Blake Posted July 11, 2013 Report Share Posted July 11, 2013 You can only control 1 "Stoic Challenge". Equip only to a face-up XYZ Monster that has XYZ Materials. It gains 600 ATK for each Xyz Material attached to a monster you control. Any battle damage your opponent takes from battles involving it and their monster is doubled, but its effects cannot be activated. During your opponent's End Phase Send this card to the Graveyard. When this card leaves the field, destroy the equiped monster. It's shit. See line 4. Damn early, incorrect translations. Link to comment Share on other sites More sharing options...
evilfusion Posted July 11, 2013 Report Share Posted July 11, 2013 I'm not surprised it only works in monster vs monster battles. Otherwise it'd be broken and we all know it. Link to comment Share on other sites More sharing options...
Canopy Star - Eon Sphere Posted July 11, 2013 Report Share Posted July 11, 2013 Still has the potential for lots of damage, just not the OTK enabler that we were initially given. While I wanted it to have its original effect, I think this is a better option for the game, to prevent easy Xyz becoming easy OTKs. OT: I'd still run it. Link to comment Share on other sites More sharing options...
Azuh Posted July 11, 2013 Report Share Posted July 11, 2013 Wait, that second line... You can choose another Xyz Monster you control that has more Material than the equipped monster? Link to comment Share on other sites More sharing options...
Wildflame Posted July 11, 2013 Report Share Posted July 11, 2013 Still capable of some crazy damage with Gaia Dragon. Link to comment Share on other sites More sharing options...
Dementuo Posted July 11, 2013 Report Share Posted July 11, 2013 Wait, that second line... You can choose another Xyz Monster you control that has more Material than the equipped monster? No, it gives +600 for each and every Xyz Material on your field. So if you have an Xyz with 1 material and an Xyz with 2 materials on your field, it'd give 600 x 3 materials, or 1800. If you had 4 Xyz on the field, each with one material, it'd give 600 x 4 materials, or 2400. And if you had only the Xyz monster you equipped, with, say, 2 materials, it'd give 1200.Still capable of some crazy damage with Gaia Dragon. Gaia can technically have 5 materials naturally, so that's 5600 ATK total. Link to comment Share on other sites More sharing options...
evilfusion Posted July 11, 2013 Report Share Posted July 11, 2013 It looks like it gives + 600 for all your Xyz Materials. It won't count your opponent's Materials, but it will count your Materials across the board. The catch is this card can only be equipped to an Xyz that currently has Materials. Link to comment Share on other sites More sharing options...
-Berserker- Posted July 11, 2013 Report Share Posted July 11, 2013 It cannot activate it's effect. It's not like you cannot use the effect first and then equip it. Also, it seems it's a super. I feel I'll be seeing this a lot IRL. Link to comment Share on other sites More sharing options...
玄魔の王 Posted July 12, 2013 Report Share Posted July 12, 2013 Holy SHIT that boost effect. Link to comment Share on other sites More sharing options...
Mysty Posted July 12, 2013 Report Share Posted July 12, 2013 Cool. Now all we need is an Xyz that can't be destroyed by card effects to hook this bad boy onto (Remember, it says effects can't ACTIVATE, not that its effects are negated). Gee, what Xyz Monster(s) can't be destroyed by card effects while it has an Xyz Material? Here are two: Sure, each of them has to give up an effect, but it helps them each out, too. Tiras can hold onto his materials for one more turn and be an awesome indestructible beatstick. EDIT: When the equip leaves Zenmaines at the end of the opponent's turn, you can hopefully detach a material and blow something up that turn. It makes the opponent have to destroy it one less time, but it also boosts its ATK score so it's harder to run over. Link to comment Share on other sites More sharing options...
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