evilhorus Posted February 29, 2012 Report Share Posted February 29, 2012 [url="http://yugioh.wikia.com/wiki/Night_Shot"]http://yugioh.wikia....wiki/Night_Shot[/url] Normal Spell Target 1 Set Spell/Trap Card your opponent controls; destroy that target. That target cannot be activated in response to this card's activation. MST goes to 0; do you run this YCM DO YOU? Link to comment Share on other sites More sharing options...
Kingdom Xathers Posted February 29, 2012 Report Share Posted February 29, 2012 ... is it wrong for me to say that Chain Burn decks can actually get around this? Link to comment Share on other sites More sharing options...
Not-so-Radiant Arin Posted February 29, 2012 Report Share Posted February 29, 2012 You play MST. Your opponent Chains MST. You Chain Call of the Haunted. Well guess what, that's not going to happen anymore... Link to comment Share on other sites More sharing options...
evilfusion Posted February 29, 2012 Report Share Posted February 29, 2012 [quote name='Forsaken Wulf' timestamp='1330556638' post='5848424'] ... is it wrong for me to say that Chain Burn decks can actually get around this? [/quote] Huh...you're right. The only restriction is the target cannot be activated specifically in response to Night Shot's activation. It can still chain to something else. MST is better due to being a Quick-Play, but this isn't that bad. It's like a Dark World Lightning that removes the greatest issue with Lightning (the chaining), and without the discard. Link to comment Share on other sites More sharing options...
CDDRodrigo Posted February 29, 2012 Report Share Posted February 29, 2012 Obviously I would run this. This doesn't have a problem of playing it blindly, but it can't hit face-up S/Ts... Link to comment Share on other sites More sharing options...
Agro Posted February 29, 2012 Report Share Posted February 29, 2012 I'd prefer a limited about of MST with this at 2 or 3. Link to comment Share on other sites More sharing options...
evilhorus Posted February 29, 2012 Author Report Share Posted February 29, 2012 Oh i included the fact that it's a Normal Spell because it's relevant Link to comment Share on other sites More sharing options...
byak Posted February 29, 2012 Report Share Posted February 29, 2012 I'm just going to play triple Skill Drain.dek and not give a f***. Link to comment Share on other sites More sharing options...
Just Crouton Posted February 29, 2012 Report Share Posted February 29, 2012 If MST went to 0, I'd probably run this and side Twisters/ Dust Tornados. Link to comment Share on other sites More sharing options...
Toffee. Posted March 1, 2012 Report Share Posted March 1, 2012 [img]http://gametechmods.com/uploads/images/4708Shutaissuchatroll.jpg[/img] Seriously, I can't be the only one thinking this. And knowing people run this, they are basically forced to activate (some) chainable Spell/Traps earlier, which, in some cases, makes a "Blind Space Typhoon" less likely to happen. Link to comment Share on other sites More sharing options...
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