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Infernity Barrier


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[center][img]http://images3.wikia.nocookie.net/__cb20100514033752/yugioh/images/thumb/9/9e/InfernityBarrierTSHD-EN-ScR-1E.png/300px-InfernityBarrierTSHD-EN-ScR-1E.png[/img][/center]

[center]Opponent has empty field, and and Graveyard, you have 3x of this. Good game. Discuss.[/center]

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The TCG Exclusive that made Infernities even more busted. What a shock.

Card is epically good and one of the best ways to use Archfiend's search effect after a nice spam.

A little predictable in many cases, like when my opponent plays/switches Avenger to Attack Position when he has 2-3 f/ds. Being a Counter Trap makes it SOOO annoying when you have Judgment/Warning.

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[quote name='Shard' timestamp='1322934182' post='5683097']
I miss infernity format
[/quote]

You're one of the few. I was so disgusted by the whole 3 Launcher, "Play the OTK or forget the deck" format that I refused to touch Infernity (I always preferred Infernity Burn using Destroyer, more fun) until Launcher was limited. To this day, I still despise Infernity because they're not very fun. Too much solo action.

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[quote name='evilfusion' timestamp='1322934343' post='5683101']
You're one of the few. I was so disgusted by the whole 3 Launcher, "Play the OTK or forget the deck" format that I refused to touch Infernity (I always preferred Infernity Burn using Destroyer, more fun) until Launcher was limited. To this day, I still despise Infernity because they're not very fun. Too much solo action.
[/quote]

I like taking 15 Minutes to finish my turn

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[quote name='Shard' timestamp='1322934405' post='5683102']
I like taking 15 Minutes to finish my turn
[/quote]

I hate that. Both doing it and being on the receiving end. Same reason why I never play FTKs.

Personally, I see no fun in boring the hell out of your opponent while they can't do much about it. Trolling them with lockdown or plentiful counters/removal is funny, but boring them is just not cool.

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[quote name='Shard' timestamp='1322934581' post='5683115']
But I find it funny when my opponent scoops because I'm taking so long. And yes, when I use loops I simply say "Repeat X times" to save time.
[/quote]

LOL It's like that with my Gishki Deck. I always end up making like 5 minute turns because I can't find that one fricking card that I need.

OT: Good game, sir. Good game.

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[quote name='Horus.' timestamp='1322937380' post='5683289']
How is the name and art misleading? There is a barrier around Infernity Doom Dragon(?) and it's shielding it from a blast or something that looks like Radiant Mirror Force.[/quote]
No, you got it wrong.
Look at the card's effect, then back to the artwork, then look at something like Destiny Draw, then back to Infernity Barrier.
You should realize that the artwork + name makes no sense.

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[quote name='evilfusion' timestamp='1322939219' post='5683395']
True, it does nothing to stop attacks. But it does "protect" you. Except it protects from almost anything, and not just something destructive.
[/quote]
Maybe they planned for it to be some mediocre support card, then at the last minute: "SCREW IT! LETS MAKES THIS CARD AWESOME!"
.....Except they just simply changed the effect.

[quote name='Bob the Rainicorn' timestamp='1322939426' post='5683410']
no, it can negate spirit reaper.
[/quote]
The discard effect, yea.

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[quote name='Bob the Rainicorn' timestamp='1322939939' post='5683428']
no, when you attack with an infernity, it can destroy spirit reaper because its an effect.

Otherwise, doomcaliber wouldn't work on spirit reaper.
[/quote]

Doomcaliber DOESNT work on Reaper.

Reaper's inability to be destroyed in battle does not start a chain. Therefore, Doom and Barrier can't negate because an effect didn't activate.

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