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Spell Striker


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[center][img]http://images1.wikia.nocookie.net/__cb20091030211731/yugioh/images/8/81/SpellStrikerSDWS-EN-C-1E.jpg[/img][/center]

[center][size=8][b]CAUSE[/b][/size][/center]

[center][img]http://images1.wikia.nocookie.net/__cb20120620103518/yugioh/images/7/7a/AlmaSpellbook-ABYR-JP-OP.png[/img][/center]

[center][b]Banish dem Spellbooks and bring 'em back[/b]. Derp[/center]

[center]Discuss[/center]

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But Spell Striker is a good card ._.

It doesn't have much utility, but it's by no means a bad tech in a fair few places.

An I'm pretty sure that the ability to get back the books used for Junon is in no way bad @1-2, if not 3.

That said, unsure if I'd run Spell Striker in Magicals, because their level 3s don't stick around and idk of they run Synchros.

(null)

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The deck doesn't focus on Rank 3's in the slightest and room in the deck is incredibly cramped, if you can find room to actually run Spell Striker and Alma go ahead and run the bad combo.

As for not seeing me I just recently came back, I quit a few years ago because my original mod account was deleted and they never fully restored me.

Edit: Spell Striker isn't a good card because it has horrible stats and is mostly a waste of a spot in a deck that could of gone to a much better card, it's also one that sits in your hand dead if you don't have a way to xyz, synchro, or tribute instantly using it.

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Spell Striker IS a good card.

A quick level 3 is never a bad thing, even if it is from the hand. Many Synchro decks can tech 1 with no negative results. It doesn't really clog because it's so easy to get WHEN you want it and get on the field. It's often outclassed, but that doesn't mean it isn't a good card.

On the design front, it's amazing. A real but simple cost, ability to poke, no damage, warrior, and the fact that it's level 3 make it a great, balanced card. It just needs a different Metagame to be completely useful.

(null)

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I am not interested in Magicals, but in certain decks, Spell Striker is actually good. It's a RotA target that can summon itself from the hand without special conditions. It's level makes it great for Synchro or Xyz, and the effect lets you poke without fearing a counter attack.

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[quote name='Shadius' timestamp='1340459231' post='5961397']
So you want to run a bad card so you can run another bad card creating a situational combo? That just slows the deck down and will lead to bad hands.
[/quote]

[img]http://i206.photobucket.com/albums/bb248/SylEspada/mintjam/jackclap.gif[/img]

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I want to use alma in my deck, I do, at 1, it's a tech, and you have insane looping in this deck if your run forse, or better, institute, that you can play that 1 copy 50 billizion times over the duel, cause they also banish with some of their other effects already.
so yeah drop the one situational for the more reliable, and then maybe I'll listen.

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