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Bottomless vs Warning


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Both at 2 for some reason.

[center][img]http://images2.wikia.nocookie.net/__cb20110422062850/yugioh/images/thumb/8/88/BottomlessTrapHoleSDDL-EN-C-1E.jpg/300px-BottomlessTrapHoleSDDL-EN-C-1E.jpg[/img][img]http://images3.wikia.nocookie.net/__cb20120621222243/yugioh/images/thumb/b/b1/SolemnWarning-CT08-EN-SR-LE.png/300px-SolemnWarning-CT08-EN-SR-LE.png[/img][/center]

[center]You have only enough space left for one of them (which you play in 2's). Which do you run and why?[/center]

[center]More and more, I've been finding myself playing BTH for many reasons. What does YCM think?[/center]

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[quote name='Canadian' timestamp='1343748056' post='5993536']
Both at 2 for some reason.

[center][img]http://images2.wikia.nocookie.net/__cb20110422062850/yugioh/images/thumb/8/88/BottomlessTrapHoleSDDL-EN-C-1E.jpg/300px-BottomlessTrapHoleSDDL-EN-C-1E.jpg[/img][img]http://images3.wikia.nocookie.net/__cb20120621222243/yugioh/images/thumb/b/b1/SolemnWarning-CT08-EN-SR-LE.png/300px-SolemnWarning-CT08-EN-SR-LE.png[/img][/center]

[center]You have only enough space left for one of them (which you play in 2's). Which do you run and why?[/center]
[/quote]

Torrential Tribute

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Warning doesn't let the Extra Deck monsters it kills be Summoned back, doesn't have minimum ATK range, is a Counter, and it also stops the card that's doing the "Summoning" effect.

Bottomless banishes stuff, is cost-free, can get multiple targets under certain sircumstances (mainly Rabbit this format), and the ATK minimum doesn't really matter all that much when you want your opponent to get rid of his/her field pressence so you can destroy the end-result.

Each go with it's pros and cons.
I'm more of a "bottomless" fan here.

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IRL bottomless because I already have them and I'm too cheap, there isn't enough difference, and I don't play in tournaments enough to warrant buying solemns at $6+ each ._.

On DN I play solemn because it is marginally better most of the time, but they both have their pros and cons.

I'm bad at HEROs but they usually run both, don't they?

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[quote name='Expelsword - 黎明' timestamp='1343756599' post='5993608']
For a serious answer, 2000 LP isn't exacty something to throw away when OTKs and near OTKs are all over, so I like Bottomless.
[/quote]

Pfft, if they have an OTK primed, you were going to lose anyway, with or without that extra 2000 Life Points.

It's not technically an OTK if they don't have 8000 points or more of damage.

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[quote name='.Rai' timestamp='1343756684' post='5993609']
It's not technically an OTK if they don't have 8000 points or more of damage.
[/quote]
Semantics. I've won the turn after someone played this because they had few enough LP for me to just overcomimt to the field for game.

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I'm a Warning fan. Bottomless lost its favor for me a while ago. Although I haven't really played since the Priority rule change which it most likely has gained favor, I've always liked watching an opponent do a few combos to make an Xyz or Synchro just to have that Synchro negated and left with nothing. I'm probably one of the few who actively (or inactively considering its been a while since I played last) use Divine Wrath in a lot of their decks.

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Back when Stardust was more of a staple than it is nowadays, Warning for sure.
Nowadays with no priority and more people dedicating to Xyzs, it's a harder choice.

Though, thinking about it, Warning works better against Maestroke, Zenmaines, and the like of self-protecting Xyzs.

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