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300px-TGWarwolfEXVC-EN-C-1E.jpg

 

[quote]When a Level 4 or lower monster is Special Summoned, you can Special Summon this card from your hand. During the End Phase of the turn this card on the field was destroyed and sent to the Graveyard, you can add 1 "T.G." monster from your Deck to your hand, except "T.G. Warwolf".[/quote]

 

Now that Black isn't here I can FINALLY CLAIM THIS CARD AS MY FUTURE WAIFU SO THERE ISN'T SOME WEIRD ASS LOVE TRIANGLE BULLSHIT GOING ON BETWEEN ME AND HIM BECAUSE I DON'T REALLY LIKE HIM AND HE RUNS THE SAME CARDS I DO AND HE'S NOT EVEN THAT ATTRACTIVE

 

Seriously, this card is great. It can make an instant Giga + Gachi in Agents, or instant Leviair + Gachi, but I personally prefer the former combo.

 

And it wasn't  too terribly nerfed from its anime version.

 

Discuss.

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And it wasn't  too terribly nerfed from its anime version.

IRL version lets you Special Summon it regardless of which player fulfills it's condition. Anime version only worked for it's controller.
Other then that, and the half-Machine-Type part, it basically stayed the same.
(Lets be honest, the "Halve this card's ATK/DEF if Targeted by a Spell/Trap" part was silly)
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 even better now that you can run 6 of him.

 

I hope you mean 3, otherwise I think I've been playing the wrong game o.o

 

OT: Never really got into the T.G. cards, but I ran him in my Six Samurai deck at one point so that I could get Shien out faster. Seemed to work fairly well with the rest of the cards too.

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This card is key in the T.G. God hand turn one Blade Blaster (ss Striker, SS warwolf, normal summon Cyber Magician, synch with Rhino in hand for Wonder Magician, synch warwolf with striker for either librarian, gladiator, or catastor, synch for Blade Blaster) Also, this card is what gives TG's a large part of their disruption potential and can pair with catapult dragon and jet falcon for a level 8 synchro. Wow... I ought to make a topic on T.G.'s

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I hope you mean 3, otherwise I think I've been playing the wrong game o.o

 

OT: Never really got into the T.G. cards, but I ran him in my Six Samurai deck at one point so that I could get Shien out faster. Seemed to work fairly well with the rest of the cards too.


When a player says that you can run more than 3 of something, it means there is another card that either acts like or searches the first card. For example, due to Fire Formation - Tenki, Bujins can run "6" Yamatos, because they can run 6 cards that result in Yamato being in hand and Normal summonable that turn (3 Yamato and 3 Tenki).

Last I checked, T.G.s are now mainly a stun deck, thanks to Skill Drain and Horn of the Phantom Beast. It's hilarious, because a deck made to Synchro spam in the anime (often twice in one turn) rarely synchro summons in the real game (maybe twice in one game).
Thankfully, they made this one generic enough such that his synchro spam tendencies aren't wasted on T.G.'s new playstyle.

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[quote name="Flufflepuff" post="6250272" timestamp="1375423339"]This card is key in the T.G. God hand turn one Blade Blaster (ss Striker, SS warwolf, normal summon Cyber Magician, synch with Rhino in hand for Wonder Magician, synch warwolf with striker for either librarian, gladiator, or catastor, synch for Blade Blaster) Also, this card is what gives TG's a large part of their disruption potential and can pair with catapult dragon and jet falcon for a level 8 synchro. Wow... I ought to make a topic on T.G.'s[/quote] All that cool junk sounds fine and dandy, until you actually play pure T.G. and realize 2 things: 1. They're inconsistent. They can't do much without the Blade Blaster god hand. 2. They eat up your hand like crazy, so if your big synchro dies, it's basically game over

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All that cool junk sounds fine and dandy, until you actually play pure T.G. and realize 2 things:

1. They're inconsistent. They can't do much without the Blade Blaster god hand.

2. They eat up your hand like crazy, so if your big synchro dies, it's basically game over

 

3. The control TG Variant with Skill Drain and Horn is infinitely better and actually a little relevant.

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All that cool junk sounds fine and dandy, until you actually play pure T.G. and realize 2 things: 1. They're inconsistent. They can't do much without the Blade Blaster god hand. 2. They eat up your hand like crazy, so if your big synchro dies, it's basically game over

3. The control TG Variant with Skill Drain and Horn is infinitely better and actually a little relevant.

4. Blade Blaster is a terrible card.

 

Anyway, TG Warwolf is an amazing card, and Tenki made it even better...

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