Wildflame Posted January 2, 2013 Report Share Posted January 2, 2013 [center][url="http://yugioh.wikia.com/wiki/Wind-Up_Hunter"][img]http://images2.wikia.nocookie.net/__cb20111105175908/yugioh/images/thumb/6/68/WindUpHunter-PHSW-EN-SR-1E.jpg/300px-WindUpHunter-PHSW-EN-SR-1E.jpg[/img][/url][/center] Or "how to turn the bane of the metagame into a piece of junk that nobody uses in just one format". Discuss. Link to comment Share on other sites More sharing options...
The Hounds Of Anubis Posted January 2, 2013 Report Share Posted January 2, 2013 The bane of the metagame? What? The metagame itself was just borked, REDMD, triple Rabbit and TGU, this and 3 Hornet 3 Dragonfly just made it degenerate, and this was the least of everyone's worries at the start of it. Link to comment Share on other sites More sharing options...
Lunar Origins Posted January 2, 2013 Report Share Posted January 2, 2013 I blame Rat. Link to comment Share on other sites More sharing options...
Dementuo Posted January 2, 2013 Report Share Posted January 2, 2013 iirc wind-ups fell by the wayside after Chaos Dragons rose to power, because no one knew how to play wind-ups correctly outside of the lolololhandloop. Link to comment Share on other sites More sharing options...
Alpakha Posted January 2, 2013 Report Share Posted January 2, 2013 This is card is balanced, it was rat & zenmaighty that made everyone hate it so much. Link to comment Share on other sites More sharing options...
mido9 Posted January 2, 2013 Report Share Posted January 2, 2013 I dont want to remember. Link to comment Share on other sites More sharing options...
byak Posted January 2, 2013 Report Share Posted January 2, 2013 [quote name='Dem Gem Carbuncle' timestamp='1357121296' post='6108956'] iirc wind-ups fell by the wayside after Chaos Dragons rose to power, because no one knew how to play wind-ups correctly outside of the lolololhandloop. [/quote] Looking back, I feel like myself and many other people would've destroyed everyone if we played Wind-Ups last format and we knew how the deck played in this format back then. Link to comment Share on other sites More sharing options...
The Hounds Of Anubis Posted January 2, 2013 Report Share Posted January 2, 2013 That was probably the biggest reason those who were playing Wind-Ups at the start of the format weren't winning anything; Because they didn't actually know what they could do outside of the loop. If they stopped the loop, no one knew what to do to win. If they got out a big monster before the loop, no one knew what to do to win. The banlist change seems to have helped the playerbase as a whole appreciate what a deck can do, moreso than just knowing the very linear plays a deck makes. Link to comment Share on other sites More sharing options...
byak Posted January 2, 2013 Report Share Posted January 2, 2013 [quote name='Borderline Unplayable' timestamp='1357125561' post='6108986'] That was probably the biggest reason those who were playing Wind-Ups at the start of the format weren't winning anything; Because they didn't actually know what they could do outside of the loop. If they stopped the loop, no one knew what to do to win. If they got out a big monster before the loop, no one knew what to do to win. The banlist change seems to have helped the playerbase as a whole appreciate what a deck can do, moreso than just knowing the very linear plays a deck makes. [/quote] That's definitely not entirely true. People could still do things outside of the loop, it's just that no one paid attention to Photon Pap, Shock Master, or triple Magician. I forget if Shock Master was legal for us nats (it probably was) and people had just found about Pap + Rat after the event. You were still capable of doing things without these, it's just that these additions brought so much more to the deck. Link to comment Share on other sites More sharing options...
ihop Posted January 2, 2013 Report Share Posted January 2, 2013 Friend of mine got looped for 5 cards, lost Hornet, topped Dragonfly and won. The issue is not that you lose your hand but that your opponent then sets about 2 backrows, which are a massive pain because generally you only then have 1 monster and once that dies you're gone. Link to comment Share on other sites More sharing options...
guuu1234 Posted January 2, 2013 Report Share Posted January 2, 2013 I summoned this on DN, and my opponent Raged Quit. ANYWAY I think people just don't like this card in general. When it goes off now (after the Loop has been Killed), it usually takes 1 of 3 cards in my opponents hand that they for later use. Link to comment Share on other sites More sharing options...
