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Yu-Gi-Oh Arcadia [PG-13/OoC/Started/Not Accepting]


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[spoiler='Introduction']Sayer rose from his slumber, though for all he knew he could be floating as in the Netherworld there was really no definite space. The best he could do to describe it would be a chaotic mass of purple and black swirls, similar in appearance to Van Gogh’s A Starry Night. During his years… no that wasn’t right, for all he knew he could have been in this hell-hole for 5 seconds or 20 twenty minutes, just like space, time was not a definite object in this place. During his time here his appearance had greatly deteriorated, unlike most other spirits here he was not dead, but not alive either. Sayer once well-defined and young looking his face was thin and taught, the skin clinging tightly to his skin, making him look almost like a skeleton. His white tie was in shambles and his green vest unbuttoned and ripped. Other than the fact his shirt was unbuttoned no other damaged could be seen, giving an appearance of good repair, but of course it was black and hid any blemish quite well. Had he un-buttoned his shirt his ribs could be seen, but for all that his body did not seem to age.
 

Sayer wandered aimlessly, just as he always did, there was nothing to do, he could not interact with what few spirits he had seen, and the void of the Netherworld stretched on endlessly. He was surprised he had not died from boredom, his only possesions were his deck and duel disk that had been swallowed with him after Misty had ordered Ccarayhua to kill him. Unfortunately for her he hadn’t died, and he swore should he ever return to the world of the living, she would be the first to die, and he would do it slowly. Sometimes Sayer wished his encounter with the female Dark Signer would have killed him, at least then he would have had a proper afterlife, not stuck in limbo like this for all eternity. This was Hell. Eternal damnation was not some sort of vicious, brutal torture; it was torture mind you, but isolation, which no doubt would eventually drive him to insanity.
 

In front of him a silvery orb of light appeared in front of him, and two demons appeared behind him in wisps of black smoke.
“The Full Moon Portal, don’t let that spirit escape!” one of the demons hissed as it charged towards him, the other not far behind.

 

ESCAPE! Sayer did not hesitate even a moment he leapt through the orb, when one of the demons grabbed him by the ankle, and began pulling him back. NO! This was his chance, he would not let some damn demon take it from him… but how could he escape? His deck! He had forgotten about it, but now with it his only chance, he pulled the first card, a Hinotama, and using his psychic powers projected in towards the demon, who was ingulfed in flames, and staggered back hissing. The other demon was too busy trying to help its comrade, and too afraid to stop Sayer’s escape.
 

Sayer appeared in dark alley way its only other inhabitants a white teenage girl who had blonde bob-style haircut, smoking a cigarette, and a young African American boy who had his dreadlocks pulled into a blue bandana, who was also smoking.
 

“The hell…” the girl inquire, which gave Sayer a look at her tongue piercing and her crop top gave him a look at her sagging grey sweatpants and stomach piercing. The boy had on a blue and gold Varsity Jacket over a white T-shirt, and had sagging jeans.
 

“Eh! Nice Halloween costume… freak!” The boy laughed quite obnoxiously. The two circled him, each producing a pocket knife, “I don’ know how you got to our turf, but you gon regret it.”
 

“How…” Sayer began to say, but his voice cracked from disuse in the Netherworld, which was also a source of humor for the two delinquents. “How distasteful,” Sayer began again, this time his voice firm.
 

“Yo takin’ ‘bout us f***er?!” the girl screamed her voice suddenly serious, at the insult “I’m gonna kick yo’ punk-“
 

“What is the date?” Sayer said cutting the girl off, he’d had quite enough of these two.
 

“Wad’ you mean? Its January 1st 2065, boy ‘ave yo’ been livin’ under a rock!?” The girl was very alarmed now, this man

was starting to definitely freak her out now.
 

“Come on lez jus’ hurry up and take his money!” the boy said, his voice rising in pitch.
 

“Do either of you two duel?” Sayer asked still nonchalant, despite the obvious danger.
 

“Like that kid’s card game? Hell no, man, bet you do tho’ with that weird disk on yo’ hand,” the boy said laughing like a hyena.
 

“Good that makes things so much easier,” Sayer said holding up and Armored Axon Kicker. The monster materialized and purple energy flooded from its body shocking the pair to death. Sayer walked over the still smoking bodies, and proceeded into the night of New Domino City. It seemed time had taken his revenge from him, but his goal… no. There were bound to be more psychic duelists around, and with them he would fulfill his dream of world domination.
[/spoiler]

 

[spoiler='Plot']70 years after his apparent death at the hands of Dark Signer Misty Tredwell the Arcadia Movement leader, Sayer, has returned. His goal the same: to use an army of psychic duelists and take over the world. Finding new psychic duelists he has built up an army of 50 psychic duelists, and rebuilt the Arcadia Movement, under the name Neo-Arcadia Movement (I know creative right?). The front of the new Movement is to provide a safe haven for psychic duelists to develop their powers as to not be labors to society. Sayer has taken a new name, Davian Telos, with the cover of continuing his predecessors dream and making psychic duelist’s more like normal people. It has been a 3 months since Sayer’s revival, and he is getting ready to make his move, and only a few duelists stand in his way. Will take up the fight against Sayer, or join him as a psychic duelist. [/spoiler]

 

[spoiler='Da Rulez']

1. All YCM Advanced Clause Rules apply:

a. All IC posts require at least 4 lines of text, or roughly 100 words at standard formatting.
b. Posting in script format is forbidden.
c. Copy-pasting or “expying” characters without tailoring them to the new RP is forbidden.

 

2. You may create up to three characters, but since this is 70 years in the future no canon characters.

 

3.Please try to remain active, if you cannot please notify me, so that we can do our best to keep you in the game.

 

4.You may use custom cards, but please post them in the thread, or a link to them, so that they can be reviewed for balance. This will be done the host, moi, as well as all other participating members, and majority rules.

 

5. To show you have read these rules please name your favorite anime character under your application, with a heart next to it.

 

6. Have Fun!
[/spoiler]

 

[spoiler='Application']

“Quote and a pic of your character; optional”

 

Name:

 

Gender:

 

Age:

 

Appearance: {5 lines or a pic}

 

Personality: {A minimum of seven lines}

 

Faction: {Psychic or Duelist}

 

Bio: {A minimum of ten lines}

 

Theme Song: {Optional}

 

Deck: {Be specific as possible. NO DECK LISTS!}
[/spoiler]

 

[spoiler='Host Apps'][spoiler='Chalise Vasavi ']

“Why do they laugh at us? We’re all human right?”


