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Would you play YuGiOh if it was remixed to a new game?


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Was going to mention Burn.dek would be god-tier, except...
[quote name='Hatcher' timestamp='1325874080' post='5751044']
Burn[/quote]
Considering you immediatly draw a new card each time you play one, [i]every single burn card[/i], even Sparks, becomes a +0.
And since you can run 4 of each of them, getting to 60 cards would be ridiculous easy.

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[img]http://images2.wikia.nocookie.net/__cb20090220191356/yugioh/images/6/6f/RaimeiTP1-EU-R-UE.jpg[/img]

(Outclassed by Sparks because Sparks is funnier)

I shouldn't, but I will reply seriously to this topic. The problem with "i r remix gaem"-type people is that the result isn't to make a 'balanced' game. They end up just shuffling the tiers around - in this case speedy, Tier 1 decks get elbowed aside in favor of anything with FTK in its name (including Bat FTK, I assume). Control decks are now Tier 10.

gj

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Summon Venus, draw 1.
Use eff to get 4 Balls, draw 4.
Xyz 4 Balls into Gantetsu and Phoenix, draw 2.

EDIT:

OR

Summon Venus, draw 1
Use eff to get 4 Balls, draw 4.
Xyz 3 Balls into Mist, draw 1.
Bounce last Ball for Birdman, draw 1.
Synch Birdman and Venus into Brio, draw 1.

OR

Summon Venus, draw 1
Use eff to get 4 Balls, draw 4.
Xyz 2 Balls into Gantetsu, draw 1.
Bounce 1 Ball for Birdman, draw 1.
Synch Birdman, Venus, and last Ball into Level 8, draw 1.

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[quote name='darkwolf777' timestamp='1325898659' post='5751859']
I'd probably play more Magic if there was a MagicDuelingNetwork or something like that >_> I don't tend to bother myself with Magic Workstation all that often.
[/quote]
Well, MTG is better than Yugioh.

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Guyz, guys, I also have an idea!!

*Spells and Traps cannot be activated.
*DEF points or summoning in defense position do not exist.
*Exceed and Synchro cannot be used.
*Any monster effect not related to in/de-creasing attack, revivng monsters or drawing cards is negated.
*The purpose of the game is to banish 6 cards from your opponent's Deck.
*You choose a level 1-4 monster and place it face-down in one of your front 3 zones.
*The Duel starts by flipping both of these monsters face-up and players declaring; "Stand up, my Yugioh!"
*You can upgrade your front monster to level 5-6 and after that to 7-8 and after that to 9-12, but only once per turn.
*You can summon other monsters in other zones whose levels are lower than your front middle monster.
*When attacking, you can boost a monster with the ATK of a monster right behind it. After attacking, your monster goes to defense position.
*When attacking, you draw 1 card. If that card is an effect monster of the same Type as the attacking monster and a lower level, add half its attack to the attacking monster.
*When attacked, level 7-8monsters can defend. Half their ATK will be added to the ATK of the attacked monster. After that, send it to the Grave.
*Level 9-12 draw 2 cards from this effect.
*Your front middle monster cannot be destroyed. If it would be destroyed, banish the top card of your opponent's deck.
*You play with a 50-card deck, up to 4 copies of a card. Your Deck can only have 12 effect monsters.
*At the start of your turn, after your draw, your Defense Monsters go back to attack.
*Any player complaining this format looks like another card game loses. Forever.

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