Dharc Posted December 27, 2011 Report Share Posted December 27, 2011 [spoiler=Sacred Ptolemys Messier 7] [img]http://images2.wikia.nocookie.net/__cb20111220064323/yugioh/images/thumb/b/b6/SacredPtolemysMessier7-DT14-JP-DUPR-DT.jpg/300px-SacredPtolemysMessier7-DT14-JP-DUPR-DT.jpg[/img] [quote] [left][size=3]2 [url="http://yugioh.wikia.com/wiki/Level"]Level[/url] [font=Helvetica, Arial, sans-serif]6 [/font][url="http://yugioh.wikia.com/wiki/Monster_Card"]monsters[/url] [/size][/left] [left][size=3][font=Helvetica, Arial, sans-serif]You can also [/font][url="http://yugioh.wikia.com/wiki/Xyz_Summon"]Xyz Summon[/url] [font=Helvetica, Arial, sans-serif]this card by using 1 [/font][url="http://yugioh.wikia.com/wiki/Face-up"]face-up[/url] [font=Helvetica, Arial, sans-serif]" [/font][url="http://yugioh.wikia.com/wiki/Sacred"]Sacred[/url] [font=Helvetica, Arial, sans-serif]" [/font][url="http://yugioh.wikia.com/wiki/Xyz_Monster"]Xyz Monster[/url] [font=Helvetica, Arial, sans-serif]you [/font][url="http://yugioh.wikia.com/wiki/Control"]control[/url] [font=Helvetica, Arial, sans-serif]as the [/font][url="http://yugioh.wikia.com/wiki/Xyz_Material"]Xyz Material[/url][font=Helvetica, Arial, sans-serif], except "Sacred Ptolemys Messier 7". (Xyz Materials attached to that monster also become Xyz Materials of this card.) You cannot [/font][url="http://yugioh.wikia.com/wiki/Activate"]activate[/url] [font=Helvetica, Arial, sans-serif]this card's [/font][url="http://yugioh.wikia.com/wiki/Effect"]effect[/url] [font=Helvetica, Arial, sans-serif]the turn you [/font][url="http://yugioh.wikia.com/wiki/Special_Summon"]Special Summon[/url] [font=Helvetica, Arial, sans-serif]this card this way. Once per [/font][url="http://yugioh.wikia.com/wiki/Turn"]turn[/url][font=Helvetica, Arial, sans-serif]: You can [/font][url="http://yugioh.wikia.com/wiki/Detach"]detach[/url] [font=Helvetica, Arial, sans-serif]1 Xyz Material from this card to [/font][url="http://yugioh.wikia.com/wiki/Target"]target[/url] [font=Helvetica, Arial, sans-serif]1 monster on the [/font][url="http://yugioh.wikia.com/wiki/Playing_field"]field[/url] [font=Helvetica, Arial, sans-serif]or in either player's [/font][url="http://yugioh.wikia.com/wiki/Graveyard"]Graveyard[/url][font=Helvetica, Arial, sans-serif]; [/font][url="http://yugioh.wikia.com/wiki/Return"]return[/url] [font=Helvetica, Arial, sans-serif]it to the [/font][url="http://yugioh.wikia.com/wiki/Hand"]hand[/url][font=Helvetica, Arial, sans-serif].[/font][/size][/left] [/quote] [/spoiler] [spoiler=Evigishki Zealgigas] [img]http://images3.wikia.nocookie.net/__cb20111215161541/yugioh/images/1/1b/EvigishkiZealgigas-DT14-JP-DT.jpg[/img] [quote] [left][size=3]Cannot be Normal Summoned or Set. Must first be Ritual Summoned. You can Ritual Summon this card with any "Gishki" Ritual Spell Card. Once per turn: You can pay 1000 Life Points; draw 1 card, and reveal it. If it is a "Gishki" monster, shuffle 1 card on the field to the Deck.[/size][/left] [/quote] [/spoiler] [spoiler=Gem-Knight Master Dia] [img]http://images1.wikia.nocookie.net/__cb20111215192953/yugioh/images/3/31/GemKnightMasterDia-DT14-JP-%3F.jpg[/img] [quote] [left][size=3]3 "[url="http://yugioh.wikia.com/wiki/Gem-Knight"]Gem-Knight[/url]" [url="http://yugioh.wikia.com/wiki/Monster_Card"]monsters[/url] Must first be [url="http://yugioh.wikia.com/wiki/Fusion_Summon"]Fusion Summoned[/url]. This card gains 100 [url="http://yugioh.wikia.com/wiki/ATK"]ATK[/url] for each "[url="http://yugioh.wikia.com/wiki/Gem-Knight"]Gem-Knight[/url]" monster in your [url="http://yugioh.wikia.com/wiki/Graveyard"]Graveyard[/url]. Once per [url="http://yugioh.wikia.com/wiki/Turn"]turn[/url]: You can[url="http://yugioh.wikia.com/wiki/Banish"]banish[/url] 1 [url="http://yugioh.wikia.com/wiki/Level"]Level[/url] 7 or lower "[url="http://yugioh.wikia.com/wiki/Gem"]Gem[/url]" [url="http://yugioh.wikia.com/wiki/Fusion_Monster"]Fusion Monster[/url] in your Graveyard; this card is treated as the same name as that monster and gains the same effect(s) until the [url="http://yugioh.wikia.com/wiki/End_Phase"]End Phase[/url].[/size][/left] [/quote] [/spoiler] Discuss any or all of them. Link to comment Share on other sites More sharing options...