Name: Chalise Vasavi

Gender: Female

Age: 19

Appearance: Standing at only 5’0” Chalise is quite short for her size, and weighs in at 102 lbs. Being quite demure she is easily embarrassed about her large hips and C-cup size, since it seems to gain the attention of men easily. Chalise has very fair skin, to the point of looking unnatural, due to a melanin deficiency, which forces her to cover everything up when she goes outside, as to not get burned. Her eyes have a silvery color just like the moon, but always look like she is sad or depressed. Chalise has a small rounded nose, and tight pale lips, that gives her a look of always being upset or displeased, which some people find slightly off putting. Her nails are round and oval like, and her hair is the exact same color as Sayer’s from 70 years ago, which covers her right eye, and is about mid-back length.

Chalise wears the Neo-Arcadia Movement uniform, which is very close to the original with minor variations in color. The uniform has a loose black silk long-sleeved top and bottoms, which have a gold trim, were her feet and hands would be. Over this she wears the high collared, pure white Neo- Arcadia Movement cloak, with a green stripe that matches Sayer’s vest. On the cloak, over her breast, is the Neo-Arcadia symbol; a gold neutron, with a ring of green circles surrounding it. On her feet she wears a pair of white nurse’s shoes, but has the habit of going bare-foot while in side of the Neo-Arcadia Headquaters. She wears a band of seven ankle bracelets on each foot, one for each color of the rainbow, and choker with a silver cross on it, though this is hidden by the collar of the cloak. Chalise uses an oval shaped, purple duel disk, which has an electric blue, glass Life Point display in the center. She places her monsters, and spell/trap cards on a half circle piece, which pops out of her duel disk when activated, and fans out.

Personality: Chalise is a typically kind-hearted person, which is why she wants to learn to control her psychic powers, so that she can’t hurt people. A pacifist she wouldn’t hurt a fly, on purpose anyways, but this is often counter acted by her, powerful yet, unstable psychic abilities. She is extremely empathic, and if people are troubled she will do her best to help. Likewise, Chalise wears her heart on her sleeve, and shows unconditional trust towards people, sometimes to the point of naiveté. She has the tendency to be very bipolar though, in one moment she could be bouncing off walls, and the next very depressed. A typically quiet person she has extreme anxiety and hates being in large crowds.

While Chalise is not necessarily the social butterfly, she is not totally secluded and anti-social either. She prefers to stay within the small, close group of friends she has developed at the Arcadia Movement, and has the tendancy to be stand offish around newer people. While she can feel for newer or younger members as she was there too, Chalise finds it hard to go out of her way to help them. Also if you’re not psychic you might as well not even try to hold a conversation with her, as she is extremely uncomfortable around “normal” people. Chalise believes that they are only interacting with her to ridicule her, and cause her pain.

Chalise holds great respect for Sayer, who she knows as Davian, and thinks of him as a father figure. Chalise tends to go to him with a lot of her problems because she had nobody to confide in when she was young.

Faction: Psychic

Bio: From the very beginning of her life Chalise was destined for disaster when her mother died giving birth. Chalise was born to the slum district of the Satellite, which had fallen into disrepair after the Chief of Sector Security had decided the that funding the Satellite Restoration Program was a useless waste of money. From then on the Satellite struggled eventually falling back into the slum it had started out, which caused many, Chalise’s family included, to become slum dwellers. After the death of his wife Chalise’s father became increasingly depressed, and view Chalise as a virus refusing to have anything to do with her. Chalise would regard these as the easy days when her father ignored her, it was easy to do what she wanted without him ever caring.

It would be because of this that Chalise would get into dueling just as a way to pass the time and to keep herself out of the house. Chalise would take cards lying around, and steal from the cardshop until she had finally built her own deck. For fun she would challenge the other neighborhood kids, although at first she stood no chance against them, as they had people to teach them and buy cards for them, but eventually Chalise built her deck up to be able to contend with others. While dueling would be her greatest happiness it would also prove to be her greatest sadness. Around her 13th birthday her psychic powers began to develop, which her father didn’t like at all.

On her 13th birthday she had been dueling when one of Psychic Snails actually electrocute a child, causing the other children to run home away from Chalise calling her a monster. Later that day the mother of the child who had been attacked showed up at the door of Chalise’s and her father’s house complaining to Chalise’s father about how her son had been attacked by his daughter. After the woman left Chalise’s father called her down, and attempted to kill her seeing this as the perfect time to get rid of the disease that had plagued his life for so long. Before almost killing her he had told her that now nobody would care, and that they would rejoice at her death. Chalise ran for her life, slipping on the wet streets, which were being coated in rain.

In her haste she ran straight into a man in a grey overcoat, who looked down at her and asked if she knew of a young woman you was said to have electrocute a boy with you cards. Chalise replied that was her, but her father was chasing her, and trying to hurt her at the moment that her father showed up. The man stepped in front of Chalise and said that if she came with him he would protect her; fearing for her life Chalise accepted the mysterious man’s offer, and attacked her father with an attack from his Armored Axon Kicker. He revealed that he was just like her, and people like them were known as psychic duelists. When Chalise asked if her father would be okay the man, though a faint annoyed expression played across his face, replied yes that he was just taking a short nap, and said that she should come with him to a place that would be safe for her where she would find others just like herself.

Chalise was brought to the Neo-Arcadia Headqauters, it was there that the man introduced himself as Davian Telos. He revealed that the purpose of the Neo-Arcadia Movement was to continue the goal of the previous leader, Sayer, which was to help psychic duelists learn to control and develop their psychic powers. Chalise chose to stay there with Davian and the psychic duelists and has since gained much more control over unstable powers, but still has a long way to go.

Theme Song: Deadmau5 – 16th Hour

Deck: Banish Psychics; Chalise’s strategy consists of getting a Hushed Psychic Cleric, Serene Psychic Witch, or Silent Psychic Wizard out to the field as soon as possible, which sets up most of her plays. All of her strategies result in getting out her ace monster, Overmind Archfiend, to finish off her opponents. When this strategy falls awry she relies on monsters such as Esper Ambiance, Rift Queen, and Sound-Wave Specter to regain the battle for her.

