-Doodle Posted February 1, 2013 Report Share Posted February 1, 2013 Its not as searchable as Moulinglacia and WIND doesn't have as good a handle on graveyard control like other attributes. Though it is a harpies feather duster I'm having a hard time finding the space for it in harpie builds...Your field spell does a LOT of that work for you. And like I said before. You can't search it so maybe it will be good in some other decks but for right now its hard for me to grasp. Also I thought these things were super versions of the of the Spiritual arts why is it a feather duster? Iirc most of the spiritual arts were desinged similiarly to broken spells\traps (like Delinquent Dou, Monster Reborn and Ring of Destruction) but not all of them, like the WIND one. So now it is 'confirmed', I gueess, that the Elemental Lords are desinged after the S\T's and not the Spiritual Art cards. OT: As of now, card seems alittle unneeded in most WINd decks I can think of right now, but maybe Gustos could use it, as already said. I already have a build, and I really want to see if it could fit there :) Link to comment Share on other sites More sharing options...
Wildflame Posted February 1, 2013 Report Share Posted February 1, 2013 Well, it was either this or Giant Trunade, it's pretty ok. Pyrorex keeps being the shame of the family. Link to comment Share on other sites More sharing options...
Synchronized Posted February 1, 2013 Report Share Posted February 1, 2013 Just stopping by to say that anyone who actually advocated for a Giant Trunade to Deck effect with this obviously hates the game and wants it to go to hell even faster than it already is. This is the most balanced they could have made it; spinning cards is the most dangerous concept in the game and if you don't do it extremely carefully you've got a broken-ass card. (See: Chidori, Lightning). Link to comment Share on other sites More sharing options...
Not-so-Radiant Arin Posted February 1, 2013 Report Share Posted February 1, 2013 Just stopping by to say that anyone who actually advocated for a Giant Trunade to Deck effect with this obviously hates the game and wants it to go to hell even faster than it already is. This is the most balanced they could have made it; spinning cards is the most dangerous concept in the game and if you don't do it extremely carefully you've got a broken-ass card. (See: Chidori, Lightning). We need more stuff to take our hate out on. Link to comment Share on other sites More sharing options...
Toffee. Posted February 2, 2013 Report Share Posted February 2, 2013 Pyrorex keeps being the shame-Yet, his artwork is better then the other 3(IMO) Link to comment Share on other sites More sharing options...
Miror B Posted February 2, 2013 Report Share Posted February 2, 2013 Rolls in expecting a 'return cards to hand/deck' effect, but MOTHER OF GOD 0_0 Why wouldn't you run this in any Wind deck? A topdeckable beater with a harpie's duster effect? Same reason DAD isn't run in every DARK deck. Link to comment Share on other sites More sharing options...
Not-so-Radiant Arin Posted February 2, 2013 Report Share Posted February 2, 2013 Same reason DAD isn't run in every DARK deck. But isn't it? O.o Link to comment Share on other sites More sharing options...
Agro Posted February 2, 2013 Report Share Posted February 2, 2013 But isn't it? O.o Dark Worlds Link to comment Share on other sites More sharing options...
Not-so-Radiant Arin Posted February 2, 2013 Report Share Posted February 2, 2013 Dark Worlds Trancer Archfiend-*shot for being terrible* Fine. You win. Link to comment Share on other sites More sharing options...
EmpoleMew Posted February 2, 2013 Report Share Posted February 2, 2013 Just stopping by to say that anyone who actually advocated for a Giant Trunade to Deck effect with this obviously hates the game and wants it to go to hell even faster than it already is. This is the most balanced they could have made it; spinning cards is the most dangerous concept in the game and if you don't do it extremely carefully you've got a broken-ass card. (See: Chidori, Lightning). Utopian Road Normal Trap When a card or effect is activated that would return 2 or more cards you control to the hand or Deck: Negate that activation, and if you do, destroy that card, then you can Special Summon 1 "Number 39: Utopia" from your Extra Deck and attach this card to it as Xyz Material. Don't pretend you can't see it happening just so Konami can justify an influx of bouncing/spinning effects. Link to comment Share on other sites More sharing options...
newhat Posted February 2, 2013 Report Share Posted February 2, 2013 What does Utopia's effect have to do with bouncing or spinning, though? Road relates to Stardust. Link to comment Share on other sites More sharing options...
Dementuo Posted February 2, 2013 Report Share Posted February 2, 2013 What does Utopia's effect have to do with bouncing or spinning, though? Road relates to Stardust. "When your opponent declares two or more attacks in the same Battle Phase..." Link to comment Share on other sites More sharing options...
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