.Nu-13 Posted December 3, 2011 Report Share Posted December 3, 2011 [center][img]http://images3.wikia.nocookie.net/__cb20100514033752/yugioh/images/thumb/9/9e/InfernityBarrierTSHD-EN-ScR-1E.png/300px-InfernityBarrierTSHD-EN-ScR-1E.png[/img][/center] [center]Opponent has empty field, and and Graveyard, you have 3x of this. Good game. Discuss.[/center] Link to comment Share on other sites More sharing options...
DARKPLANT RISING Posted December 3, 2011 Report Share Posted December 3, 2011 [img]http://blog-imgs-46-origin.fc2.com/n/e/w/newscrap/azuY4a6hBQw.jpg[/img] Link to comment Share on other sites More sharing options...
Skyfi Posted December 3, 2011 Report Share Posted December 3, 2011 Needs a reprint, badly. Link to comment Share on other sites More sharing options...
evilfusion Posted December 3, 2011 Report Share Posted December 3, 2011 The TCG Exclusive that made Infernities even more busted. What a shock. Card is epically good and one of the best ways to use Archfiend's search effect after a nice spam. A little predictable in many cases, like when my opponent plays/switches Avenger to Attack Position when he has 2-3 f/ds. Being a Counter Trap makes it SOOO annoying when you have Judgment/Warning. Link to comment Share on other sites More sharing options...
Resident Fascist Posted December 3, 2011 Report Share Posted December 3, 2011 I miss infernity format Link to comment Share on other sites More sharing options...
evilfusion Posted December 3, 2011 Report Share Posted December 3, 2011 [quote name='Shard' timestamp='1322934182' post='5683097'] I miss infernity format [/quote] You're one of the few. I was so disgusted by the whole 3 Launcher, "Play the OTK or forget the deck" format that I refused to touch Infernity (I always preferred Infernity Burn using Destroyer, more fun) until Launcher was limited. To this day, I still despise Infernity because they're not very fun. Too much solo action. Link to comment Share on other sites More sharing options...
Resident Fascist Posted December 3, 2011 Report Share Posted December 3, 2011 [quote name='evilfusion' timestamp='1322934343' post='5683101'] You're one of the few. I was so disgusted by the whole 3 Launcher, "Play the OTK or forget the deck" format that I refused to touch Infernity (I always preferred Infernity Burn using Destroyer, more fun) until Launcher was limited. To this day, I still despise Infernity because they're not very fun. Too much solo action. [/quote] I like taking 15 Minutes to finish my turn Link to comment Share on other sites More sharing options...
evilfusion Posted December 3, 2011 Report Share Posted December 3, 2011 [quote name='Shard' timestamp='1322934405' post='5683102'] I like taking 15 Minutes to finish my turn [/quote] I hate that. Both doing it and being on the receiving end. Same reason why I never play FTKs. Personally, I see no fun in boring the hell out of your opponent while they can't do much about it. Trolling them with lockdown or plentiful counters/removal is funny, but boring them is just not cool. Link to comment Share on other sites More sharing options...
Resident Fascist Posted December 3, 2011 Report Share Posted December 3, 2011 But I find it funny when my opponent scoops because I'm taking so long. And yes, when I use loops I simply say "Repeat X times" to save time. Link to comment Share on other sites More sharing options...
ihop Posted December 3, 2011 Report Share Posted December 3, 2011 Good in Infernities. Shame it's good in Infernities. Link to comment Share on other sites More sharing options...
Toffee. Posted December 3, 2011 Report Share Posted December 3, 2011 This card's name and artwork are misleading. Apparently something like Umiiruka launches a deathly laser at Infernity monsters. Link to comment Share on other sites More sharing options...
Resident Fascist Posted December 3, 2011 Report Share Posted December 3, 2011 [quote name='Armadilloz' timestamp='1322936612' post='5683219'] This card's name and artwork are misleading. Apparently something like Umiiruka launches a deathly laser at Infernity monsters. [/quote] Fortress whale, I blame it. Link to comment Share on other sites More sharing options...