Customs:

 

[spoiler='Rift Queen']143111.jpg[/spoiler]

 

[spoiler='Esper Ambiance']163057.jpg

Lore: 3 Level 4 monsters

When this card is XyzSummoned you can select up to 2 of your banished Psychicmonsters and returnthem to the Graveyard. Once per turn you can banish one Psychicmonster in your Graveyard. Inflict damage to your opponent equal to the banished monster's level x200. By detaching one of this card's Xyz Materials you can select one of your removed from playPsychic monsters. Increase the level of one monster you control by half of the selected monster.[/spoiler]

 

[spoiler='Sound-Wave Specter']194379.jpg[/spoiler]

 

 

 

[/spoiler]

I'm reserving Banish Psychics, Harpies, and White Night[/spoiler]

 

[spoiler='Reserves']

RogueZero - Horus LVs {accepted}

Sp1at - Equip Warriors

Beginning446 - Custom w/ Butterspies {accepted}

Simdoggy - Heraldics {accepted}

TheFinalFan - Crashbugs

Admiral_Stalfos19: Spellcasters

TotalObelisk: Hazy Flames {accepted}

AixDavidis: Customs

Watatsuki no Toyohime: Gustos

Jeimuzu Akage - Zombie

Lord JZ of the Enigma - ? (Cause he's an enigma we don't know what he's running XD)[/spoiler]

 

[spoiler='Accepted Applicants']

[spoiler='Simdoggy'][spoiler='Roxanne Elsveil']

"I will not allow anyone to deny my right to existance.”

 

 

Name: Roxanne Elsveil

 

Gender: Female

 

Age: 16

 

Appearance: Roxanne is fairly small and skinny, a result of years of not having enough to eat. She's five foot and three inches tall, being rather short for her age, and has very few muscles, only enough to move and lift lighter objects. She has shoulder-length brown hair and brown eyes that appear rather dull and empty. She usually wears full-length jeans and a tight shirt, as well as a hoodie over her shirt with the hood usually up. This also serves to hide her appearance and gender, preventing people from recognising her easily, as her A-cup breasts don't stand out much underneath the fabric. Her duel disk is a fairly standard model, nothing flashy, and coloured white but with a lot of scratches and marks obscuring the original appearance.

 

Personality: Roxanne is fairly closed off, not willing to reveal much about her or what she thinks to anyone, and is also rather cynical about most things. She's also rather bitter about her past life and doesn't like revealing anything from it, but will divulge the base details if pushed hard enough. To those who try and deny her existance or her purpose in life though, she will get rather angry and upset, often forcing them into duels so she can torment them and punish them for it, or just straight up using her powers to attack them if they don't duel or refuse to duel against her. She has formed a strong adoration to the person she views as her savior, Davian, and takes that up as a sort of desire to help fulfil his dream by helping to protect the organisation he created.

 

Also, whenever she summons Heraldic Beast Leo, the card that has the most connection to her dark past, she tends to experience a mix of emotions. Firstly, disgust at having to keep using the card that she sees as being the key to her past and her darkness. Anger and hatred at having to keep using that card to keep her deck complete and at it's peak capabilities. Finally, a sort of dark power through it, the power to destroy those who would try and contest her existance and place in this world. Her psychic powers are fairly typical as well, a simple ability to summon and give proper substance and power to the creatures in her deck, and in particular, Heraldic Beast Leo.

 

Faction: Psychic

 

Bio: Roxanne originated from a family in France, with an abusive father and a mother who would do everything her father said. During her early childhood, she ended up being the main target for her father's rage, with the only reason ever given for that was for being an expensive mistake. As time went on, she ended up being teased at school for being weak and pitiful, and as time went on she believed what they said about her, that she was weak, and an unnecessary existance in this world. That continued until, on the first day of Junior High, she saw a group of students over at the edge of the school, playing with cards on a table.

 

With nothing else to do, she watched them for a while, not daring to go up and say hello, before they noticed her and invited her to come over and talk to them. The card game was of course Yu-Gi-Oh! and that was a major defining event in her life, when she finally started to believe that she wasn't an unnecessary existance. A couple of weeks afterwards, she waited till her father was drunk and passed out, and took some money out of his wallet to go buy a deck for herself. What she found that really called to her was the Heraldic Beasts, which she's still using now. Over the next few weeks, she continued to take money from her father's wallet to buy more cards to improve her deck, up to the point where she could actually match up to her friends, but unfortunately for her, those happy days weren't to last.

 

It was about halfway through the year when she was unlucky enough to have her father wake up while she was trying to take more of his money. Being as he was still half drunk and saw the child he didn't want to have trying to steal money off him, he ended up in a drunken rage and attacked her. As he did though, she was focussed just on the thought of 'protect me' and to her suprise, a golden armoured lion (Heraldic Beast Leo) appeared out of no-where and attacked him, protecting her from her father. The lion gouged huge claw marks into his chest before her mother, hearing the commotion, entered the room and saw a lion attacking her husband with her daughter cowering in the corner. She screamed and ran out of the room, but the lion, hearing her, chased her down and killed her, before turning back to Roxanne's father. After about a minute further of the lion brutally assaulting her father, it withdrew and vanished, leaving her cowering in the corner and her father, covered in blood, dieing.

 

When the police investigated, they concluded that some rabid wolf had done the job, and closed the investigation, sending her to live in an orphanage. For the next few years, she survived in the orphanage, traumatised and depressed, and returning to the thoughts that she is useless and shouldn't be let live. She spiralled into depression, with her only joy being the cards she still had, and the game that had brought her out of her sense of selfworthlessness originally. No-one adopted her, none of them wanting this poor depressed child, until an incident, only two months ago, occured. She was dueling with proper disks now, having got herself a job and saved up enough money to buy one, and during the duel, when she summoned Heraldic Beast Leo, and saw it from behind for the first time since her family had died, the sudden onslaught of emotions caused her to go out of control and declare the monster, once again augamented by her uncontrolled psychic powers, to attack the opposing duelist directly, causing the duel to be cancelled after he got heavily injured from Leo.

 

She was confined to the hospital as well, for the trauma of seeing the duelist dueling against her really injured by her attack. During her stay there, a mysterious man came into her room, calling himself Davian Telos, came in to see her, and told her that he could teach her to control her powers. With no reason not to believe him, and with him offering her some sort of salvation from these powers that had hurt her life twice now, she agreed and came with him back to Neo-Arcadia Movement. Since then, she has learnt to control her powers, and follows the person who gave her salvation, Davian, without question, believing that he saved her from the hollow, broken life she otherwise would have lived. Her admiration for him has gone far enough that she found herself a copy of one of his main synchros, Thought Ruler Archfiend in her deck.

 

Deck: Heraldic Beasts, with a focus on versatility. Her ace cards are Number 8: Heraldic King Genom-Heritage, Number 69: God Medallion, Coat of Arms and Thought Ruler Archfiend.(I don't focus on the Numbers as Numbers, but I use them because they are the original boss monsters of the Heraldic Beast Archetype)[/spoiler][/spoiler]

[spoiler='Beginning446']

[spoiler='SHINE']

2w74ktz.jpg

"The vast amount of treasure I own surpassed my logic long ago."

