size=5][b]Activate only when you take Battle Damage from a direct attack. Inflict damage to your opponent equal to double the damage you took.[/b][/size]

... seems WAY too powerful as is, if you ask me. What could be done to it to make it more balanced?

... anyways, discuss.[/center][/center]

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[img]http://images4.wikia.nocookie.net/__cb20110420105560/yugioh/images/thumb/d/d1/ByeByeDamage-JP-Anime-ZX.png/300px-ByeByeDamage-JP-Anime-ZX.png[/img][url="http://yugioh.wikia.com/wiki/Bye_Bye_Damage"]http://yugioh.wikia.com/wiki/Bye_Bye_Damage[/url]

Honestly, I'd rather use Bye Bye than wait to get hit directly.

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[quote name='Ravenous Black' timestamp='1314327120' post='5469383']
[img]http://images4.wikia.nocookie.net/__cb20110420105560/yugioh/images/thumb/d/d1/ByeByeDamage-JP-Anime-ZX.png/300px-ByeByeDamage-JP-Anime-ZX.png[/img][url="http://yugioh.wikia.com/wiki/Bye_Bye_Damage"]http://yugioh.wikia..../Bye_Bye_Damage[/url]

Honestly, I'd rather use Bye Bye than wait to get hit directly.
[/quote]

Its fun how at first sight, Bye Bye Damage looks like a worse Magic Cylinder; Magic Cylinder looks like Damage Interest but weaker, then Damage Interest looks less convenient to have than Bye Bye Damage to have. Wait what?.... there's something wrong in my sentence....



As for the effect nerf suggestion/prediction:
Konami probably would do something like "During your second direct attack this turn" and leave the rest as is (that's 1 option) or could state a limit (as said above).

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