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Number 87: Queen of the Night


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http://yugioh.wikia.com/wiki/Number_87:_Queen_of_the_Night

 

3200/2800

Level 8 monsters
Once per turn, during either player's turn: You can detach 1 Xyz Materialfrom this card, then activate 1 of these effects.
● Target 1 Set Spell/Trap Card your opponent controls; while this card isface-up on the field, that Set card cannot be activated.
● Target 1 Plant-Type monster on the field; change that target to face-down Defense Position.
● Target 1 face-up monster on the field; that target gains 300 ATK.

 

Discuss.

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Urgh...
 
Even if it were two materials it would be bad, but 3 is just overkill.
 
I guess Konami is back to the normal rank 8 pattern after being amazing with Felgrand.


Yes, because a Xing Zhen Hu on a 2800 wall is "bad".

Card would actually be pretty good if it was 2 mats, as 3 mats it's awful though.
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Yes, because a Xing Zhen Hu on a 2800 wall is "bad".

Card would actually be pretty good if it was 2 mats, as 3 mats it's awful though.

2800 defensive wall for the sacrifice of 2 big boss monsters?  For a benefit that ranges from decent to useless (the former being in a "normal" format, the latter being our format)?  I wouldn't call that "pretty good", only "okay at best".

 

Now if it were a 2800 offensive wall, then it would be pretty good.

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Yes, because a Xing Zhen Hu on a 2800 wall is "bad".

 

Maybe bad is to strong a word for it, but:

 

When in you are in a lot of cases trading fairly decent beaters for it, it's not what you want to be doing.

 

8 is generally an aggressive rank, and can't afford to be passive because of how it's decks are built.

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2800 defensive wall for the sacrifice of 2 big boss monsters?  For a benefit that ranges from decent to useless (the former being in a "normal" format, the latter being our format)?  I wouldn't call that "pretty good", only "okay at best".
 
Now if it were a 2800 offensive wall, then it would be pretty good.


How the fuck are Gimmick Puppets boss monsters
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How the fuck are Gimmick Puppets boss monsters

*In theory* you'd be sacrificing boss monsters, but that's beside the point.

 

And I think Gimmick Puppets would rather have their payoff go to an Aggro beater than a defensive wall that sits there and doesn't do very much.

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I'm probably gonna run her purely for her art. I love it so much. :3

 

I just wish at least one of her effects was good. :C The attack gain isn't high enough and the first effect is only useful (barely) if you KNOW what the card is, like a Fire Formation or something. idunno. 

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or even Destiny Leo.

 

 

Oh come on, it isn't THAT bad. I mean sure Destiny Leo has a win condition, but I've only ever heard of it being pulled off once or twice. Its a Xing Zeng Hu that can get 3500 ATK with ease. Be nice it if it wasn't limited to Plant-Type monsters, but oh well.

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Oh come on, it isn't THAT bad. I mean sure Destiny Leo has a win condition, but I've only ever heard of it being pulled off once or twice. Its a Xing Zeng Hu that can get 3500 ATK with ease. Be nice it if it wasn't limited to Plant-Type monsters, but oh well.

 

Destiny Leo has a better shot of being played in Gimmick Puppets due to how some of the support only let you SS Gimmick Puppets that turn. In anything else, this is better.

 

Except Neo Galaxy is better than all of them by virtue of actually being worth 3 Level 8 monsters, and Giantrainer comes second by virtue of letting you draw 3 cards and maybe dealing 800-2400 damage. Destiny Leo and this are beatsticks that cost way too much to Summon.

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