cr47t Posted February 15, 2013 Report Share Posted February 15, 2013 A spin on Drill Warrior`s effect. Yes, that is a Kuriboh in the picture. I may not have done a good job, I know, but I try my best. Also, I am going to change the draw amount to 2 cards sometime later. 100th post, yay! Link to comment Share on other sites More sharing options...
Zazubat Posted February 15, 2013 Report Share Posted February 15, 2013 A spin on Drill Warrior`s effect. Yes, that is a Kuriboh in the picture. I may not have done a good job, I know, but I try my best. 100th post, yay! I liked the idea up until I read "draw 3 cards". This is just no. 1 card might be okay, but 3 is just an awful awful idea. But banishing the monster can returning it to the field will create nice posiblities, plus it gains a little boost as well. If you simply made it so it was only 1 card then this card might be nice. I also suggest making it a continuous as it's kind of awkward to have it be a normal spell that also activates an effect afterwards, not sure how that really works. Art is kind of meh though. Link to comment Share on other sites More sharing options...
cr47t Posted February 16, 2013 Author Report Share Posted February 16, 2013 "I also suggest making it a continuous as it's kind of awkward to have it be a normal spell that also activates an effect afterwards" It works. Take Blustering WInds as an example. Link to comment Share on other sites More sharing options...
Zazubat Posted February 16, 2013 Report Share Posted February 16, 2013 It works. Take Blustering WInds as an example.nonono, that card is completly different. That activates as you play the card, not somewhere else. Though you can make it activate later, though I still find it kind of weird to have it that way without it being a continuous card. Link to comment Share on other sites More sharing options...
cr47t Posted February 16, 2013 Author Report Share Posted February 16, 2013 nonono, that card is completly different. That activates as you play the card, not somewhere else. I`m talking about the part when the 1000 ATK/DEF goes away. Link to comment Share on other sites More sharing options...
newhat Posted February 16, 2013 Report Share Posted February 16, 2013 The decrease in ATK/DEF doesn't activate or start a chain; it just goes away and thus can't be negated. The draw is too powerful. 1 card would make this a meager cantrip. 2 cards make it abusable. 3 make this a one-card engine. As for the other effect, it's not that useful. What would this combo with, Dark Hole and then Torrential Tribute the next turn? Link to comment Share on other sites More sharing options...
Zazubat Posted February 16, 2013 Report Share Posted February 16, 2013 The decrease in ATK/DEF doesn't activate or start a chain; it just goes away and thus can't be negated. The draw is too powerful. 1 card would make this a meager cantrip. 2 cards make it abusable. 3 make this a one-card engine. As for the other effect, it's not that useful. What would this combo with, Dark Hole and then Torrential Tribute the next turn? He actually can't. You see his monster avoids being destroyed by effects like Torrential Tribute because of "then" as the last thing to have happened is not it being SS it's the targeting ("After this card resolves, the last thing that happened was that you ended the Battle Phase. The last thing was NOT a monster being Summoned. Which means neither player can activate cards like Torrential Tribute that activate “WHEN” a monster is Summoned", check this site for more info: http://www.konami.com/yugioh/articles/?p=4514), now for Dark Hole, that's pretty much unavoidable. Link to comment Share on other sites More sharing options...
newhat Posted February 17, 2013 Report Share Posted February 17, 2013 That would be Battle Fader, who has a single effect that resolves in two steps. The protective effect obviously targets, so it works more like Gorz the Emissary of Darkness, who Summons itself and then triggers another effect off of that. Link to comment Share on other sites More sharing options...
Zazubat Posted February 17, 2013 Report Share Posted February 17, 2013 That would be Battle Fader, who has a single effect that resolves in two steps. The protective effect obviously targets, so it works more like Gorz the Emissary of Darkness, who Summons itself and then triggers another effect off of that. If you actually read the entry, you would see that it isn't Battle Fader and that it's from an official site. The card is actually Heraldry Change, which has the same wording as this card (if he fixed the OCG a bit). Though Battle Fader would also be a good example. The main keyword here is "then" which happens right after the monster is summoned. Link to comment Share on other sites More sharing options...
newhat Posted February 17, 2013 Report Share Posted February 17, 2013 Heraldry Change Special Summons a monster, then ends the Battle Phase. This is a single effect with 2 steps. Time-Out says that it targets with the last effect. It would not be possible to target the face-up monster as part of a single effect that Summons and then protects it, because when that effect began, the monster would still be banished and thus wouldn't be on the field to be targeted. This is academic because this card is a moccocino of new and old text. Link to comment Share on other sites More sharing options...
