Jump to content

2 New Sacred Spells/Traps(Super Nova and Shooting Star of the Sacred)


Recommended Posts

[center][img]http://img843.imageshack.us/img843/4828/18799084.jpg[/img][/center]
[center]DT14-JP045 Super Nova of the Sacred
Normal Spell Card
Target 2 Sacred monsters in your Graveyard; add them to your hand. You cannot conduct your Battle Phase this turn.[/center]

[center][img]http://img818.imageshack.us/img818/4441/43603269.jpg[/img]
DT14-JP049 Shooting Star of the Sacred
Normal Trap Card
During this turn: Any opponent's monster that battles a "Sacred" monster, but is not destroyed by the battle, is returned to the Deck at the end of the Damage Step.[/center]

[center]Discuss[/center]

Link to comment
Share on other sites

Very interesting.

Nova will probably be a staple in Sacreds. It's a +1 that EASILY gets another Xyz ready for action, in exchange for not having a Battle Phase. You can still use more than 1 copy per turn.

Shooting Star is interesting, but a bit too conditional to be worthwhile. It'd probably be a +0 at minimum and can deal with stalls like Zenmaines nicely.

Link to comment
Share on other sites

Super Nova is good despite skipping your Battle Phase makes it very slightly impractical. But what evilfusion said, you can activate multiple copies in one turn, so it isn't really impractical. So it is awesome and practical.

Shooting Star, however, is Awesome, but very impractical.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...