 

Name: Tayon Pallion Duke of Tyre aka. SHINE

 

Gender: Male

 

Age: 19

[spoiler='Appearance']wh1fuu.jpg[/spoiler]

Personality: If you believe you have scene narcissism before SHINE wishes to challenge that theory. He believes he is the true existence for all and things exist to please him. Naturally all worldly treasures belong to him and all people who deem to covet worldly treasures are merely thieves. SHINE only chooses to speak in the third person so that all may know who he is. Unfortunately he only deems certain individuals worthy of hearing his words let alone being blessed with the opulence of his name. SHINE typically isn't shy towards meeting people because all people should want to know him. Speaking his mind comes naturally and while it may not totally be warranted or asked for but the truth/his opinion is something that will be given. He believes firmly that he is destined for greatness mainly because greatness is something that people treasure and naturally all things that are treasured belong to him.

 

Faction: Duelist

 

Bio: The land of Shiek is a distant land still ruled by King Lycinian Pallion and the rest of his royal family. King Pallion ruled his kingdom with a slight balance of benevolence and utmost strict stringent authority. His grandson of 19 years of age was the young Tayon. While the kingdom respects he and his family none would dare oppose him. Rebellions have been snuffed out and traitors have been made example of. Though the land of Shiek is still ruled by a monarchy it is current with modern world in terms of technology, fashion, and the concept of solving your problems through card games. 

 

During Tayon's early years growing up in the castle he was naturally spoiled but spoiled to a degree that no ordinary children should be. The world was his according to everyone around him (his royal subjects) and the word "no" was simply foreign to him. Naturally as he was growing he decided that his subjects were not worthy to speak his name and so everyone not of status had to refer to him as Lord SHINE. Nevertheless he did show humility towards his grandfather because his grandfather the High King. As a reward for exemplary service Tayon was appointed the Duke of Tyre, a land towards the South of the Kingdom of Shiek, on his 18th birthday. While paying attention to world events Tayon read of the events that took place in Neo Domino City. Interested in the tale of monsters that threatened the city a long time ago he begged his father to be allowed to visit this magical place to own one for himself. Well of course he thought it was already his but this was just semantics.

 

Theme Song: Danse Macabre

 

[spoiler='Butterspy']

[spoiler='Monsters']dZ8e8fL.jpgyL4bkiQ.jpgyGB81jW.jpgJyTj9Qv.jpg

2WIrR26.jpgPGT7DHc.jpg[/spoiler][/spoiler]

[/spoiler]

[spoiler='Spells/Traps']q0Gx8Kk.jpgQIW2tbS.jpg[/spoiler]

[spoiler='Extra Deck']3448m0n.jpg2f07l9d.jpgvphw6e.jpg[/spoiler][/spoiler]

 

[spoiler='RogueZero']

[spoiler=Yamada Tadayoshi]

"Dueling is a lot of fun!"

 

Name: Yamada Tadayoshi

 

Gender: Male

 

Age: 17

[spoiler='Appearance']yamadatadayoshi.png[/spoiler]

Personality: He's a type of person who loves dueling more than anything. He always believe that the true meaning of dueling is to have fun with people around the world. When dueling he usually make a bet, that if he loses he'll treat the winner at a cafe, but if he wins the loser had to treat him instead. He hates people who use dueling as a tools for evil purposes and he will stop their evil ambition no matter how hard it is. Yamada likes to make friends, even if they're not a normal person, he never discriminate the other people, in his eyes all people are equal and had the same right to be treated as a human. He always believe that friendship will overcome any hardships. When his friends are dueling, he always give them some moral support, telling them to believe in the heart of their cards. He also prefer tag duels than a normal duels.

 

Faction: Duelist

 

Bio: When Yamada was still a kid, he don't know how to duel, and become a laughing stock by the kids at his neighborhood. At that time he begged to his parent to buy him a deck. When his parent asked what kind of deck that he said that he wanted to have a deck that is easy to use, so his parent buy him a starter deck. And soon, he learned how to duel. But eventhough he knows how to duel, he's beated by every kid in his neighborhood. He wondered what's wrong with his deck, and eventually realized that he can't win by relying on a starter deck, then he started using his allowance to buy more card packs, and started to build his own deck. After altering his deck, he challenged the kids in his neighborhood once again. They laughed and said that he only come to be beaten. But this time it's different, he used his own deck and eventually beated all kids in his neighborhood and created a winning streak. Realizing that dueling is so much fun, he continue to study duel puzzle and some useful strategy.


Because he had a great passion for dueling, when he turned 15, his parent send him to New Domino City to study at Duel Academy. There he met a lot of unique duelist who have their own style at dueling and usually they have some sort of "Ace Card". Upon his defeat by the "Ace Card" of his friend, he begin to search for his own key card. Many month passed, but still no luck, he couldn't find an exact card that matched with his heart. But despite this, he's still dueling with his friend, and still enjoy the duel.

