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itt: byak writes an article about Hydrogeddon


byak

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[center][img]http://images2.wikia.nocookie.net/__cb20090220181742/yugioh/images/thumb/1/12/HydrogeddonCP04-EN-SR-UE.png/300px-HydrogeddonCP04-EN-SR-UE.png[/img][/center]

I see some real potential in this card. What used to be a good card has its chance once again. Now given just Hydrogeddon, think. What does this guy run over? Off the top of my head, it can wreck turn one Tour Guide plays, turn one Earth plays, setting Sangan/Plant tuners/Dandylion, setting Tengu, Treeborn Frog, dead Mystical Shine Balls, T.G. Striker and Warwolf, XX-Saber Darksoul and Emmersblade, Goblin Zombie, and Pyramid Turtle. Although the list includes choices from decks that don't quite make top tier status, you're bound to play against them at major events, and thus become important assets.

What do we do with Hydrogeddon, you ask?

[center][img]http://images1.wikia.nocookie.net/__cb20110716011818/yugioh/images/thumb/7/78/EvolkaiserRagiaPHSW-JP-UR.jpg/300px-EvolkaiserRagiaPHSW-JP-UR.jpg[/img][img]http://images1.wikia.nocookie.net/__cb20110807012710/yugioh/images/thumb/f/f9/SteelswarmRoachGENF-EN-ScR-1E.png/300px-SteelswarmRoachGENF-EN-ScR-1E.png[/img][img]http://images2.wikia.nocookie.net/__cb20110822201140/yugioh/images/thumb/9/98/Number16RulerofColorShockRulerVB14-JP-UR.jpg/300px-Number16RulerofColorShockRulerVB14-JP-UR.jpg[/img]
[quote](Evolkaiser Lagia) 2 Level 4 Dinosaur-Type monsters
When a Spell/Trap Card is activated, OR a Normal or Special Summon of a monster is attempted: You can detach 2 Xyz Materials from this card; negate the activation of the Spell/Trap Card OR the Normal or Special Summon of the monster and destroy it.[/quote]
[quote](Number 16: Ruler of Color - Shock Ruler) 3 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card and declare a type of card (Spell, Trap, or Monster Card); until your opponent's next End Phase, neither player can activate cards of the declared type.[/quote][/center]

Xyzing is Hydrogeddon's best use, with Evolkaiser Lagia being its prime example. Lagia is an extremely powerful card being released in Photon Shockwave that can control your opponent's options, making them waste resources to get to do what they want, only to be upheld by a change in tempo from the summon of this guy. The card has already shown promise with Rescue Rabbit, and has another contender in the form of Hydrogeddon. Hydrogeddon runs over a monster, gets another, then in Main Phase 2 you summon Lagia. Even if you hit a floater, the result of the floater will have to get around Lagia.

Steelswarm Roach is another asset, simply because of it's potential this format, and that it's a DARK for Black Luster Soldier - Envoy of the Beginning. Nothing much else here.

Another key to Hydrogeddon is Number 16: Ruler of Color - Shock Ruler. In cases where your opponent has Tour Guide or Emmersblade, right off the bat one Hydrogeddon can call for two more and get out this guy for even more control. Like I said before, even if they get some sort of advantage from what you destroy, they'll still have to play around the advantage YOU get from Hydrogeddon. Plus the card can be easy to summon with another card I'm about to get to...

If you're remotely good at this game, you might have the argument of using Jurrac Guaiba instead of Hydrogeddon. This isn't false, but Hydrogeddon has more applications than Guiaba so to speak. For one, Hydrogeddon is a WATER, and this leads to the next card.

[center][img]http://images2.wikia.nocookie.net/__cb20081218225457/yugioh/images/thumb/0/08/FenrirDR2-EN-R-UE.jpg/300px-FenrirDR2-EN-R-UE.jpg[/img][/center]

That's right, Fenrir. Another one of those old cards you probably forgot about. Restricted by the need of WATER monsters in the Graveyard and 1400 ATK made it seem subpar. Though Hydrogeddon can easily fuel this. And if you want you can also return what you removed with Leviair, like your second Hydrogeddon to get the third and then make your second Lagia. There's certainly synergy between these two cards, and both profit off of destroying monsters, which isn't too difficult with some choices in the meta today.

1400 and 1600 aren't enough for you? Let me introduce some more choices.

[center][img]http://images4.wikia.nocookie.net/__cb20110720182313/yugioh/images/thumb/5/51/GachiGachiGantetsuYS11-EN-SR-1E.jpg/300px-GachiGachiGantetsuYS11-EN-SR-1E.jpg[/img][img]http://images1.wikia.nocookie.net/__cb20110716011531/yugioh/images/thumb/5/53/Number20AntSoilBrilliAntPHSW-JP-UR.jpg/300px-Number20AntSoilBrilliAntPHSW-JP-UR.jpg[/img][/center]
[quote](Number 20: Gig-Anto Brilli-Ant) 2 Level 3 monsters
Once per turn: You can detach 1 Xyz Material from this card; face-up monsters you control gain 300 ATK.[/quote]

With the addition of Xyzs comes more support to get your other Xyz plays rolling in the first place. Brilli-Ant pumps Fenrir to 1700 and Hydrogeddon to 1900, while Gachi pumps Fenrir to 1800 and Hydrogeddon to 2000. The latter has the most utility and the best boost, allowing even Fenrir to get over Reborn Tengu, while the former is slightly easier to use and is a LIGHT for Black Luster Soldier - Envoy of the Beginning. In both cases, if you use Effect Veiler on an Agent of Creation - Venus, you'll be able to plow through it for advantage, and with Gachi, Reborn Tengu is nothing too tough.

