Resident Fascist Posted November 13, 2011 Report Share Posted November 13, 2011 nice draw card and stuff. Better art in TCG because it's shiny... [center][img]http://images3.wikia.nocookie.net/__cb20100722084856/yugioh/images/thumb/2/2f/Fortune%27sFutureSOVR-EN-SR-1E.jpg/300px-Fortune%27sFutureSOVR-EN-SR-1E.jpg[/img][/center] [center]Think fortune ladies could main Dfissures without fear? None of them rely on the grave too much[/center] Link to comment Share on other sites More sharing options...
Lunar Origins Posted November 13, 2011 Report Share Posted November 13, 2011 [quote name='Shard' timestamp='1321205052' post='5637669'] nice draw card and stuff [center][img]http://images3.wikia.nocookie.net/__cb20100722084856/yugioh/images/thumb/2/2f/Fortune%27sFutureSOVR-EN-SR-1E.jpg/300px-Fortune%27sFutureSOVR-EN-SR-1E.jpg[/img][/center] [center]Think fortune ladies could main Dfissures without fear? None of them rely on the grave too much[/center] [/quote] Dark does, and they could definitely main D-fissure. Not necessary, though. Not even a little. Card is amazing. Link to comment Share on other sites More sharing options...
.Nu-13 Posted November 13, 2011 Report Share Posted November 13, 2011 Dimensional Fissure in Fortune Ladies is a terrible idea. First of all, it prevents the use of this card. Second, disallows Dark + Water shenanigans. Link to comment Share on other sites More sharing options...
Resident Fascist Posted November 13, 2011 Author Report Share Posted November 13, 2011 Suggestions? Link to comment Share on other sites More sharing options...
.Nu-13 Posted November 13, 2011 Report Share Posted November 13, 2011 [quote name='Shard' timestamp='1321205286' post='5637684'] Suggestions? [/quote] ...for what? Link to comment Share on other sites More sharing options...
Resident Fascist Posted November 13, 2011 Author Report Share Posted November 13, 2011 [quote name='-Makoto-' timestamp='1321205403' post='5637691'] ...for what? [/quote] how to build fortune ladies =/ Link to comment Share on other sites More sharing options...
.Nu-13 Posted November 13, 2011 Report Share Posted November 13, 2011 [quote name='Shard' timestamp='1321205454' post='5637694'] how to build fortune ladies =/ [/quote] 3 Dark 3 Light 3 Water 3 Sarco 3 Fortune's Future 2 Skull Lair Have fun. Link to comment Share on other sites More sharing options...
Resident Fascist Posted November 13, 2011 Author Report Share Posted November 13, 2011 [quote name='-Makoto-' timestamp='1321205544' post='5637697'] 3 Dark 3 Light 3 Water 3 Sarco 3 Fortune's Future 2 Skull Lair Have fun. [/quote] 1 Fire 1 Wind for techs? But yea that seems good Link to comment Share on other sites More sharing options...
Lunar Origins Posted November 13, 2011 Report Share Posted November 13, 2011 Don't run Wind, she's terrible. IMO, this is the best set up: 3 Lighty 3 Darky 2-3 TKRO (Especially if running Future Visions) 2 Water (Clogs) 1 Earth/Fire (Completely Optional) 1 Kinka Byo 3 Fortune's Future 3 Gold Sarc 2 Future Visions (Optional) Link to comment Share on other sites More sharing options...
.Nu-13 Posted November 13, 2011 Report Share Posted November 13, 2011 [quote name='Lunæ' timestamp='1321205933' post='5637713'] Don't run Wind, she's terrible. IMO, this is the best set up: 3 Lighty 3 Darky 2-3 TKRO (Especially if running Future Visions) 2 Water 1 Earth/Fire (Completely Optional) 1 Kinka Byo 3 Fortune's Future 3 Gold Sarc 2 Future Visions (Optional) [/quote] Wind is a walking MST, no reason not to play her at at least 1. Earth sucks major balls. Future Visions is utterly redunant. And play Skull Lair. Link to comment Share on other sites More sharing options...
.Rai Posted November 13, 2011 Report Share Posted November 13, 2011 [quote name='Lunæ' timestamp='1321205933' post='5637713'] Don't run Wind, she's terrible. IMO, this is the best set up: 3 Lighty 3 Darky 2-3 TKRO (Especially if running Future Visions) 2 Water 1 Earth/Fire (Completely Optional) 1 Kinka Byo 3 Fortune's Future 3 Gold Sarc 2 Future Visions (Optional) [/quote] > Earth. hahahahahahaha. Definitely don't run Earth ever. FL never run Future Visions either unless some awkward thing yeah. D Fissure shuts down Fortune Ladies anyway. Chaos Sorcerer is like staple, as is BLS obviously. Pretty much a very streamlined deck with little room for techs anyway so no-one should use any :S Link to comment Share on other sites More sharing options...
