Toffee. Posted March 2, 2013 Report Share Posted March 2, 2013 When a monster would be Summoned, OR when a Spell Card, Trap Card, or monster effect is activated that includes an effect that Special Summons a monster(s): Pay 2000 Life Points; negate the Summon or activation, and if you do, destroy that card. Last topic was before March, and I'm ignoring cr47t's topic.Despite the fact the card itself is pretty obnoxious at times, and yes it was pretty stupid to limit it. It takes care of problems that you could otherwise not deal with, and ensures this. Since, lets face it, nobody likes having some invincible boss monster out of nowhare, when you could simply Warning it ahead of time. And the bonus of this, is they cant Reborn said monster to just brush off the Summon-negation they were just hit with(*Assuming it was a semi-nomi/nomi*).[sarcasm]Since, you know, Paying 2000 to win the duel is totally a fair cost, since the Opponent couldn't play anything other then Shi En, to run over your Rai-Oh.[/sarcasm]But on a more serious note, this being Limited actually creates more problems in the meta. See, its not as potent as it once was, and will let decks like Incarnates and what-not, Summon more broken Extra Deck cards all over the place, with using very little effort.tl;dr Likely I'm just rambling, but still... This going to 1 was silly :/Discuss. Link to comment Share on other sites More sharing options...
Airride Posted March 2, 2013 Report Share Posted March 2, 2013 Limit it september, not march. It's like they're trying to make the march formats bad. :/ Anyways, this is a card where you can say life points besides the last one count, since, especially before now, when you hit 2000, you couldn't use this before. I've has a number of close calls where I barely hang on after the cost, and sometimes win because of the few life points left. It's... Necessary, unfortunately. Link to comment Share on other sites More sharing options...
Wizarus Posted March 2, 2013 Report Share Posted March 2, 2013 I stand by what I said before; keeping broken stuff in the game just because it counters other broken stuff should not be a reason why something should dodge the list. It's spammed at 2, and promotes soft-locks. Link to comment Share on other sites More sharing options...
Expelsword Posted March 2, 2013 Report Share Posted March 2, 2013 I might actually try this card out now. Link to comment Share on other sites More sharing options...
ihop Posted March 2, 2013 Report Share Posted March 2, 2013 The issue is that warning it your only out to issues you shouldn't be having to deal with, such as Undine into Dragoons derp derp and Laggia 5 backrow, and as long as broken game mechanics exist like this it shouldn't have gone to 1. I know there's the argument of it making you play your Warning more intelligently but you can't play it intelligently if you don't even draw it. Link to comment Share on other sites More sharing options...
The Warden Posted March 2, 2013 Report Share Posted March 2, 2013 One thing that hit me is that this could be a potential field test by Konami, to see what bosses are causing the most damage, then slaming them in the September format. Link to comment Share on other sites More sharing options...
Northern Sage Posted March 2, 2013 Report Share Posted March 2, 2013 Its cost actually kind of matters, unlike Judgment. As said, bad move. Link to comment Share on other sites More sharing options...
FreelancerRaiko Posted March 2, 2013 Report Share Posted March 2, 2013 One thing that hit me is that this could be a potential field test by Konami, to see what bosses are causing the most damage, then slaming them in the September format. Woah, that's actually not half bad of a theory. Though I still must insist this card basically wrecks any strategy to the game. The cost we negligible, being a counter trap made it pretty much impossible to counter with any strategy using any other common cards or effects so unless you were running a dark bribe you'd be screwed, and being able to hit anything and everything was ridiculous when you could take out even the almight Quasar. I don't mind solemn judgement because the cost actually makes sense and the limitations do to ruling gives it some sense of balance. You could just spam it on anything. This card? Well screw that, people spammed that thing on the tiniest of monsters just because it acted as such a great stall and there was really nothing you were left able to do about it. Not only that, when you think about it it's just as powerful of solemn judgement. I mean yeah you give 1 point to the s/t category for judgement and 1 point to the summon category do it its one effect, but because warning was so flexible towards hitting any and every type of summoning and couldn't be gotten around due to card rulings, you could basically say it had 2 points in the summoning category making it actually equal to judgement but with less of the cost and twice the action. All in all the card deserves a ban as it just doesn't make sense towards the actual game as a whole and really wrecks any sort of strategy to it. I mean think about it, would we really watch the anime if they spammed this card whenever a big badass monster was summoned? Link to comment Share on other sites More sharing options...
Agro Posted March 2, 2013 Report Share Posted March 2, 2013 One thing that hit me is that this could be a potential field test by Konami, to see what bosses are causing the most damage, then slaming them in the September format.Konami isn't that smart.Or maybe, they're too stupid to realize that we already know what the problem bosses are and they could just not ruin a format by ridding us of a Warning at the most inopportune time and just hit the goddam problem bosses already...OT: Solemn Warning is a card that SHOULD be @1. Just like Torrential Tribute. Unfortunately, decks have gotten so fast and so powerful that having it (and TT) @2 becomes almost a necessity to keep everything in check. Link to comment Share on other sites More sharing options...
FreelancerRaiko Posted March 2, 2013 Report Share Posted March 2, 2013 How is it keeping everything in check if even a deck using gen 1 normals can beat a meta just by spamming the staples? If anything having this at 2 and torent at 2 only destabilized the game, where strategy and tactics no longer mattered only those who happened to draw the most staples. Link to comment Share on other sites More sharing options...
mido9 Posted March 2, 2013 Report Share Posted March 2, 2013 How about we just put it to 0 and hit all the broken bosses entirely. Link to comment Share on other sites More sharing options...
