Guest Posted February 3, 2013 Report Share Posted February 3, 2013 Winning with no summoned monsters against a boss monster and a direct-attacker than gains 1000 ATK each time it successfully attacks.Just one of the many uses of Dimension Wall.In your experience/opinion, is this a cheap card? Should it really be @3 since it punishes you for using anything with an ATK over 3000?DISCUSS. Link to comment Share on other sites More sharing options...
Wildflame Posted February 3, 2013 Report Share Posted February 3, 2013 Magic Cylinder is superior. Link to comment Share on other sites More sharing options...
Sleepy Posted February 4, 2013 Report Share Posted February 4, 2013 I think it's fair. You are -1ing yourself to pass on your damage to your opponent once. It's even arguably not worth it even at that level of playing, considering that after it finishes doing it's thing and leaves, you made some damage, but did not alter the state of the game at all. If you are to win, this card doesn't really advance that goal unless it happens to be enough to be the last hit. It'd be interesting if it prevented the monster from being destroyed by battle that one time, and treated that damage as Battle Damage caused by your monster (if any). Just to add one or two extra uses for very casual trolly plays. Link to comment Share on other sites More sharing options...
Toffee. Posted February 4, 2013 Report Share Posted February 4, 2013 Magic Cylinder is superior.Run both in 3x with 3 Mask of Darkness? Link to comment Share on other sites More sharing options...
Judαs Posted February 4, 2013 Report Share Posted February 4, 2013 It's fine at 3. Most decks don't find space for this or Magic Cylinder either. If I had to run something, I would run an extra Mirror Force or Dimensional Prison. Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted February 4, 2013 Report Share Posted February 4, 2013 I think it's fair. You are -1ing yourself to pass on your damage to your opponent once. It's even arguably not worth it even at that level of playing, considering that after it finishes doing it's thing and leaves, you made some damage, but did not alter the state of the game at all. If you are to win, this card doesn't really advance that goal unless it happens to be enough to be the last hit. It'd be interesting if it prevented the monster from being destroyed by battle that one time, and treated that damage as Battle Damage caused by your monster (if any). Just to add one or two extra uses for very casual trolly plays. We all know you're thinking of Dark Scorpions. Link to comment Share on other sites More sharing options...
newhat Posted February 4, 2013 Report Share Posted February 4, 2013 The benefit of Dimension Wall over Magic Cylinder is that Dimension Wall doesn't interact with the monster at all and thus can't be blocked by Constellar Omega or Forbidden Lance. Link to comment Share on other sites More sharing options...
Luis2 Posted February 5, 2013 Report Share Posted February 5, 2013 Good for boring burn decks, as in their not fun to use. One time my opponent was showing off his special summons to bring out Red Nova Dragon with 5500 attack, only to get hit by this and loose. Link to comment Share on other sites More sharing options...
ihop Posted February 5, 2013 Report Share Posted February 5, 2013 Staple in 40 traps.dek Link to comment Share on other sites More sharing options...
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