Lunar Origins Posted November 13, 2011 Report Share Posted November 13, 2011 [quote name='-Makoto-' timestamp='1321206022' post='5637715'] Wind is a walking MST, no reason not to play her at at least 1. Earth sucks major balls. Future Visions is utterly redunant. And play Skull Lair. [/quote] Relying on a Normal Summon just for that effect is kind of... dumb. She'd be a hell of a lot better without that restriction. She also clogs like a b**** (as does three Watery). Visions is optional. Earth is a beatstick in a cynch, but she does suck other than that. Skull lair is a meh tech. Link to comment Share on other sites More sharing options...
.Nu-13 Posted November 13, 2011 Report Share Posted November 13, 2011 [quote name='Lunæ' timestamp='1321206225' post='5637723'] Relying on a Normal Summon just for that effect is kind of... dumb. She'd be a hell of a lot better without that restriction. She also clogs like a b**** (as does three Watery). Visions is optional. Earth is a beatstick in a cynch, but she does suck other than that. Skull lair is a meh tech. [/quote] You're dumb then. In most cases, that Normal Summon won't hurt you at all, because you'll already have Dark. And Skull Lair is an amazing tech. Quick-Play speed effect that can hit Lighty, and get some board advantage in pinch. And drop a Meklord. Link to comment Share on other sites More sharing options...
RAEGING D0GKING Posted November 13, 2011 Report Share Posted November 13, 2011 Dimensional Alchemist is cool tech in fortune ladies Link to comment Share on other sites More sharing options...
.Nu-13 Posted November 13, 2011 Report Share Posted November 13, 2011 [quote name='Dog King' timestamp='1321206803' post='5637743'] Dimensional Alchemist is cool tech in fortune ladies [/quote] ...interesting. I'll have to try it. Link to comment Share on other sites More sharing options...
Lunar Origins Posted November 13, 2011 Report Share Posted November 13, 2011 [quote name='-Makoto-' timestamp='1321206318' post='5637727'] Quick-Play speed effect that can hit Lighty, and get some board advantage in pinch. [/quote] I though Skull Lair was only for the opponents side of the field- hmm. Well, that does seem nice. I'll stick to my opinion about Windy, though. Sure, the MST effect is nice, but I'd still rather not run her. Link to comment Share on other sites More sharing options...
Resident Fascist Posted November 13, 2011 Author Report Share Posted November 13, 2011 Fire is a walking volcasaurus. I also am gonna tech Plants in there because I like my Synchros. Just out of curiosity. Link to comment Share on other sites More sharing options...
Ieyasu Tokugawa Posted November 13, 2011 Report Share Posted November 13, 2011 [quote name='-Makoto-' timestamp='1321205279' post='5637682'] Dimensional Fissure in Fortune Ladies is a terrible idea. First of all, it prevents the use of this card. Second, disallows Dark + Water shenanigans. [/quote] Return =/= Send Burial works with D-Fissure out, why wouldn't this? Link to comment Share on other sites More sharing options...
Resident Fascist Posted November 13, 2011 Author Report Share Posted November 13, 2011 [quote name='Lunæ' timestamp='1321207067' post='5637751'] I though Skull Lair was only for the opponents side of the field- hmm. Well, that does seem nice. I'll stick to my opinion about Windy, though. Sure, the MST effect is nice, but I'd still rather not run her. [/quote] armoury arm on Dark is pretty much GG for the opponent, you know that? Link to comment Share on other sites More sharing options...
This Account is Unplayable Posted November 13, 2011 Report Share Posted November 13, 2011 Don't get why anyone wouldn't run both Wind and Fire @1, they're amazing techs, especially since Fire wins games. :3 This card is amazing obv. Also, don't get how Water clogs, personally I like it being able to Xyz with Rai-Oh right off the bat, and being a +2 to SS is amazing last time I checked. Link to comment Share on other sites More sharing options...
RAEGING D0GKING Posted November 13, 2011 Report Share Posted November 13, 2011 Klavier can u post a fortune lady build so I could netdeck it and see if I can make any changes? Link to comment Share on other sites More sharing options...
This Account is Unplayable Posted November 13, 2011 Report Share Posted November 13, 2011 3 Dark 3 Light 2-3 Water 1 Fire 1 Wind 2-3 Rai-oh TGU+Sangan Gorz BLS Wisel if you want 3 of this 3 Gold Sarc staples 2 Skull lair staples Go wild. Link to comment Share on other sites More sharing options...
Sander Posted November 13, 2011 Report Share Posted November 13, 2011 You know, I've seen a person play an E-Hero deck with Fortune Ladies. Link to comment Share on other sites More sharing options...
.Nu-13 Posted November 13, 2011 Report Share Posted November 13, 2011 [quote name='Evil Tristan' timestamp='1321208814' post='5637827'] 3 Dark 3 Light 2-3 Water 1 Fire 1 Wind 2-3 Rai-oh TGU+Sangan Gorz BLS Wisel if you want 3 of this 3 Gold Sarc staples 2 Skull lair staples Go wild. [/quote] Pretty much this. Link to comment Share on other sites More sharing options...
.Rai Posted November 13, 2011 Report Share Posted November 13, 2011 Has no-one never played Fortune Ladies with Chaos Sorcerer? It's like jesus. Link to comment Share on other sites More sharing options...
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