One day, when he's out takin a walk around Duel Academy, he saw one of his friend get attacked by a monster that looks like a monster inside the Monster Card. Can't stand this he stepped in to help his friend, but he's interrupted by sudden appearance of 2 mysterious kids who claim themselves to be a part of an organization called Neo-Arcadia Movement, and they will only stop attacking Yamada's friend if Yamada can beat both of them. Without thinking, Yamada accepted their challenge and eventually ended up in a 2 vs 1 duel. The duel used special rule that Yamada's enemy started with 8000 LP. At first, Yamada managed to take down their LP to 6000 point. But after that those duelists started to get serious and stated that they will show no mercy to those who oppose Neo-Arcadia Movement, and started to summon their monster, but this time it's different, the monster that they summoned turned out to be real, and as his LP going down to 1000, he's injured badly. They laughed at him and said that he's no match for them and that he should just give up, but he refused to give up and stating that he'll protect his friends and defeat both of them. Upon hearing this, they laughed, and said that those kind of things only happen at the story not on the real life. When he drawed a card from his deck, it turned out to be a "Reload". Because he had no monster card at the moment, he used it to send 4 cards in his hand to deck and shuffled it and he draw 4 cards, upon drawing this card, he's surprised to see that the cards in his hand are unknown cards that he never see before. But these cards is the only hope to save his friend. And so, he summoned a Horus the Black Flame Dragon Lv. 4, but it's attack is lower than the monster that those duelist summoned. They laughed at him and said that he's insane that he;s summoning a monster with an attack lower than theirs. But, he activated a "Level-Up!" thus sending Horus the Black Flame Dragon Lv. 4 to graveyard and he summoned a Horus the Black Flame Dragon Lv. 6 from his hand. This time the attack of his monster is higher than their monster. Surprised by the this they become speechless.Horus attacked one of their monster and bringing down their LP to 5700, but it's still not finished, at the End Phase, he sent his Horus the Black Flame Dragon Lv. 6 to the graveyard, when he searched for Horus the Black Flame Dragon Lv. 8 in his deck, he's surprised that he had many Horus monster card in his deck, and some of his spell card changed. And with that, he begin to chant "Let the bond of friendship overcome any challenge that we have! Special Summon! Ascend! Horus the Black Flame Dragon Lv. 8!". Suddenly a giant bird-like Ra appeared before them. Seeing this, they get more surprised, but they insisted that they still can win this, and that they'll never get defeated by him. They tried to use "Dark Hole" to destroy Horus the Black Flame Dragon Lv. 8, but Horus ability prevent that spell card to be activated and destroyed it. Horus opened it's mouth and destroyed their last monster with a torrent of black flame, bringing down their LP to 2900. The white haired boy then set one cards on the Spell & Trap Zone. They said that eventhough he summoned a big monster, he's running out of time to save his friend. When he looked at his friend, his friend is totally injured and dying. They then activated their "Gravity Bind" to stall the duel. But luckily he already set a card to counter this, he then chained that trap card with "Royal Decree" negating the effect of "Gravity Bind" thus Horus can still attack. This bring their LP to Zero and finally Yamada managed to defeat them. Because they're using too much Psychic Power, they eventually fainted after the duel, this made the monster that they summoned to attack Yamada's friend disappeared. But, because of his injury, Yamada fainted before he could approach his friend.
 

When he woke up, he's already at the hospital, when he asked about his friend, the doctor said that he's already treated and that he would be fine. Upon hearing this Yamada feel relieved, but he's still wondering about Neo-Arcadia Movement, and why did they attack Duel Academy student as well as where did the Horus card appeared from. When he recovered from his injury, he decided to take a hiatus from Duel Academy, and started to investigate more about Neo-Arcadia Movement.

 

Theme Song:

-Your Affection (When he's not dueling people and it's a clear day)

-Reach out to the truth (When he's dueling)

 

 

 

Deck: Horus/Lvs/Dragon[/spoiler][/spoiler]

[spoiler='TotalOblisk']

[spoiler='Yue Atara']

"Think of it this way; this is the hand that life dealt me and there's no way I can change it, but I can make the most of it,"

:3
 
Name: Yue Atara
 
Gender: Female
 
Age: 17
 
Appearance:  Yue is tall and gangly, she 6’3 and thin as a twig, and has often been mistaken for being anorexic. She has short black hair which she ties into a short ponytail but leaves her fringe to hang just above her eyes which are usually kept closed but if she opens them she’ll reveal they are a faint milky green colour (if you haven’t guessed yet, Yue is blind) and she usually wears a smug grin across her face. Her clothes consist of a single sleeveless white turtleneck over which she wears a thick black chocker with a metal wing on the buckle, black leather trousers with a green flame pattern down the left leg, black and silver sandals and a black wrist band on her upper right arm and another on her left wrist, she also carries a long white walking cane with her which is tied to her wristband with a small medium length silver chain so that she doesn’t lose it by accident (Yue will dress pretty much the same no matter what the weather is as she seems to be unaffected by the cold).
 
Personality: Despite being blind, Yue is cheerful, smug and very self-centred; she tends to look down on people though this is more out of a sense of irony than actually considering herself above them, if anything she is actually more tolerant of other people and she can easily see past a person’s obvious flaws, despite what she may seem she is actually quite friendly and even though she may tease a person every now and again she is a loyal friend.. She often teases other people though usually intends it as good natured ribbing and never actively tries to insult anyone. Yue doesn't see her blindness as a disadvantage but instead embraces it, using it to her advantage in duels to take her opponent's by surprise. She has a natural curiosity and childish eagerness that persists throughout anything she does and she isn’t afraid to get involved in a situation no matter how little she may know about it or how dangerous it may be, as such she can often come across as reckless and hard headed but really she’s just in it for a few laughs. Although she tries to keep it under control Yue is something of a pyromaniac.
 
Faction: Psychic
 
Bio: Yue is a single child raised by a pair of rich parents who ran a very successful company between them. However, because of her blindness they acted like she didn't exist rather than spoil her, and almost seemed ashamed of her existence and often left her in the care of servants or confined her to her room whenever they had guests, Yue however learned to embrace her disability and accept it as part of who she was. When she was still very young Yue was messing around with some duel monsters cards she’d found in her father’s study when she discovered she was able to identify whatever card she was holding, instantly memorizing its stats and effect for as long as she held it, and began to hear whispers at the back of her mind which she eventually realized were the monster’s own voices.

Her parents however didn’t believe her when she informed them of this ability and even refused to let her demonstrate, claiming that it was merely some childish fantasy. Yue eventually gave up trying to convince her parents and began to develop her abilities in secret, eventually acquiring a specialized Duel Disk to compensate for her blindness (similar to a speaking watch where it would read out her opponent’s card effects and stats). Yue then began taking part in many underground duels, getting a thrill out of beating people without any form of disability and feeling a sense of smugness when people claimed she was somehow cheating but were unable to prove it. She eventually began to gain a very negative reputation among the other duellists till it reached the point where a whole gang cornered her at one point and attacked her. Almost immediately however a burst of fire suddenly erupted around Yue and spread quickly, causing the close surroundings to quickly catch fire. Yue herself heard a series of loud and angry screeches from her favourite monsters. Despite the intensity of the flames Yue herself was unaffected, but the gang wasn’t so lucky and quickly began to panic and run, the lucky ones escaping with only minor burns.

Yue herself ran as well, quickly getting herself lost as she had no idea where she was going and was unable to look for any landmarks. She eventually came to a halt in an alleyway to catch her breath, her ears still ringing from her monster’s screams. For the first time she suddenly felt afraid of her own abilities, never having caused actual damage to anything before. It was at the point that a stranger’s voice started talking to her, taking Yue by surprise as she hadn’t heard anyone approaching. After a brief moment where the stranger assured her he meant no harm he began to explain that he’d been following her for a while having heard rumours of a blind duellist, following her up to the point where the gang attacked her. He then told her about the organization of Psychic duellists where she would not only find sanctuary from others who would no doubt fear her for her abilities but also the opportunity to learn to control her own abilities so she doesn’t cause any more accidents. After hearing the whole story Yue didn’t take long to consider, she would find no sanctuary or help from her parents and she was already infamous underground so this was the perfect opportunity for her.
 
