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Number 22: Fran Ken


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[quote name='Neo Galaxy' timestamp='1342534624' post='5980931']
True, but Dark Diviner is actually a really nice tech in Junk (Whatever you wanna call the second part of that.)
Anyway, making it 2 Level 8 DARKs makes it significantly more playable because Dark Worlds have another fun tech. I still think it got nerfed too much to be good, but I digress.
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I know. I'm glad Dark Diviner had those materials. Especially when I went through my phase of pioneering Insect Mash for no reason.

YAY 2 LEVEL 8 DARKS. It's a Dark World toy now basically. Not sure whether I'd use space in it for Dark Worlds, but I've never played them.

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[quote name='werewolfjedi' timestamp='1342536771' post='5980957']
I find it funny that no one mentioned that this card can wait a turn before using it's effect and then just use it and turn back to atk mode.
I mean it's not like it's effect is all that important anyway
[/quote]

Because the point is that if you use it, it'll die.

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[quote name='Armadilloz' timestamp='1342539211' post='5980986']
2 Level 8 DARK Monsters is easier then 2 level 8 Machines [/obvious]
Shenanigans with Trago and Level Eater(+other things) would make an easy Fran Ken play.
[/quote]
I thought you were going to point out the obvious and say "Grapha as materials".

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