Not-so-Radiant Arin Posted December 3, 2011 Report Share Posted December 3, 2011 [quote name='Shard' timestamp='1322934581' post='5683115'] But I find it funny when my opponent scoops because I'm taking so long. And yes, when I use loops I simply say "Repeat X times" to save time. [/quote] LOL It's like that with my Gishki Deck. I always end up making like 5 minute turns because I can't find that one fricking card that I need. OT: Good game, sir. Good game. Link to comment Share on other sites More sharing options...
evilhorus Posted December 3, 2011 Report Share Posted December 3, 2011 Me gusta. But I hate it as well. How is the name and art misleading? There is a barrier around Infernity Doom Dragon(?) and it's shielding it from a blast or something that looks like Radiant Mirror Force. Link to comment Share on other sites More sharing options...
Bob the Rainicorn Posted December 3, 2011 Report Share Posted December 3, 2011 so it doesn't stop AGGD? /ok Link to comment Share on other sites More sharing options...
Toffee. Posted December 3, 2011 Report Share Posted December 3, 2011 [quote name='Bob the Rainicorn' timestamp='1322937396' post='5683290'] so it doesn't stop AGGD? /ok[/quote] The Ancient Gear effect is continuous, dood Link to comment Share on other sites More sharing options...
Lonk Posted December 3, 2011 Report Share Posted December 3, 2011 Shard deserves the fail theme: http://www.youtube.com/watch?v=5xD1FAOJI84 Also, I hate how this card thoroughly and subtly can be used in the long-as-RuneScape-combo to just absolutize victory. Link to comment Share on other sites More sharing options...
Toffee. Posted December 3, 2011 Report Share Posted December 3, 2011 [quote name='Horus.' timestamp='1322937380' post='5683289'] How is the name and art misleading? There is a barrier around Infernity Doom Dragon(?) and it's shielding it from a blast or something that looks like Radiant Mirror Force.[/quote] No, you got it wrong. Look at the card's effect, then back to the artwork, then look at something like Destiny Draw, then back to Infernity Barrier. You should realize that the artwork + name makes no sense. Link to comment Share on other sites More sharing options...
evilfusion Posted December 3, 2011 Report Share Posted December 3, 2011 True, it does nothing to stop attacks. But it does "protect" you. Except it protects from almost anything, and not just something destructive. Link to comment Share on other sites More sharing options...
Bob the Rainicorn Posted December 3, 2011 Report Share Posted December 3, 2011 [quote name='Armadilloz' timestamp='1322938455' post='5683360'] The Ancient Gear effect is continuous, dood [/quote] no, it can negate spirit reaper. Link to comment Share on other sites More sharing options...
Toffee. Posted December 3, 2011 Report Share Posted December 3, 2011 [quote name='evilfusion' timestamp='1322939219' post='5683395'] True, it does nothing to stop attacks. But it does "protect" you. Except it protects from almost anything, and not just something destructive. [/quote] Maybe they planned for it to be some mediocre support card, then at the last minute: "SCREW IT! LETS MAKES THIS CARD AWESOME!" .....Except they just simply changed the effect. [quote name='Bob the Rainicorn' timestamp='1322939426' post='5683410'] no, it can negate spirit reaper. [/quote] The discard effect, yea. Link to comment Share on other sites More sharing options...
evilfusion Posted December 3, 2011 Report Share Posted December 3, 2011 How did Spirit Reaper attack you directly while you have a face-up Attack Position Infernity and no hand? Link to comment Share on other sites More sharing options...
Bob the Rainicorn Posted December 3, 2011 Report Share Posted December 3, 2011 no, when you attack with an infernity, it can destroy spirit reaper because its an effect. Otherwise, doomcaliber wouldn't work on spirit reaper. Link to comment Share on other sites More sharing options...
evilfusion Posted December 3, 2011 Report Share Posted December 3, 2011 [quote name='Bob the Rainicorn' timestamp='1322939939' post='5683428'] no, when you attack with an infernity, it can destroy spirit reaper because its an effect. Otherwise, doomcaliber wouldn't work on spirit reaper. [/quote] Doomcaliber DOESNT work on Reaper. Reaper's inability to be destroyed in battle does not start a chain. Therefore, Doom and Barrier can't negate because an effect didn't activate. Link to comment Share on other sites More sharing options...
Bob the Rainicorn Posted December 3, 2011 Report Share Posted December 3, 2011 no, Doomcaliber Knight has a built in skill drain effect, so it doesn't need to tribute itself to destroy spirit reaper. its a ruling, I heard it from a friend who is a judge. Link to comment Share on other sites More sharing options...
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