Theme Song:  Anastacia & Ben Moody - Everything Burns
 

Deck: Wingbeat of fire: Yue’s deck focuses around FIRE attribute monsters and uses self-destruction and burn damage tactics, she also combines several FIRE archetypes including Fire Kings, Hazy Flames and Flamvells as well as a focus towards winged beast monsters. She has 3 ace cards which she uses most often, Fire King High Avatar Garunix, Sacred Phoenix of Nephthys and Firebird Mother.

 

[spoiler='Customs']firebird_mother_card_2_by_totalobelisk-d

Name: Golden Firebird
Attribute: FIRE
Level: 7
Type: Winged Beast / Synchro / Effect
Lore: 1 FIRE Tuner + 1 Winged Beast-Type non-Tuner FIRE monster.
Once per turn: Destroy 1 card you control; inflict 500 points of damage to your opponent. If this card is destroyed and sent to the Graveyard by a card effect you can Special Summon 1 level 4 or lower FIRE monster from your Graveyard.
ATK: 2800

DEF: 1600

 

Name: Ash Nest

Type: Normal Spell Card

Lore: Special Summon 1 Winged Beast-Type monster from your hand; then destroy 1 face-up card you control. You can only activate 1 "Ash Nest" per turn.

 

Name: Volcano Nest

Type: Field Spell Card
Lore: All monsters are treated as FIRE monsters. During the End Phase: The turn player must destroy 1 card they control OR take 500 points of damage. Each time a card is destroyed by this card’s effect: Place 1 Lava Counter on this card; when this card is destroyed inflict damage to your opponent equal to the number of Lava Counters on this card x200.
 

[/spoiler][/spoiler][/spoiler][/spoiler]

 

 

[spoiler='Themes']

Opening - Black Lotus {Touhou/ EastNewSound}

Closing - Black Paper Moon {Soul Eater}[/spoiler]

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Name: Destiny Smith

 

Gender: Female

 

Age: 15

 

Appearance: normal_anime_girl_-_brown_hair.jpg

 

Personality: Destiny is very outgoing. She'll talk to anyone, she just loves having the company. Obviously she loves duel monsters. Any chance she gets she'll try and make things fun, loves to have a good time and will turn any bad moment into something great. She's got a great sense of humor. still not finished this, still understand the point in this.

 

Faction: Duelist

 

Bio: {A minimum of ten lines}

 

Deck: Warriors, Equip Abusing 

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Rules have been editted. 

 

@Rogue:No, your duelist may not have psychic power, sorry. And I believe this <3 is what your looking for. Songs would be how they are in the OP (Song, Artist, linked to song). For decks list the type of Deck your using (i.e. Dragunities, Wind-Ups, etc.), and a strategy your character uses while playing them. 

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Sounds interesting enough, I should have this done by sometime later today.

 

[spoiler=App]"I will not allow anyone to deny my right to existance.”

 

Name: Roxanne Elsveil

 

Gender: Female

 

Age: 16

 

Appearance: Roxanne is fairly small and skinny, a result of years of not having enough to eat. She's five foot and three inches tall, being rather short for her age, and has very few muscles, only enough to move and lift lighter objects. She has shoulder-length brown hair and brown eyes that appear rather dull and empty. She usually wears full-length jeans and a tight shirt, as well as a hoodie over her shirt with the hood usually up. This also serves to hide her appearance and gender, preventing people from recognising her easily, as her A-cup breasts don't stand out much underneath the fabric. Her duel disk is a fairly standard model, nothing flashy, and coloured white but with a lot of scratches and marks obscuring the original appearance.

 

Personality: Roxanne is fairly closed off, not willing to reveal much about her or what she thinks to anyone, and is also rather cynical about most things. She's also rather bitter about her past life and doesn't like revealing anything from it, but will divulge the base details if pushed hard enough. To those who try and deny her existance or her purpose in life though, she will get rather angry and upset, often forcing them into duels so she can torment them and punish them for it, or just straight up using her powers to attack them if they don't duel or refuse to duel against her. She has formed a strong adoration to the person she views as her savior, Davian, and takes that up as a sort of desire to help fulfil his dream by helping to protect the organisation he created.

 

Also, whenever she summons Heraldic Beast Leo, the card that has the most connection to her dark past, she tends to experience a mix of emotions. Firstly, disgust at having to keep using the card that she sees as being the key to her past and her darkness. Anger and hatred at having to keep using that card to keep her deck complete and at it's peak capabilities. Finally, a sort of dark power through it, the power to destroy those who would try and contest her existance and place in this world. Her psychic powers are fairly typical as well, a simple ability to summon and give proper substance and power to the creatures in her deck, and in particular, Heraldic Beast Leo.

 

Faction: Psychic

 

Bio: Roxanne originated from a family in France, with an abusive father and a mother who would do everything her father said. During her early childhood, she ended up being the main target for her father's rage, with the only reason ever given for that was for being an expensive mistake. As time went on, she ended up being teased at school for being weak and pitiful, and as time went on she believed what they said about her, that she was weak, and an unnecessary existance in this world. That continued until, on the first day of Junior High, she saw a group of students over at the edge of the school, playing with cards on a table.

 

With nothing else to do, she watched them for a while, not daring to go up and say hello, before they noticed her and invited her to come over and talk to them. The card game was of course Yu-Gi-Oh! and that was a major defining event in her life, when she finally started to believe that she wasn't an unnecessary existance. A couple of weeks afterwards, she waited till her father was drunk and passed out, and took some money out of his wallet to go buy a deck for herself. What she found that really called to her was the Heraldic Beasts, which she's still using now. Over the next few weeks, she continued to take money from her father's wallet to buy more cards to improve her deck, up to the point where she could actually match up to her friends, but unfortunately for her, those happy days weren't to last.

 

It was about halfway through the year when she was unlucky enough to have her father wake up while she was trying to take more of his money. Being as he was still half drunk and saw the child he didn't want to have trying to steal money off him, he ended up in a drunken rage and attacked her. As he did though, she was focussed just on the thought of 'protect me' and to her suprise, a golden armoured lion (Heraldic Beast Leo) appeared out of no-where and attacked him, protecting her from her father. The lion gouged huge claw marks into his chest before her mother, hearing the commotion, entered the room and saw a lion attacking her husband with her daughter cowering in the corner. She screamed and ran out of the room, but the lion, hearing her, chased her down and killed her, before turning back to Roxanne's father. After about a minute further of the lion brutally assaulting her father, it withdrew and vanished, leaving her cowering in the corner and her father, covered in blood, dieing.