L0SS Posted March 2, 2013 Report Share Posted March 2, 2013 It's sort of the lesser of two evils. In the ideal Yugioh world of balance and an inability to open the proverbial floodgates of your extra deck, this should be limited, if not banned. But due to said ability, this card is a necessity, and life-saver, in the current climate. Sure, downing a boss monster with aplomb is irritating, but competitive decks usually have an way of getting another two out without much fuss. In a word - should be 2 Link to comment Share on other sites More sharing options...
Agro Posted March 2, 2013 Report Share Posted March 2, 2013 How is it keeping everything in check if even a deck using gen 1 normals can beat a meta just by spamming the staples? If anything having this at 2 and torent at 2 only destabilized the game, where strategy and tactics no longer mattered only those who happened to draw the most staples. You're terrible and you should feel as bad as the shit you just took. Link to comment Share on other sites More sharing options...
Northern Sage Posted March 2, 2013 Report Share Posted March 2, 2013 How about we just put it to 0 and hit all the broken bosses entirely. Konami will allways make new ones. Link to comment Share on other sites More sharing options...
Miror B Posted March 2, 2013 Report Share Posted March 2, 2013 You're terrible and you should feel as bad as the shit you just took. I still don't get the mentality of "Oh look this guys bad let's insult him and make him feel like shit so he leaves the TCG section and all those old welcome thread posts about the TCG section being filled with asshats becomes true" Link to comment Share on other sites More sharing options...
Agro Posted March 2, 2013 Report Share Posted March 2, 2013 I still don't get the mentality of "Oh look this guys bad let's insult him and make him feel like shit so he leaves the TCG section and all those old welcome thread posts about the TCG section being filled with asshats becomes true" I would prefer getting rid of the people that don't improve and don't intend to improve than keep whatever "reputation" the TCG section has. Link to comment Share on other sites More sharing options...
Miror B Posted March 2, 2013 Report Share Posted March 2, 2013 I would prefer getting rid of the people that don't improve and don't intend to improve than keep whatever "reputation" the TCG section has. Yes and posting "You're bad" at everyone who isn't the best does that perfectly well too :/ Link to comment Share on other sites More sharing options...
Coffee Black Posted March 2, 2013 Report Share Posted March 2, 2013 One thing that sucks about the limit is that Warning was the only good card vs. Verz since they can negate every other s/t u can use with Pandemic. And of course Ophion blocks you from summoning anything powerful that's not an xyz. Overall tho, there are plenty of good traps to choose from; it's not like with just 1 Warning the game is super fast. Link to comment Share on other sites More sharing options...
cr47t Posted March 2, 2013 Report Share Posted March 2, 2013 I`d understand why you`d ignore my topic or post(s) or whatever it is I posted :/ Link to comment Share on other sites More sharing options...
Toffee. Posted March 2, 2013 Author Report Share Posted March 2, 2013 I`d understand why you`d ignore my topic :/To be fair, yours wasn't even a topic. It was just bawwwwing over Warning/Day of Peace getting Limited.Warning being Limited, of all times, the day the Incarnate Dragons take over was a stupid move. While Day, in general, is a stupid card. Link to comment Share on other sites More sharing options...
Sora1499 Posted March 2, 2013 Report Share Posted March 2, 2013 How is it keeping everything in check if even a deck using gen 1 normals can beat a meta just by spamming the staples? If anything having this at 2 and torent at 2 only destabilized the game, where strategy and tactics no longer mattered only those who happened to draw the most staples. Except a deck full of gen 1 normals and staples ISN'T going to beat the meta even if it draws into these so-called staples. While Warning is certainly a retarded card, it's probably best at 1-2 depending on the format. In this coming format, we need it at 4. Link to comment Share on other sites More sharing options...
Toffee. Posted March 2, 2013 Author Report Share Posted March 2, 2013 In this coming format, we need it at 4.CREATES A BROKEN DRAGON ARCHETYPELIMITS WARNING Link to comment Share on other sites More sharing options...
Kazooie Posted March 2, 2013 Report Share Posted March 2, 2013 Yes and posting "You're bad" at everyone who isn't the best does that perfectly well too :/ While I'm all for not pushing people who try to improve away, those people who post awful shit and then refuse to even try to improve should probably leave. It's better for the section honestly. OT: "LET'S LIMIT WARNING" Right idea, totally wrong format. Link to comment Share on other sites More sharing options...
Wizarus Posted March 2, 2013 Report Share Posted March 2, 2013 There's never a wrong format for a broken card to be hit. If the format absolutely needs Warning to be at anything above 1, the format is not worth playing anyway. Link to comment Share on other sites More sharing options...
Kazooie Posted March 2, 2013 Report Share Posted March 2, 2013 There's never a wrong format for a broken card to be hit. If the format absolutely needs Warning to be at anything above 1, the format is not worth playing anyway. Then let's all quit Yugioh now. The game has been terrible for a while now, but playable barely. Now with Prophecies, Incarnate Dragons, Merlantians, Fire Fist and all this shit the game is AWFUL. Without something like Warning around, these decks have even more reign then they already did. Saying these cards should be hit is true, but that's idealistic, not realistic. Hitting Warning now is terrible for the game in pretty much every sense. Konami won't hit any of these until they stop making money. So, they promote them by hitting the few cards that can hinder them. This WAS the wrong format to hit Warning, just like it was the wrong format to bring Lumina to 3 since JD is still around, even if Lightsworns don't do anything good. Link to comment Share on other sites More sharing options...
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