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Mill(stone)


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[quote name='Armadilloz' timestamp='1315630064' post='5503960']
And then JD pops out of nowhere and is all: "HURRR DURR PAY 1000 FOR GAME" :/

...Also, if I remember correctly, it was pretty much the Lightsworn archetype that started the whole "Milling is good" fetish.
[/quote]

You remember incorrectly. It was Perfect Circle and Card Trooper.

Milling Treeborn Frog, Malicious, and Disk Commander (and Pot of Avarice fuel for the weird decks)

I think RFG-milling might be the best way to go, but even then that might just end up making RFG the second graveyard.

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[quote name='PikaPerson01' timestamp='1315704534' post='5505911'] I think RFG-milling might be the best way to go, but even then that might just end up making RFG the second graveyard.[/quote]

There's just not as much RFG abuse cards as there are Graveyard abuse cards, so there's less ways for the Banished cards to become overly usable. That's why I brought it up.

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[quote name='NumberCruncher' timestamp='1315705175' post='5505939']
so there's less ways for the Banished cards to become overly usable.
[/quote]
[img]http://images1.wikia.nocookie.net/__cb20110821072341/yugioh/images/thumb/7/7d/LeviairtheSeaDragonGENF-EN-UR-1E.png/300px-LeviairtheSeaDragonGENF-EN-UR-1E.png[/img]

Enough

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For milling to be a viable the deck damage done should not be tame. It should also have good ways to, and should be expected to negate Graveyard abuse. Something like Necrovalley is just a stupid type-killer, but cards within the milling system that also banish or negat Grave usability should follow the milling itself. I'm actually making an archetype that I'm going to make into a viable mill type.

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[quote name='~Coolio~' timestamp='1315705499' post='5505962']For milling to be a viable the deck damage done should not be tame. It should also have good ways to, and should be expected to negate Graveyard abuse. Something like Necrovalley is just a stupid type-killer, but cards within the milling system that also banished or negated Grave usability should follow the milling itself. I'm actually making an archetype that I'm going to make into a viable mill type.[/quote]

I'll see you in Written Cards when your done. I'd love to see what you came up with.

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[quote name='Miror B.' timestamp='1315706799' post='5506033']Iron Chain Dragon would hurt if it milled at least 7 cards.[/quote]

[url=http://yugioh.wikia.com/index.php?title=Voltic_Bicorn&image=VolticBicornDREV-EN-UR-1E-jpg][img]http://images3.wikia.nocookie.net/__cb20100907012521/yugioh/images/thumb/f/fe/VolticBicornDREV-EN-UR-1E.jpg/230px-VolticBicornDREV-EN-UR-1E.jpg[/img][/url]

Also, If there were a Lv 3 Beast Dark Tuner, whe could get some good combos rolling with mill.

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[quote name='NumberCruncher' timestamp='1315706927' post='5506039']

[url="http://yugioh.wikia.com/index.php?title=Voltic_Bicorn&image=VolticBicornDREV-EN-UR-1E-jpg"][img]http://images3.wikia.nocookie.net/__cb20100907012521/yugioh/images/thumb/f/fe/VolticBicornDREV-EN-UR-1E.jpg/230px-VolticBicornDREV-EN-UR-1E.jpg[/img][/url]

Also, If there were a Lv 3 Beast Dark Tuner, whe could get some good combos rolling with mill.
[/quote]
But Bicorn is a one-time use that relies on the opponent and isn't generic.

Iron Chain's a generic dragon that mills when it hits.

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