Proto Posted July 9, 2013 Report Share Posted July 9, 2013 Confirmed two Materials This card cannot attack. Once per turn: You can detach 1 Xyz Material from this card; roll a six-sided die, then apply the result. 1: Half your Life Points. 2: Draw 1 card. 3: Your opponent discards 1 card. 4: Negate the effects of 1 face-up card on the field, until the end of this turn. 5: Destroy 1 card on the field. 6: Destroy this card. Link to comment Share on other sites More sharing options...
Northern Sage Posted July 9, 2013 Report Share Posted July 9, 2013 The first effect seems to be "Halve your Life Points". So, there are two negative effects. Link to comment Share on other sites More sharing options...
Proto Posted July 9, 2013 Author Report Share Posted July 9, 2013 THERE'S ALWAYS A RISK TO THE DIE Link to comment Share on other sites More sharing options...
ihop Posted July 9, 2013 Report Share Posted July 9, 2013 I love it, it's probably not useful and it's very risky but it seems really fun. Having said that it's really decent as a big rank 4 under Skill Drain. Link to comment Share on other sites More sharing options...
Proto Posted July 9, 2013 Author Report Share Posted July 9, 2013 Dude you gotta realize it's a two material EEV target. Link to comment Share on other sites More sharing options...
Althemia Posted July 9, 2013 Report Share Posted July 9, 2013 This is probably the best card in the set because it's a generic 2 material Eradicator target. Good job Konami, you did good. Link to comment Share on other sites More sharing options...
Northern Sage Posted July 9, 2013 Report Share Posted July 9, 2013 Roll a 4, get out that Forbidden or SD and you have a 3k beater still. Link to comment Share on other sites More sharing options...
~British Soul~ Posted July 9, 2013 Report Share Posted July 9, 2013 This is probably the best card in the set because it's a generic 2 material Eradicator target. Good job Konami, you did good. Not to mention it's a Super, so it should be too hard to get. Link to comment Share on other sites More sharing options...
Northern Sage Posted July 9, 2013 Report Share Posted July 9, 2013 By the way, you choose the targets for 4 and 5, right? Link to comment Share on other sites More sharing options...
Aerion Brightflame Posted July 9, 2013 Report Share Posted July 9, 2013 Generic 2 Material EEV target makes this thing amazing. Out right amazing. It also turned the set from mediocre to good IMO. Link to comment Share on other sites More sharing options...
Blake Posted July 9, 2013 Report Share Posted July 9, 2013 Gadgets and Hunders are rejoicing. Constellars may rejoice, too, as it gives them 2 ways to EEV, one of which without Kaus. Link to comment Share on other sites More sharing options...
玄魔の王 Posted July 9, 2013 Report Share Posted July 9, 2013 Gogogo Zombies as well. This thing is awesome. Link to comment Share on other sites More sharing options...
Zazubat Posted July 9, 2013 Report Share Posted July 9, 2013 I expect to this guy a lot now DN. Am I glad about that or not? Got no idea. Link to comment Share on other sites More sharing options...
Mugendramon Posted July 9, 2013 Report Share Posted July 9, 2013 Looks like someone really sucked at cheating the eldritch abomination Rubik's Cube. Link to comment Share on other sites More sharing options...
evilfusion Posted July 10, 2013 Report Share Posted July 10, 2013 You choose what is affected by 4 or 5, but it does not target. Link to comment Share on other sites More sharing options...
Sleepy Posted July 10, 2013 Report Share Posted July 10, 2013 Even if it wasn't DARK and had no effect at all, it'd be a notable card just because of the absurd stat wall it breaks. Making it DARK makes it way better, and giving it an effect that is not negative like Acid Golem's is always a plus, even with risk (because it's optional anyways). I don't think I'd call it broken, but is this a good move to make for the game? Link to comment Share on other sites More sharing options...
evilfusion Posted July 10, 2013 Report Share Posted July 10, 2013 Even if it wasn't DARK and had no effect at all, it'd be a notable card just because of the absurd stat wall it breaks. Making it DARK makes it way better, and giving it an effect that is not negative like Acid Golem's is always a plus, even with risk (because it's optional anyways). I don't think I'd call it broken, but is this a good move to make for the game? "This card cannot attack". I see no problem with its stats other than the fact it can be used with DDV and EEV. Link to comment Share on other sites More sharing options...
Sleepy Posted July 10, 2013 Report Share Posted July 10, 2013 "This card cannot attack". I see no problem with its stats other than the fact it can be used with DDV and EEV. I somehow missed that line while skipping the materials. I take back what I said there then. Is that bit Skill Drain-able? If so, it'd be pretty funny. Link to comment Share on other sites More sharing options...
evilfusion Posted July 10, 2013 Report Share Posted July 10, 2013 Yes, Skill Drain will allow it to attack. Also, choosing to negate itself for rolling a 4 will allow it to attack. Link to comment Share on other sites More sharing options...
Wildflame Posted July 10, 2013 Report Share Posted July 10, 2013 Was honestly expecting it to be 3 materials, I'm relieved. As it is, it will probably become an Extra Deck staple. Not to mencion EEV, oh boy... Link to comment Share on other sites More sharing options...
Superdoopertrooper Posted July 10, 2013 Report Share Posted July 10, 2013 Staple Rank 4, yes. Link to comment Share on other sites More sharing options...
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