How do we summon these two assistants, anyway?

[center][img]http://images4.wikia.nocookie.net/__cb20110712185648/yugioh/images/thumb/6/6c/TourGuideFromtheUnderworldEXVC-EN-ScR-1E.png/300px-TourGuideFromtheUnderworldEXVC-EN-ScR-1E.png[/img][img]http://images4.wikia.nocookie.net/__cb20101125215331/yugioh/images/9/90/DeepSeaDivaTU04-EN-SR-UE.jpg[/img][/center]

Tour Guide From the Underworld has been a popular card from its release, and certainly has a use in here. Tour Guide can net you four different things, Sangan to search a key card, Leviathan Dragon to be a 2500 beater and a WATER for Fenrir, Leviair the Sea Dragon to return things you remove for Fenrir, and Number 20: Gig-Anto Brilli-Ant to pump your main beaters. Tour Guide also fuels Enemy Controller, which can also be used to run over monsters with Fenrir and Hydrogeddon. Cleary a valuable card for a deck like this. For the latter, Deep Sea Diva can simply search out another one, and make a Gachi Gachi Gantetsu for you to sit on and boost your monsters. Diva can also search Lost Blue Breaker to either pop a Spell or Trap, or make a clutch Librarian or Catastor. Note that once you do this, Fenrir is instantly live, and bringing back Lost Blue Breaker with Leviair is a very good play. Additionally, Diva, Breaker, and Fenrir makes Trishula, Dragon of the Ice Barrier. Both of these cards provide more synergy to this concept and are powerful cards on their own.


So overall, the deck concept itself is cute, and can either get better or worse depending on how the meta shifts in the next few months. Clearly the deck will play Veiler to keep monsters on the field to run over, and enough dedication is played to make Black Luster Soldier - Envoy of the Beginning consistently live. Enemy Controller is also a good tech choice in here.


I want to see your ideas on this :o

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2 Evolkaiser Lagia
2 Gachi Gachi Gantetsu
1 Leviair the Sea Dragon
1 Number 17: Leviathan Dragon
1 Number 20: Gig-Anto Brilli-Ant
1 Number 39: Utopia
1 Number 16: Ruler of Color - Shock Ruler
1 Steelswarm Roach
1 Ally of Justice Catastor
1 T.G. Hyper Librarian
1 Trishula, Dragon of the Ice Barrier
2 Whatever The f*** You Want Dragon

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This is a random thought but would Jurassic World maybe help at all? 1900 gives it just that boost necessary to get over a bit more. I realize field spells that increase attack and do nothing else are terrible, this is an undeniable truth but nothing your opponent plays would more than likely get any boost from the Jurassic World. I doubt opponent is going to waste a MST on getting rid of J-World.

Destroyersaurus into J-World remove Destroyer for Gigantes go into 3 Material Rank 4 or Bring Destroyer back with Levair to go into another 2 Material Rank 4.

Iunno, random thought.

Gantetsu is probably more reliable for the boost but again, random thought

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[quote]I see some real potential in this card. What used to be a good card has its chance once again. Now given just Hydrogeddon, think. What does this guy run over? Off the top of my head, it can wreck turn one Tour Guide plays, turn one Earth plays, setting Sangan/Plant tuners/Dandylion, setting Tengu, Treeborn Frog, dead Mystical Shine Balls, T.G. Striker and Warwolf, XX-Saber Darksoul and Emmersblade, Goblin Zombie, and Pyramid Turtle. Although the list includes choices from decks that don't quite make top tier status, you're bound to play against them at major events, and thus become important assets.[/quote]
1. Most of these plays haven't been "wrecked", you were just able to + off them. Although the Lagia afterwards would be ruinous.
2. How does it wreck a Tour Guide play. Did they not Xyz?
3. y dey set tengu?
4. You know if you draw Hydrogeddon after turn 1, it's dead?

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lol @ pika not understanding the context of my post

[i][quote][i]Dear "byakk",[/i][/i]
[i][i]this is such an informative piece of literacy with a great deal of accuracy. If time was poured into more articles such as the one you have posted, it could easily be used for our abandoned blog; phalanx.net.[/i][/quote][/i]

ITT: all posts have to 100% clear for a moderator and every message is personalised for them
Keeping in mind the fact that I was posting directly to byakk, why would you even think that I'm talking to a joke of a sub forum?

Since when have I ever advertised to gain a +1 post count?
Since when have I cared about post count?

lol, tcg section

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