Zazubat Posted February 17, 2013 Report Share Posted February 17, 2013 Heraldry Change Special Summons a monster, then ends the Battle Phase. This is a single effect with 2 steps. Time-Out says that it targets with the last effect. It would not be possible to target the face-up monster as part of a single effect that Summons and then protects it, because when that effect began, the monster would still be banished and thus wouldn't be on the field to be targeted. This is academic because this card is a moccocino of new and old text.I'm sorry to yet again prove you wrong, but the first effect activates first (funny how that works, first activates first, huh?), THAN the second. Here's the proof:In card text with "then" conjunctive (Do A, then do B ), B happens after A, even though they’re part of one card effect. These things happen in sequence, not simultaneously. A is required for B, but NOT vice-versa. If A does not happen, then stop. If B cannot happen, you still do A.At this moment that site is down, but I think it's the same that's on the official Konami site, this is from the wikia. But as you can see, the targeting happens last, as the first effect resolves (SS'ing the monster) and then the targeting happens. Link to comment Share on other sites More sharing options...
newhat Posted February 17, 2013 Report Share Posted February 17, 2013 If the effect of Time-Out were written in new text, it would not look like this. [quote&name="Time-Out"]Special Summon the monster banished by this effect, then target that monster and activate 1 of these effects. [/quote] It would look like this. [quote&name="Time-Out"]Special Summon the monster banished by this effect. If you do: Target that monster; activate 1 of these effects.[/quote] Unless there is a way to target a monster in the middle of resolving an effect. Link to comment Share on other sites More sharing options...
Zazubat Posted February 17, 2013 Report Share Posted February 17, 2013 If the effect of Time-Out were written in new text, it would not look like this. It would look like this. Unless there is a way to target a monster in the middle of resolving an effect. You realize the way cr47t here has written it, it happens in sequence not at the same time right? That's the whole reason for then to exist, to have multiple effects happen at the same time, but having the second effect happen right after the first instead of it being an other effect. Oh and to answer your question, targeting in the middle of an effect is done by plenty of cards. See Zombie Master: Once per turn: You can send 1 Monster Card from your hand to the Graveyard, then target 1 Level 4 or lower Zombie-Type monster in either player's Graveyard; Special Summon that target. You see what is done here is that you send a monster to your Graveyard, then you target a monster. Replace the first with Special Summon instead, and you could target that monster to do something with it, if we replace it again with time out's effect, you target the monster to activate 1 of those effects. Link to comment Share on other sites More sharing options...
Sleepy Posted February 17, 2013 Report Share Posted February 17, 2013 If it was Kuriboh-specific, you could probably get away with drawing those 3 cards, and it'd be controversial, but possible.... As is, as stated above, it'd be too much concidering it can be done with any monster. My suggestion is that you recude the draw to 2 cards, AND select a more restricted gamma of monsters that can be used with it. Something that makes it sound more reasonable... err.. to suggest properly, I'll ask what were the combos that you had planned for this? What monster did you want to use it in? The art is nice. I mean, not uberly complex, but it's a funny scene of Kuriboh taking a break. Up until the last part of the effect, I was only thinking of: Without taking in concideration any change I can't quite think about how to word it. It kinda suggests that those are effects that a face-up card would do, but as a Normal Spell it's awkward to continue doing something a turn after it left the field. On the other hand, Continuous would make it a bit too fragile. Link to comment Share on other sites More sharing options...
Zazubat Posted February 17, 2013 Report Share Posted February 17, 2013 Without taking in concideration any change I can't quite think about how to word it. It kinda suggests that those are effects that a face-up card would do, but as a Normal Spell it's awkward to continue doing something a turn after it left the field. On the other hand, Continuous would make it a bit too fragile. I said somewhat of the same thing, I would also sugget making it a Continuous Spell, that would also balance out the Draw 3 cards (even though that's still pretty crazy) since your opponent can use a MST at any time, and if he draws 1 can use it. Link to comment Share on other sites More sharing options...
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