Greiga Posted March 2, 2012 Report Share Posted March 2, 2012 [img]http://images1.wikia.nocookie.net/__cb20110821072341/yugioh/images/thumb/7/7d/LeviairtheSeaDragonGENF-EN-UR-1E.png/300px-LeviairtheSeaDragonGENF-EN-UR-1E.png[/img] [quote name='Leviair's New Effect']2 [url="http://yugioh.wikia.com/wiki/Level"]Level[/url] 3 [url="http://yugioh.wikia.com/wiki/Monster_Card"]monsters[/url] Once per [url="http://yugioh.wikia.com/wiki/Turn"]turn[/url]: You can detach 1 [url="http://yugioh.wikia.com/wiki/Xyz_Material"]Xyz Material[/url] from this card to [url="http://yugioh.wikia.com/wiki/Target"]target[/url] 1 [url="http://yugioh.wikia.com/wiki/Banish"]banished[/url] [url="http://yugioh.wikia.com/wiki/Level"]Level[/url] 4 or lower monster; [url="http://yugioh.wikia.com/wiki/Special_Summon"]Special Summon[/url] that [url="http://yugioh.wikia.com/wiki/Target"]target[/url] to your side of the [url="http://yugioh.wikia.com/wiki/Field"]field[/url]. [b]When this card leaves the field or is flipped face down, banish the monster that was summoned by this card (from the field or graveyard).[/b][/quote] disk us Link to comment Share on other sites More sharing options...
This Account is Unplayable Posted March 2, 2012 Report Share Posted March 2, 2012 The monster's never on the field at that point anyway. Link to comment Share on other sites More sharing options...
Greiga Posted March 2, 2012 Author Report Share Posted March 2, 2012 Me and byak were talking about TGU vs Leviair vs Rabbit. I asked him why not TGU to 1 and Leviair to X>0, he said the banished zone was never meant to be abused, so I made this loltopic to see what I can do to balance this. I took into account that OCG Rabbit generally takes slower to get this out while TCG just rushes the f*** out of it. Unless the OCG version runs Marauding or Warwolf or tops Reborn. Link to comment Share on other sites More sharing options...
Just Crouton Posted March 2, 2012 Report Share Posted March 2, 2012 Activate Gold Sarcophagus Banish Rescue Rabbit Normal Summon Tour Guide from the Underworld Activate Tour Guide's effect Special Summon Sangan from your hand or Deck Overlay Guide and Sangan for Leviair the Sea Dragon Activate Leviair's effect Special Summon the banished Rescue Rabbit Activate Rescue Rabbit's effect Special Summon 2 Kabazauls Overlay the 2 Kabazauls for Evolzar Laggia Basically, nothing changed with your version. EDIT: not much changed* Link to comment Share on other sites More sharing options...
Greiga Posted March 2, 2012 Author Report Share Posted March 2, 2012 You missed the part where I said if TGU was @1, since not many would actually run it @1 besides select decks. I like consistency over sacky wins. Link to comment Share on other sites More sharing options...
Catterjune Posted March 2, 2012 Report Share Posted March 2, 2012 [quote name='evilchris' timestamp='1330726507' post='5852469'] The monster's never on the field at that point anyway. [/quote] This was my thinking behind it. If it was even the smallest bit of a risk any worthwhile duelist would try to alleviate it. In any case, I'm not so sure Leviair is the problem in this equation. I personally think it's 100 percent Rescue Rabbit. Though I am extremely sleepy and probably not in the right frame of mind right now. Link to comment Share on other sites More sharing options...
byak Posted March 2, 2012 Report Share Posted March 2, 2012 [quote name='-Greiga-' timestamp='1330726808' post='5852475'] Me and byak were talking about TGU vs Leviair vs Rabbit. I asked him why not TGU to 1 and Leviair to X>0, he said the banished zone was never meant to be abused, so I made this loltopic to see what I can do to balance this. I took into account that OCG Rabbit generally takes slower to get this out while TCG just rushes the f*** out of it. Unless the OCG version runs Marauding or Warwolf or tops Reborn. [/quote] Wind-Up Rat creates a Leviair engine. Link to comment Share on other sites More sharing options...
Mysty Posted March 2, 2012 Report Share Posted March 2, 2012 The only thing that change does is make Infernities even weaker than they already are and make casual decks with this card even more worthless. Allowing the monster to be banished from the Graveyard just makes this even more abusable since you just need another Leviair to summon your monster again. Link to comment Share on other sites More sharing options...
Greiga Posted March 2, 2012 Author Report Share Posted March 2, 2012 This is for Pika. [quote name='-Greiga-' timestamp='1330726808' post='5852475'] I took into account that OCG Rabbit generally takes slower to get this out while TCG just rushes the f*** out of it. Unless the OCG version runs Marauding or Warwolf or tops Reborn. [/quote] While Rabbit DOES break this card, OCG decks are generally slower and more skilled purely because they lack TCG exclusives. Also because I have an army of HANZO, if that's true byak why not hit rat too? Idk why I'm defending Leviair but easy to grab +1 revival usually is bad. Link to comment Share on other sites More sharing options...
byak Posted March 2, 2012 Report Share Posted March 2, 2012 I also believe Leviair is at fault, not Rabbit. Rabbit was designed so that it would work with graveyard abuse like how Rescue Cat was abused. It was also designed so that you had to play a notable amount of normal monsters to make it usable. These two factors seem like they balance the card out pretty well, but with Leviair existing it makes the card unfair. I'm still unsure if Rabbit is balanced on its own (not accounting for Leviair), but Leviair is a big problem with the design of Rabbit. Link to comment Share on other sites More sharing options...
Toffee. Posted March 2, 2012 Report Share Posted March 2, 2012 Basically for Leviair to be "balanced", he would need a clause that Banishes the Summoned monster [i]facedown[/i], when it leaves the field. That way, if the Summoned monster leaves the field, then it [i]really does[/i] leave the field. Link to comment Share on other sites More sharing options...
Greiga Posted March 2, 2012 Author Report Share Posted March 2, 2012 I edited my post. Also @Armz, that's actually really good except I mave multiple rabbits. Link to comment Share on other sites More sharing options...
Toffee. Posted March 2, 2012 Report Share Posted March 2, 2012 You know what would fix this card? If it said 2 level 3 WIND monsters, for the materials. Problem solved. Link to comment Share on other sites More sharing options...
Greiga Posted March 2, 2012 Author Report Share Posted March 2, 2012 [quote name='Armadilloz' timestamp='1330730392' post='5852582'] You know what would fix this card? If it said 2 level 3 WIND monsters, for the materials. Problem solved. [/quote] Can we get a list of level 3 winds in here and how they need banish abuse. Link to comment Share on other sites More sharing options...
Toffee. Posted March 3, 2012 Report Share Posted March 3, 2012 [quote name='-Greiga-' timestamp='1330732422' post='5852665'] Can we get a list of level 3 winds in here and how they need banish abuse.[/quote] The point is that it ties in with it's matching archetype. Link to comment Share on other sites More sharing options...
Greiga Posted March 3, 2012 Author Report Share Posted March 3, 2012 Wait, the banisharks are wind? I thought they were water and dark? Link to comment Share on other sites More sharing options...
CNo.101 S.H. Death Knight Posted March 3, 2012 Report Share Posted March 3, 2012 [quote name='-Greiga-' timestamp='1330735708' post='5852770'] Wait, the banisharks are wind? I thought they were water and dark? [/quote] lolwut they're sea creatures that know how to ride with the wind for heaven's sake lol Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.