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Thunder Seahorse is the best designed card ever


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[quote name='Grapha Demon Lord of Sexy' timestamp='1344608085' post='6002943']
Could say the same about Rabbit.
You'd be wrong.
Free +1 addwhatyouwanttohandfordrawingthiscard.
[/quote]

Rabbit's restrictions are different from Seahorse's restrictions. Seahorse adds consistency while practically ending your turn. Rabbit is, er, well, just Normal Summoning an Xyz. Adding same 2 cards of the same name in exchange for giving up your ability to Special Summon is way better design than Normal Summoning an Xyz.

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[quote name='mido9' timestamp='1344608676' post='6002950']
Rabbit has restrictions?
[/quote]
So does this.

[quote name='Tentalus Therapist' timestamp='1344609733' post='6002964']
Rabbit's restrictions are different from Seahorse's restrictions. Seahorse adds consistency while practically ending your turn. Rabbit is, er, well, just Normal Summoning an Xyz. Adding same 2 cards of the same name in exchange for giving up your ability to Special Summon is way better design than Normal Summoning an Xyz.
[/quote]
No, it's not.
Free adding isn't good design at all.
Free double adding is worse.

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[quote name='Tentalus Therapist' timestamp='1344609733' post='6002964']
Rabbit's restrictions are different from Seahorse's restrictions. Seahorse adds consistency while practically ending your turn. Rabbit is, er, well, just Normal Summoning an Xyz. Adding same 2 cards of the same name in exchange for giving up your ability to Special Summon is way better design than Normal Summoning an Xyz.
[/quote]

Both are still terrible design if they're enough to break the undersupported theme by themselves.

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Thunders can get support. Just not this =/

Again, I love the deck to death, tied with Fableds, but that doesn't make Seahorse any better design. It's still a rescue rabbit for the deck, being stupid easy to abuse and dodge any drawbacks it had. Hell, if you're sitting on a Utopia/Pearl/Sometimes Marstroke and a T-Roar/Scarecrow, you can just drop this and not give a damn about it's so called restriction.

And play the deck sometime. In the hundred or so games I've played with it, I've only opened badly maybe 5 times. It can make do without much set up, and just sit on what they have l they have more to use. It may not be "meta threatening", but it could get there.

(null)

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[quote name='Daiyusha' timestamp='1344689563' post='6003941']
Well, no s*** it's possible. Unlikely, but possible.
[/quote]
as long as "possible" is written all over the situation, there's no room for doubt. you never know when you'll be surprised. just saying. :P

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[quote name='ranma1/2' timestamp='1344749557' post='6004778']
as long as "possible" is written all over the situation, there's no room for doubt. you never know when you'll be surprised. just saying. :P
[/quote]There's always the possibility, but that's still such a slim chance that honestly, it shouldn't be taken into consideration.

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I knew this card would be broke from the moment I saw it.
I actually use it alone with only thunder dragon as it's equal in an exodia deck, cause turning 1 card into a thunder dragon drop is so fair by itself for deck thinning in a draw deck.
and now I add another set of it.
yeah. totally fair.
not.

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[quote name='werewolfjedi' timestamp='1344755920' post='6004849']
I knew this card would be broke from the moment I saw it.
I actually use it alone with only thunder dragon as it's equal in an exodia deck, cause turning 1 card into a thunder dragon drop is so fair by itself for deck thinning in a draw deck.
and now I add another set of it.
yeah. totally fair.
not.
[/quote]
I thought people stopped playing Exodia because there was no skill to it in the first place.
And I thought Seahorse was used for something else .-.
Oh wait, that's because it is.

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[quote name='ranma1/2' timestamp='1344804686' post='6005451']
Sorry, I got it from Vengevine. He's good.
[/quote]

yeah well saying that is quite rude.
I was just going to the simple fact of that, considering that thunder dragon's only use is deck thinning these days, and EVEN IF thunder seahorse didn't have your anything you want in thunder choice going on a herp derp draw deck alone doesn't need another costless deck thinning +1

which is what this is to any decent player, a costless +1 with deck thinning, for exactly what you want.
and it takes no skill to use.
hey, if you have 3 turns for sure blocked up, you can get 2 more pluses off this.

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