Not-so-Radiant Arin Posted January 3, 2013 Report Share Posted January 3, 2013 Now, if anything, it's just a "add insult to injury" card that's not even remotely threatening. Link to comment Share on other sites More sharing options...
ihop Posted January 3, 2013 Report Share Posted January 3, 2013 Why bother taking 1-2 cards out of hand when you can OTK? Link to comment Share on other sites More sharing options...
Agro Posted January 3, 2013 Report Share Posted January 3, 2013 This was never the problem. Can't believe people called for it to be banned. Link to comment Share on other sites More sharing options...
Kazooie Posted January 3, 2013 Report Share Posted January 3, 2013 [quote name='Agro' timestamp='1357253440' post='6110434'] This was never the problem. Can't believe people called for it to be banned. [/quote] It's badly designed, but it was never the problem. I could have totally seen Konami banning this over hitting Zenmaity though. I was fairly surprised when Zenmaity was hit. Link to comment Share on other sites More sharing options...
byak Posted January 3, 2013 Report Share Posted January 3, 2013 0 Hunter 3 Zenmaity would make the deck more ridiculous than it is now Link to comment Share on other sites More sharing options...
Dementuo Posted January 3, 2013 Report Share Posted January 3, 2013 [quote name='Jenny' timestamp='1357255591' post='6110462'] 0 Hunter 3 Zenmaity would make the deck more ridiculous than it is now [/quote] Considering magician + shark still exists, 3 Maity would be crazy Link to comment Share on other sites More sharing options...
Sunshine Jesse Posted January 4, 2013 Report Share Posted January 4, 2013 [quote name='Agro' timestamp='1357253440' post='6110434'] This was never the problem. Can't believe people called for it to be banned. [/quote] Just because it was never -the- problem doesn't mean it shouldn't be banned maybe it's my vendetta against hand control speaking, though Link to comment Share on other sites More sharing options...
Agro Posted January 4, 2013 Report Share Posted January 4, 2013 [quote name='Champion Iris' timestamp='1357254854' post='6110449'] It's badly designed, but it was never the problem. I could have totally seen Konami banning this over hitting Zenmaity though. I was fairly surprised when Zenmaity was hit. [/quote]No. That's stupid. [quote name='Nightmare Zarkus' timestamp='1357258693' post='6110487'] Just because it was never -the- problem doesn't mean it shouldn't be banned maybe it's my vendetta against hand control speaking, though [/quote]Because Hunter also made the deck go, right? Cards only get hit if they're: A. Problem Cards B. Important to a deck that's overpowering the meta. Link to comment Share on other sites More sharing options...
Blake Posted January 4, 2013 Report Share Posted January 4, 2013 The deck can still loop with Zenmaity, it just takes using bad cards and going out of your way to do so, so there was a reason to ban Hunter, albeit shaky. Zenmaity was always te problem, though. Link to comment Share on other sites More sharing options...
Sunshine Jesse Posted January 4, 2013 Report Share Posted January 4, 2013 [quote name='Agro' timestamp='1357279342' post='6110724'] Because Hunter also made the deck go, right? Cards only get hit if they're: A. Problem Cards B. Important to a deck that's overpowering the meta. [/quote] I still think this is -a- problem card, just not -the- problem card Link to comment Share on other sites More sharing options...
Agro Posted January 4, 2013 Report Share Posted January 4, 2013 [quote name='Nightmare Zarkus' timestamp='1357284288' post='6110775'] I still think this is -a- problem card, just not -the- problem card [/quote]It's a 141 card that if not for loop cards, couldn't be abused. It's not as if you're looking at your opponent's hand and specifically choosing what card to take. It's a random thing. It's as problematic as Dragged Down into the Grave. Link to comment Share on other sites More sharing options...
Kazooie Posted January 4, 2013 Report Share Posted January 4, 2013 [quote name='Agro' timestamp='1357279342' post='6110724'] No. That's stupid. [/quote] I said I could see Konami doing it, not that it's smart. Link to comment Share on other sites More sharing options...
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