 

When the police investigated, they concluded that some rabid wolf had done the job, and closed the investigation, sending her to live in an orphanage. For the next few years, she survived in the orphanage, traumatised and depressed, and returning to the thoughts that she is useless and shouldn't be let live. She spiralled into depression, with her only joy being the cards she still had, and the game that had brought her out of her sense of selfworthlessness originally. No-one adopted her, none of them wanting this poor depressed child, until an incident, only two months ago, occured. She was dueling with proper disks now, having got herself a job and saved up enough money to buy one, and during the duel, when she summoned Heraldic Beast Leo, and saw it from behind for the first time since her family had died, the sudden onslaught of emotions caused her to go out of control and declare the monster, once again augamented by her uncontrolled psychic powers, to attack the opposing duelist directly, causing the duel to be cancelled after he got heavily injured from Leo.

 

She was confined to the hospital as well, for the trauma of seeing the duelist dueling against her really injured by her attack. During her stay there, a mysterious man came into her room, calling himself Davian Telos, came in to see her, and told her that he could teach her to control her powers. With no reason not to believe him, and with him offering her some sort of salvation from these powers that had hurt her life twice now, she agreed and came with him back to Neo-Arcadia Movement. Since then, she has learnt to control her powers, and follows the person who gave her salvation, Davian, without question, believing that he saved her from the hollow, broken life she otherwise would have lived. Her admiration for him has gone far enough that she found herself a copy of one of his main synchros, Thought Ruler Archfiend in her deck.

 

Deck: Heraldic Beasts, with a focus on versatility. Her ace cards are Number 8: Heraldic King Genom-Heritage, Number 69: God Medallion, Coat of Arms and Thought Ruler Archfiend.(I don't focus on the Numbers as Numbers, but I use them because they are the original boss monsters of the Heraldic Beast Archetype)[/spoiler]

 

EDIT: Still working on it, will get more done tomorrow.

 

EDIT2: Finally finished and ready for review.

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Edited about playing style and deck, so am I right?

You have it correct. So, far your app is fine.

 

 

I'm in. Are custom cards still allowed.

Yes.

 

 

Sounds interesting enough, I should have this done by sometime later today.

 

[spoiler=WIP]Quote and a pic of your character; optional”

 

Name: Roxanne Elsveil

 

Gender: Female

 

Age: 16

 

Appearance: {5 lines or a pic}

 

Personality: {A minimum of seven lines}

 

Faction: Psychic

 

Bio: {A minimum of ten lines}

 

Theme Song: {Optional}

 

Deck: Heraldic Beasts, with a focus on versatility. [/spoiler]

Your reserved.

 

 

I reserve Atlanteans.

 

Also, can we use Xyzs?

Reserved and yes. 

 

 

Aight I've edited my APP still not done, but as we grow closer to enough people I'll finish it

You'll need to actually make the personality I can't except you without it. 

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2w74ktz.jpg

"The vast amount of treasure I own surpassed my logic long ago."

 

Name: Tayon Pallion Duke of Tyre aka. SHINE

 

Gender: Male

 

Age: 19

 

[spoiler: Appearance:]

wh1fuu.jpg

[/spoiler]

 

Personality: If you believe you have scene narcissism before SHINE wishes to challenge that theory. He believes he is the true existence for all and things exist to please him. Naturally all worldly treasures belong to him and all people who deem to covet worldly treasures are merely thieves. SHINE only chooses to speak in the third person so that all may know who he is. Unfortunately he only deems certain individuals worthy of hearing his words let alone being blessed with the opulence of his name. SHINE typically isn't shy towards meeting people because all people should want to know him. Speaking his mind comes naturally and while it may not totally be warranted or asked for but the truth/his opinion is something that will be given. He believes firmly that he is destined for greatness mainly because greatness is something that people treasure and naturally all things that are treasured belong to him.

 

Faction: Duelist

 

Bio: The land of Shiek is a distant land still ruled by King Lycinian Pallion and the rest of his royal family. King Pallion ruled his kingdom with a slight balance of benevolence and utmost strict stringent authority. His grandson of 19 years of age was the young Tayon. While the kingdom respects he and his family none would dare oppose him. Rebellions have been snuffed out and traitors have been made example of. Though the land of Shiek is still ruled by a monarchy it is current with modern world in terms of technology, fashion, and the concept of solving your problems through card games. 

 

During Tayon's early years growing up in the castle he was naturally spoiled but spoiled to a degree that no ordinary children should be. The world was his according to everyone around him (his royal subjects) and the word "no" was simply foreign to him. Naturally as he was growing he decided that his subjects were not worthy to speak his name and so everyone not of status had to refer to him as Lord SHINE. Nevertheless he did show humility towards his grandfather because his grandfather the High King. As a reward for exemplary service Tayon was appointed the Duke of Tyre, a land towards the South of the Kingdom of Shiek, on his 18th birthday. While paying attention to world events Tayon read of the events that took place in Neo Domino City. Interested in the tale of monsters that threatened the city a long time ago he begged his father to be allowed to visit this magical place to own one for himself. Well of course he thought it was already his but this was just semantics.

 

Theme Song: Danse Macabre

 

Deck: Butterspy 

 

[spoiler: Butterspy] 

 

[spoiler: Monsters]

dZ8e8fL.jpg yL4bkiQ.jpg

 

yGB81jW.jpg

[spoiler: Lore] When this monster is Normal Summoned you can send one "Butterspy" OR "Palpillon" monster from your deck to the grave. Once per turn you can target one monster on your opponents side of the field and change its battle position (flip effects are not activated at this time). [/spoiler]

 

JyTj9Qv.jpg 2WIrR26.jpg

 

PGT7DHc.jpg

 

[/spoiler]

 

[spoiler: Spell and Trap]

q0Gx8Kk.jpg QIW2tbS.jpg

[/spoiler]

 

[spoiler: Extra Deck]

 

3448m0n.jpg'

 

vphw6e.jpg

 

2f07l9d.jpg

[spoiler: Lore] 

 

3 Level 5 Monsters
When this monster is Xyz summoned target 1 card on the field. Return the targeted card to the owners hand. If "Photon Alexandra Queen" is attached to this card as an Xyz Material, this card gains this effect. 
* When this monster attacks detach 1 Xyz Material from this card to target one monster on the field and change its battle position, and if you do its ATK and DEF become 0 and its effects negated. [/spoiler]
[/spoiler]
 
[/spoiler]
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^Run pure Atlanteans. It's the only way anyone can trust you <_<

 

Now, onto something useful.

