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The Forgotten Dragon [Exceed single]


YuichiHokuto

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[img]http://img708.imageshack.us/img708/3666/exodusdragon.jpg[/img]

[font=times new roman,times,serif][b]The Forgotten - Exodus Dragon[/b][/font]
[spoiler='Lore']3 level 5 DARK monsters
Once per turn, you can remove 1 Overlay unit from this card; destroy all attack position monsters your opponent controls and inflict damage to your opponent equal to ATK of destroyed monsters. You cannot conduct your Battle phase the turn you activated this effect.[/spoiler]

Hope you like it, if not, let me know :) I know it's little OP'ed, just tell me how much :)
Template by Zextra

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3 Dark LV 5s? What about just 3 level 5s? What about half of all the combined monsters? Because now, with so many good cards, it's easy to have multiploe 2000+ATK beaters which could make this a OTK. But still, pretty good. But lower its own ATK a little, to maybe 2300-2500ish range. :D Nice card. 9/10

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OCG fix:"[color=#666666][font=tahoma, helvetica, arial, sans-serif][size=3]3 level 5 DARK monsters[/size][/font][/color]
[font=tahoma, helvetica, arial, sans-serif][size=3]Once per turn, you can remove 1 [color=#800000]exceed[/color] material from this card; destroy all attack position monsters your opponent controls and inflict damage to your opponent equal to ATK of destroyed monsters. You cannot conduct your Battle phase the turn you activated this effect.[/size][/font]
[font=tahoma, helvetica, arial, sans-serif][size=3]It`s really nice effect, it can get into OTK, depends on the monsters on the field, but I think the summoning conditons balance it a bit. You know it`s not very easy to have 3 level 5 monsters at the field on the same time. [/size][/font]

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[quote name='Neo The Fallen' timestamp='1324222662' post='5714904']
OCG fix:"[color=#666666][font=tahoma, helvetica, arial, sans-serif][size=3]3 level 5 DARK monsters[/size][/font][/color]
[font=tahoma, helvetica, arial, sans-serif][size=3]Once per turn: You may detach 1 Xyz material from this card; Destroy all attack position monsters your opponent controls and inflict damage to your opponent equal to the combined ATK of the destroyed monsters. You cannot conduct your Battle phase the turn you activate this effect.[/size][/font]
[font=tahoma, helvetica, arial, sans-serif][size=3]It`s really nice effect, it can get into OTK, depends on the monsters on the field, but I think the summoning conditons balance it a bit. You know it`s not very easy to have 3 level 5 monsters at the field on the same time. [/size][/font]
[/quote]
Fix'd.

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[quote name='Galkin' timestamp='1324224114' post='5714953']
Nightmare archfiends + This guy = Game over.
Still it isn't easy to bring out 3 level 5 DARK monsters, but I think Sillva and Goldd and a little level manipulation can make this guy easier to bring out.
[/quote]

you're bad
nightmare archfiends is terrible. You can't use tokens for Xyzs.

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That wasn't what I meant. First you do know the tokens are special summoned to your [b]opponent's[/b] side of the field right? What I mean is use the nightmare tokens, summon this guy and use his effect.

6000 ATK damage + 2400 nightmare archfiends burn damage = 8400; GAME OVER.

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[quote name='Galkin' timestamp='1324224435' post='5714963']
That wasn't what I meant. First you do know the tokens are special summoned to your [b]opponent's[/b] side of the field right? What I mean is use the nightmare tokens, summon this guy and use his effect.

6000 ATK damage + 2400 nightmare archfiends burn damage = 8400; GAME OVER.
[/quote]

Your point is?

Think of a deck for that to work in and I'll talk to you.

A consistent deck at that.

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Hmmmm...I suppose Dark worlds that will actually use Sillva and Goldd and a little Biege + synchro boost could pull out the combo. I think a little ultimate offering + Mist archfiend (or power invader, but that requires your opponent to have some monsters) in a gadget deck could pull this move out too.

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[quote name='Shard' timestamp='1324222585' post='5714900']
3 Level 5s...wait they have to be DARK? Unplayable in like 90% of cases. Only thing I can think of is 3 FL dark, but then they're already down 2/3 monsters.

and then you rob me of my battle phase?

...
[/quote]No... just swarm with sillva and goldd...
ROFL!

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[quote name='Galkin' timestamp='1324226239' post='5715020']
Hmmmm...I suppose Dark worlds that will actually use Sillva and Goldd and a little Biege + synchro boost could pull out the combo. I think a little ultimate offering + Mist archfiend (or power invader, but that requires your opponent to have some monsters) in a gadget deck could pull this move out too.
[/quote]

Except Sillva and Goldd are bad. :neutral: Mist Archfiend is bad, Gadget Xyz was overhyped and how in the f***ing planet earth will you be able to actually get 3 Level 5 DARKS out with Gadgets when they don't even run darks?

I hate to agree with Shard, but you are bad, Galkin.

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Well, of course mist archfiend is bad or else he would see more use, but he can xyz into this card and with ultimate offering, you can bring out more than 1. The gadgets can be used as a tribute for nightmare archfiends, and they are where mist archfiend + offering could fit in. The dark worlds have the most potential to bring him out, because they can swarm, even if those 2 are useless. The only other thing to bring this guy out is to use DNA transplant and use cards like cyber dragon

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[quote name='Galkin' timestamp='1324236467' post='5715330']
Well, of course mist archfiend is bad or else he would see more use, but he can xyz into this card and with ultimate offering, you can bring out more than 1. The gadgets can be used as a tribute for nightmare archfiends, and they are where mist archfiend + offering could fit in. The dark worlds have the most potential to bring him out, because they can swarm, even if those 2 are useless. The only other thing to bring this guy out is to use DNA transplant and use cards like cyber dragon
[/quote]

Stop suggesting bad combos already. <_<

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How to bring this out?

Darkworlds would probably be the best bet, though there is no RELIABLE or consistent way of summoning this card right now.

But Intersting combo: Vice Dragon+Inferno Reckless Summon=[font=times new roman, times, serif][b]The Forgotten - Exodus Dragon[/b][/font]

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At best, you'll do the Hyper Librarian + Catastor combo that would usually bring out Shooting Quasar Dragon. Except that you'd still need another Level 5 DARK for it, which doesn't seem too hard, but you'll probably need some shenagigans to achieve in a turn.
Then there's the problem that it depends on your opponent if you don't want to loose even more consistency trying to fit cards like those Nightmare Archfiends.

Card is outclassed by Winged Kuriboh LV10, and other boss monsters that would usually be Summoned before fullfilling this card's requirements.

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