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[Chance's Format] x 6: Atlantic Mermails | Wind-Ups | FireGlads | Fabled World V.1 and V.2 | Blackwings


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[spoiler=Atlantic Mermails]
[img]http://i.imgur.com/uxrVO.png[/img]
[/spoiler]

[spoiler=Wind-Ups]
[img]http://i.imgur.com/oHegZ.png[/img]
[/spoiler]

[spoiler=FireGlads]
[img]http://i.imgur.com/1di5B.png[/img]
[/spoiler]

[spoiler=Fabled World V.1]
[img]http://i.imgur.com/9kOWL.png[/img]
[/spoiler]

[spoiler=Fabled World V.2]
[img]http://i.imgur.com/IXiMA.png[/img]
[/spoiler]

[spoiler=Blackwings]
[img]http://i.imgur.com/ASSMm.png[/img]
[/spoiler]

Any fixes?

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Wind-Ups: I don't see your limited card. I think you could add Heavy in exchange for a Dust Tornado. Also, if you can Pot of Duality, you can Card Car D instead. I'm saying this because, Marshmallon and Spirit Reaper look a bit out of place. They are probably random defensive techs.

or if you don't like Heavy, you could even put Pot of Avarice.... or Monster Reborn.

and Call of the Earthbound would have to go for something else if you DO get rid of the defensive small fries xD

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For the Blackwing Deck, you may want to run a 2nd Zephyrus, just in case it gets Crow'd/Banished before you can get its effect off. Take out the Safe Zone; don't know why niggerwings need it in the first place. Also, it would make a lot more sense to run 3 Shura instead of 3 Bora, since you'll be comboing most of the time off of Shura.

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[quote name='Sleepy' timestamp='1351285687' post='6054475']
Wind-Ups: I don't see your limited card. I think you could add Heavy in exchange for a Dust Tornado. Also, if you can Pot of Duality, you can Card Car D instead. I'm saying this because, Marshmallon and Spirit Reaper look a bit out of place. They are probably random defensive techs.

or if you don't like Heavy, you could even put Pot of Avarice.... or Monster Reborn.

and Call of the Earthbound would have to go for something else if you DO get rid of the defensive small fries xD
[/quote]
His limited card is Zenmaighty in the Extra Deck, which is needed for all their rape plays. In your Wind-Ups, you may want to consider Tour Guide over Duality, but it's based on preference. Tour Guide basically gives you the option to go Magician>Shark without actually going Magician>Shark from hand.

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This seems like a good way to post your Decks.

For FireGlads I'd suggest Utopia Ray over Emeral. If the game has lasted that long...

For the Side Deck in Fabled World V.2 I'd suggest 2 Ryko.

The Blackwings have way, way too much backrow hate. Is it all for the Glad matchup? 3 Bora doesn't seem very good anymore, but I don't know this format all that well.

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[quote name='newhat' timestamp='1351309370' post='6054706']
This seems like a good way to post your Decks.

For FireGlads I'd suggest Utopia Ray over Emeral. If the game has lasted that long...

For the Side Deck in Fabled World V.2 I'd suggest 2 Ryko.

The Blackwings have way, way too much backrow hate. Is it all for the Glad matchup? 3 Bora doesn't seem very good anymore, but I don't know this format all that well.
[/quote]
Well, since you can't go for synchro plays as much, swarm is the way to go with Blackwings, and the best way is with Bora.

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[quote name='Sleepy' timestamp='1351285687' post='6054475']
Wind-Ups: I don't see your limited card. I think you could add Heavy in exchange for a Dust Tornado. Also, if you can Pot of Duality, you can Card Car D instead. I'm saying this because, Marshmallon and Spirit Reaper look a bit out of place. They are probably random defensive techs.
[/quote]

Zenmaity is my limited as stated by slayer. Also that earthbound...wth?! It's supposed to be haunted! Fixing. Also, siding the Tourguides since they have extremely little targets and even adding a Tourbus would still be...idk, I just don't like it :/ Siding Cardcar D, but Shard of Greed seems to be doing just fine :o If it's not MST/Spell/Trap hated, then I get the draws which is nice given the way the format is. Also, Marsh and Reapoer are "stallers" for Xyz Plays since they're both Level 3s.

[quote name='みゆきサン' timestamp='1351287735' post='6054490']
For the Blackwing Deck, you may want to run a 2nd Zephyrus, just in case it gets Crow'd/Banished before you can get its effect off. Take out the Safe Zone; don't know why niggerwings need it in the first place. Also, it would make a lot more sense to run 3 Shura instead of 3 Bora, since you'll be comboing most of the time off of Shura.
[/quote]

+1 Zeph
-1 Safe

Keeping bora at 3 for Swarm Tactics as Slayer said. I'm trying to keep the aggro-style plays Blackwings have and bora is the way to go. If I were to choose a more control oriented style of play...Shura is they way to go so I'll side the 3rd to go back and forth on that.

[quote name='newhat' timestamp='1351309370' post='6054706']
This seems like a good way to post your Decks.

For FireGlads I'd suggest Utopia Ray over Emeral. If the game has lasted that long...

For the Side Deck in Fabled World V.2 I'd suggest 2 Ryko.

The Blackwings have way, way too much backrow hate. Is it all for the Glad matchup? 3 Bora doesn't seem very good anymore, but I don't know this format all that well.
[/quote]

Backrow hate is for many decks in general since I don't have to worry about monster mash ups as much given my Synchro Line up and the way I'm running Kalut as well.

+2 Rykos on V.2

Emeral over Ray....that's....a toughy since Emeral seems to have the better of the 2. I'll test ray.

[quote name='slayer_supreme' timestamp='1351310302' post='6054716']
Well, since you can't go for synchro plays as much, swarm is the way to go with Blackwings, and the best way is with Bora.
[/quote]

Pretty much.

Thanks for inputs!

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