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Number 11: Big Eye


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BigEyeOpinions.png

2 Level 7 Monsters

Once per turn: You can detach 1 Xyz Material from this card to target 1 monster your opponent controls; take control of that monster. This card cannot attack the turn you activate this effect.

2600/2000

 

The good part of Incarnate Dragons is that this will be at least limited.

 

... Right...?

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Isn't Big Eye the sole reason people try Harpies?

 

Anyways, I agree that this thing is too good, as more and more decks summon it easily. I'm a bit biased and hate all cards that steal monsters, but this wins games soooo much. Unfortunately, at least from what I've seen on DN, Incarnates have many busted plays that don't include Big Eye, so it could stick around for a while.

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When you really think about it, a rank 7 monster, which requires you to sacrifice 2 powerful bosses that are supposed to be relatively hard to get on the field, should be pretty powerful.  I think the main problem is that Konami gave the level 7 label to a collection of poorly designed cards, therein making monsters that should be game-enders spammable.  It's kinda sad, really.  Not to say that Big Eye isn't busted, but I'd rather hit the Incarnate Dragons first.

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