 

Untitled5_zps44c63156.png

"I'm just a little girl. What the hell do you all want from me?!"

Name: Kira Reinosha
Gender: Female
Age: 7
Appearance: In her standard form, Kira stands at 2' 4", which is a relatively average height for someone her age, and appears as you can see if the pic below. However, once her body becomes overloaded with psionic energy, it twitches all over, before its form changes completely, adding a whopping 4' to her height whilst keeping the light, lanky frame, and increasing the size of her breasts from a paltry A-cup to a respectable DD-cup. Of course, Kira's dress grows large enough to cover what it must whilst keeping proportions accurate. That's not all; the sclerae of both Kira's eyes turn icy blue, and whilst the iris and pupil of her left eye completely vanish, those of her right eye expand vertically, but shrink horizontally, giving off a more reptilian look. Finally, 8 ethereal tentacles extend from Kira's back, only to flail around aimlessly. When Kira's psionic energy is fully depleted, her body returns to its normal form, with the tentacles shrinking back inside but leaving behind what appear to the mortal eye as burn marks.
[spoiler=Pic]6591d38870336e8347c3688a724c43b221f966ad[/spoiler]Personality: Unlike most Psychics, Kira doesn't actually spend much time at all in the Arcadia Movement headquarters. In fact, she spends the vast majority of her life in an orphanage, whose owner she's gotten to know as a very nice person. Kira certainly spends a lot more time with Naomi than she does with any other person in the planet. However, she's rather quiet, and the only thing she can commonly be seen doing is playing with her doll all the way over in one corner. Kira is way too gloomy for the average 7 year old girl, even perhaps border-lining on emo, and being a heirophobic only adds to her problems. But it isn't until she falls into full despair, which unfortunately isn't very hard for her to do at all, that Kira's psionic powers begin to overload her body. Kira gains the ability to levitate in the air and rapidly sap the life-force out of anyone the nearer one draws to her. These new-found powers don't last for long though, as Kira can only stay in her "angel of death" form, or so she tends to refer it as, for [acronym='exactly 1 hour']3600 seconds[/acronym] at the most, before her body returns to normal and she enters a state of confusion and disorientation, similar to one would suffer if he or she has had way too much alcohol to drink. As far as duelling goes, Kira is rather poor in her normal state, often taking too long to make decisions and fumbling her cards. However, once her psionic powers take over, her actions are much quicker and more decisive, and even show an element of professionalism to them.

 

Note: When Kira speaks in this colour, she's at her normal self, whereas when she speaks in this colour, her voice is being distorted by her psionic powers.
Faction: [acronym='Kira is only known as such by other Psychics such as Sayer, or those that have seen her psionic form out in the open. Everyone else will assume she's normal.']Psychic[/acronym]
Bio: Kira Reinosha was abandoned rather quickly, just as she was born inside the Neo Domino City hospital. Her mother had committed suicide just shortly after leaving the hospital, and Kira was left alone, with no-one to look after her and provide her with the care and comfort that she needed. However, while she was wandering around aimlessly, Kira somehow managed to make it out of Neo Domino City completely unnoticed, only to wind herself in an isolated area of Satellite. Thankfully, she was discovered by Naomi Izumikan, the landlord of a nearby orphange, and was taken in to finally have herself a home. Kira remained under the roof of this orphanage for a good 5 years, raised under the care of Naomi along with several other little girls... none of whom she ever got along with. However, a man came to the orphanage one day claiming to be Kira's father. He introduced himself as Davian Telos, but Kira, despite having never met him, had somehow "recognized" this man as none other than Sayer.

 

Regardless, Kira decided that perhaps this Sayer person wasn't as bad as he was often portrayed to be, and went with him for now, self-convinced that she could return to the orphanage in an if need be. But she was sorely mistaken. As soon as she was brought to the Arcadia Movement headquarters, Kira stated that she didn't like the place already, and tried to leave. But Sayer was having none of it, and dragged her inside, only to throw her into a glass tube in the basement. After all this time, Sayer had just wanted to measure the true extent of Kira's psionic powers, which have remained dormant for the past 5 or 6 years now. Sayer's efforts to determine Kira's true power were beginning to become fruitless, when one night, Kira's psionic powers had overloaded her body, completely destroying the glass tube she was encased. Now was her chance to escape the Arcadia Movement headquarters, and find salvation back with Naomi at the orphanage where she belonged.
Theme Song: Main Theme: Never See the Light, by Devilskin

Duelling Theme: Persona 3 OST - The Battle for Everyone's Souls
Deck: Kira uses a deck similar to the standard Spellcaster Lockdown deck, except she'll only ever use cards that manipulate Spell Counters.

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Well, I could only have to use Deep Sea Diva, but then again, I gave Atlanteans their own in-archetype Tuner.
http://ycm.wikia.com/wiki/Atlantean_Bureaucrat
But no Genex Undine or Genex Controller. My character will only use WATER monsters.


Undine is a water monster but still doesn't stop the fact that you made support for a deliberately broken archetype. So it's now even more broken and sense we are playing the world of perfect control this is just absurd. But I am not the host so it is up to that person.
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Undine is a water monster but still doesn't stop the fact that you made support for a deliberately broken archetype. So it's now even more broken and sense we are playing the world of perfect control this is just absurd. But I am not the host so it is up to that person.

I don't see how Atlanteans are broken, or how the cards that a good friend of mine and I worked on make them even more broken.

Especially since my focus isn't necessarily a ton of Xyzs, but instead getting out Poseidra.

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I don't see how Atlanteans are broken, or how the cards that a good friend of mine and I worked on make them even more broken.

Especially since my focus isn't necessarily a ton of Xyzs, but instead getting out Poseidra.

 

Really? You thought Triton was going to make Atlanteans tier 1...-__-. Atlanteans turn everyone cost into a + on their own making them synergizing with garbage cards like Undine and other archetypes like mermails. Note that the combination of Mermails and Atlanteans ARE TIER 1. You (and your friend apparently) decided it would be best to make HERP DERPLICONS level of support for something that shouldn't be supported. 

You're not going to use Undine how noble, oh wait you made a worse derp level of Undine and called it Drake. Actually seeing as you made all of the Atlanteans be able to trigger Dragoons and Buster Squads SECOND effects. I could literally go into how broken each individual card is. But better yet if you're so confident in that they are not broken why not put them up in the WC section and see what everyone else has to say.

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