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Chaos Zone


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[img]http://images2.wikia.nocookie.net/__cb20111117003321/yugioh/images/thumb/7/7d/ChaosZone-SD22-JP.jpg/300px-ChaosZone-SD22-JP.jpg[/img]

[quote]Each Time a monster(s) is banished, place 1 Chaos Counter on this card for each of those monsters. Oncer per turn: You can remove 4 or more Chaos Counters from your side of the field; Special Summon 1 banished monster whose Level is equal to the number of Chaos Counters removed from this card. If this card is sent to the Graveyard by an opponent's card effect: You can add 1 LIGHT or DARK monster from your Deck to your hand whose Level is equal to or less than the number of Chaos Counters that this card had.[/quote]

DA f*** IS THIS?

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[quote name='AggroDrago' timestamp='1321500006' post='5647863']
I have 1 problem with this: Speed. IT doesn't seem fast enough, I feel like something else would do better.

Alright, all they need to do now is create a Dragon draw engine and we're all set.
[/quote]

you mean outside of allure, trade-in, Pot of duality, and whatever i am forgetting about

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[quote name='DeathSDelano' timestamp='1321500147' post='5647876']
you mean outside of allure, trade-in, Pot of duality, and whatever i am forgetting about
[/quote]Trade-In's good. Allure's better now. But I want something with a +1 involved, not just these +0's

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[quote name='Charlotte The Witch' timestamp='1321518240' post='5648270']
*Is an Inzecters player on DN*
...
*Sits there, looking pretty, knowing that this card is easy bait for Hornet*
[/quote]Bait. That's the key here :3 Only bait. After that, it's a searcher/SSer that I still need to test.

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[quote name='AggroDrago' timestamp='1321518348' post='5648273']
Bait. That's the key here :3 Only bait. After that, it's a searcher/SSer that I still need to test.
[/quote]
*still sits around, wondering if she should point out that most Inzecter decks can take this out before it becomes a threat*

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