Bahamut - Envoy of the End Posted December 27, 2011 Report Share Posted December 27, 2011 THAT'S Ptolemys 7!?!? I've actually just been blown away by that art. Would be astounded if Laval and Gusta didn't get involved and get final bosses of their own. Link to comment Share on other sites More sharing options...
byak Posted December 27, 2011 Report Share Posted December 27, 2011 Verz Ouroboros Link to comment Share on other sites More sharing options...
Blake Posted December 27, 2011 Report Share Posted December 27, 2011 You forgot Verz Ouroboros ._. Ptolemys is great, Zeal Gigas is just plain WOW, and Daia is, mostly, lol FuFu. Ouroboros is at war with Disigma for best. EDIT: Ninjas Link to comment Share on other sites More sharing options...
Dharc Posted December 27, 2011 Author Report Share Posted December 27, 2011 Exactly. Ptolemys is a baws. Also, the Laval and Gusto probably will get something. Not anything as cool as Ptolemys Messier 7 or Zealgigas, though, I bet.Also, in reference to Ouroboros...I think we all know what he does, right? Let's leave him alone for now. He needs his beauty sleep so he can duke it out with M7. Link to comment Share on other sites More sharing options...
Resident Fascist Posted December 28, 2011 Report Share Posted December 28, 2011 Plotemyr makes me want to build Sacreds. Yes, it's that damn good. Link to comment Share on other sites More sharing options...
.Nu-13 Posted December 28, 2011 Report Share Posted December 28, 2011 Ptolemys is really damn good, but honestly, I almost never got to using its effect if I Chaos Xyz into it, it's just a bit slow. Zealgigas forced me to make Gishki, it's just too good of a card to pass up. Dia is mostly a Future Fusion target, and that's about it. Link to comment Share on other sites More sharing options...
Resident Fascist Posted December 28, 2011 Report Share Posted December 28, 2011 If only a LIGHT Inzektor that's level 4 and good could be printed so I could use plotemyr more often in Inzektors. Link to comment Share on other sites More sharing options...
.Nu-13 Posted December 28, 2011 Report Share Posted December 28, 2011 [quote name='Order-Sol' timestamp='1325079758' post='5734246'] If only a LIGHT Inzektor that's level 4 and good could be printed so I could use plotemyr more often in Inzektors. [/quote] ....name me a single damn reason why Inzektors would get a LIGHT. Link to comment Share on other sites More sharing options...
Resident Fascist Posted December 28, 2011 Report Share Posted December 28, 2011 [quote name='Yūki Terumi' timestamp='1325079860' post='5734249'] ....name me a single damn reason why Inzektors would get a LIGHT. [/quote] Chaos plays etc. Something like Inzektor Mirror-Beetle LIGHT/4/1650/1200 Once per turn you can:[Inzektor Clause] If there is a "Inzektor" Equipped to this card [Inzektor Clause to increase level] If [Equip Clause] You can Select 1 "Inzektor" Monster in your Graveyard and Special Summon it. or something like that. Link to comment Share on other sites More sharing options...
.Nu-13 Posted December 28, 2011 Report Share Posted December 28, 2011 I meant flavor-wise, dumbass. Link to comment Share on other sites More sharing options...
Resident Fascist Posted December 28, 2011 Report Share Posted December 28, 2011 [quote name='Yūki Terumi' timestamp='1325080105' post='5734252'] I meant flavor-wise, dumbass. [/quote] Oh. Idk, maybe some of the Inzektors live outside somewhere so they don't like the dark or something idk I'm not a story writer Link to comment Share on other sites More sharing options...
Althemia Posted December 28, 2011 Report Share Posted December 28, 2011 All of them are amazing in their own respect. Daia allows for FuFu plays in Gem-Knights, meaning that they get more consistency from being able to dump the key parts that they need when they need it. Zealgigas adds faster consistency to a decktype that actually needed it with the addition of a once per turn compulsory if the card drawn is a Gishki. Ptolemys is simply just too good for a staple in most Extra Decks to pass up, seeing as how it recycles nearly everything that you'll ever need and more. Verz Ouroboros is the arguably best 3 material requiring Rank 4s, as it allows you to mess up the opponent's strategy in numerous ways without them needing to control a monster. Link to comment Share on other sites More sharing options...
This Account is Unplayable Posted December 28, 2011 Report Share Posted December 28, 2011 Cnssitency galore. Link to comment Share on other sites More sharing options...
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